| OLD | NEW |
| 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef BASE_EVENT_RECORDER_H_ | 5 #ifndef BASE_EVENT_RECORDER_H_ |
| 6 #define BASE_EVENT_RECORDER_H_ | 6 #define BASE_EVENT_RECORDER_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 #if defined(OS_WIN) | 9 #if defined(OS_WIN) |
| 10 #include <windows.h> | 10 #include <windows.h> |
| 11 #endif | 11 #endif |
| 12 #include "base/basictypes.h" | 12 #include "base/basictypes.h" |
| 13 | 13 |
| 14 class FilePath; |
| 15 |
| 14 namespace base { | 16 namespace base { |
| 15 | 17 |
| 16 // A class for recording and playing back keyboard and mouse input events. | 18 // A class for recording and playing back keyboard and mouse input events. |
| 17 // | 19 // |
| 18 // Note - if you record events, and the playback with the windows in | 20 // Note - if you record events, and the playback with the windows in |
| 19 // different sizes or positions, the playback will fail. When | 21 // different sizes or positions, the playback will fail. When |
| 20 // recording and playing, you should move the relevant windows | 22 // recording and playing, you should move the relevant windows |
| 21 // to constant sizes and locations. | 23 // to constant sizes and locations. |
| 22 // TODO(mbelshe) For now this is a singleton. I believe that this class | 24 // TODO(mbelshe) For now this is a singleton. I believe that this class |
| 23 // could be easily modified to: | 25 // could be easily modified to: |
| 24 // support two simultaneous recorders | 26 // support two simultaneous recorders |
| 25 // be playing back events while already recording events. | 27 // be playing back events while already recording events. |
| 26 // Why? Imagine if the product had a "record a macro" feature. | 28 // Why? Imagine if the product had a "record a macro" feature. |
| 27 // You might be recording globally, while recording or playing back | 29 // You might be recording globally, while recording or playing back |
| 28 // a macro. I don't think two playbacks make sense. | 30 // a macro. I don't think two playbacks make sense. |
| 29 class EventRecorder { | 31 class EventRecorder { |
| 30 public: | 32 public: |
| 31 // Get the singleton EventRecorder. | 33 // Get the singleton EventRecorder. |
| 32 // We can only handle one recorder/player at a time. | 34 // We can only handle one recorder/player at a time. |
| 33 static EventRecorder* current() { | 35 static EventRecorder* current() { |
| 34 if (!current_) | 36 if (!current_) |
| 35 current_ = new EventRecorder(); | 37 current_ = new EventRecorder(); |
| 36 return current_; | 38 return current_; |
| 37 } | 39 } |
| 38 | 40 |
| 39 // Starts recording events. | 41 // Starts recording events. |
| 40 // Will clobber the file if it already exists. | 42 // Will clobber the file if it already exists. |
| 41 // Returns true on success, or false if an error occurred. | 43 // Returns true on success, or false if an error occurred. |
| 42 bool StartRecording(const std::wstring& filename); | 44 bool StartRecording(const FilePath& filename); |
| 43 | 45 |
| 44 // Stops recording. | 46 // Stops recording. |
| 45 void StopRecording(); | 47 void StopRecording(); |
| 46 | 48 |
| 47 // Is the EventRecorder currently recording. | 49 // Is the EventRecorder currently recording. |
| 48 bool is_recording() const { return is_recording_; } | 50 bool is_recording() const { return is_recording_; } |
| 49 | 51 |
| 50 // Plays events previously recorded. | 52 // Plays events previously recorded. |
| 51 // Returns true on success, or false if an error occurred. | 53 // Returns true on success, or false if an error occurred. |
| 52 bool StartPlayback(const std::wstring& filename); | 54 bool StartPlayback(const FilePath& filename); |
| 53 | 55 |
| 54 // Stops playback. | 56 // Stops playback. |
| 55 void StopPlayback(); | 57 void StopPlayback(); |
| 56 | 58 |
| 57 // Is the EventRecorder currently playing. | 59 // Is the EventRecorder currently playing. |
| 58 bool is_playing() const { return is_playing_; } | 60 bool is_playing() const { return is_playing_; } |
| 59 | 61 |
| 60 #if defined(OS_WIN) | 62 #if defined(OS_WIN) |
| 61 // C-style callbacks for the EventRecorder. | 63 // C-style callbacks for the EventRecorder. |
| 62 // Used for internal purposes only. | 64 // Used for internal purposes only. |
| (...skipping 28 matching lines...) Expand all Loading... |
| 91 #endif | 93 #endif |
| 92 int playback_first_msg_time_; | 94 int playback_first_msg_time_; |
| 93 int playback_start_time_; | 95 int playback_start_time_; |
| 94 | 96 |
| 95 DISALLOW_EVIL_CONSTRUCTORS(EventRecorder); | 97 DISALLOW_EVIL_CONSTRUCTORS(EventRecorder); |
| 96 }; | 98 }; |
| 97 | 99 |
| 98 } // namespace base | 100 } // namespace base |
| 99 | 101 |
| 100 #endif // BASE_EVENT_RECORDER_H_ | 102 #endif // BASE_EVENT_RECORDER_H_ |
| OLD | NEW |