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Side by Side Diff: src/debug-agent.h

Issue 99175: Reverting 1811. (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: Created 11 years, 7 months ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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53 ~DebuggerAgent() { 53 ~DebuggerAgent() {
54 instance_ = NULL; 54 instance_ = NULL;
55 delete server_; 55 delete server_;
56 } 56 }
57 57
58 void Shutdown(); 58 void Shutdown();
59 59
60 private: 60 private:
61 void Run(); 61 void Run();
62 void CreateSession(Socket* socket); 62 void CreateSession(Socket* socket);
63 void DebuggerMessage(const v8::Debug::Message& message); 63 void DebuggerMessage(const uint16_t* message, int length);
64 void CloseSession(); 64 void CloseSession();
65 void OnSessionClosed(DebuggerAgentSession* session); 65 void OnSessionClosed(DebuggerAgentSession* session);
66 66
67 SmartPointer<const char> name_; // Name of the embedding application. 67 SmartPointer<const char> name_; // Name of the embedding application.
68 int port_; // Port to use for the agent. 68 int port_; // Port to use for the agent.
69 Socket* server_; // Server socket for listen/accept. 69 Socket* server_; // Server socket for listen/accept.
70 bool terminate_; // Termination flag. 70 bool terminate_; // Termination flag.
71 Mutex* session_access_; // Mutex guarging access to session_. 71 Mutex* session_access_; // Mutex guarging access to session_.
72 DebuggerAgentSession* session_; // Current active session if any. 72 DebuggerAgentSession* session_; // Current active session if any.
73 Semaphore* terminate_now_; // Semaphore to signal termination. 73 Semaphore* terminate_now_; // Semaphore to signal termination.
74 74
75 static DebuggerAgent* instance_; 75 static DebuggerAgent* instance_;
76 76
77 friend class DebuggerAgentSession; 77 friend class DebuggerAgentSession;
78 friend void DebuggerAgentMessageHandler(const v8::Debug::Message& message); 78 friend void DebuggerAgentMessageHandler(const uint16_t* message, int length,
79 v8::Debug::ClientData* client_data);
79 80
80 DISALLOW_COPY_AND_ASSIGN(DebuggerAgent); 81 DISALLOW_COPY_AND_ASSIGN(DebuggerAgent);
81 }; 82 };
82 83
83 84
84 // Debugger agent session. The session receives requests from the remote 85 // Debugger agent session. The session receives requests from the remote
85 // debugger and sends debugger events/responses to the remote debugger. 86 // debugger and sends debugger events/responses to the remote debugger.
86 class DebuggerAgentSession: public Thread { 87 class DebuggerAgentSession: public Thread {
87 public: 88 public:
88 DebuggerAgentSession(DebuggerAgent* agent, Socket* client) 89 DebuggerAgentSession(DebuggerAgent* agent, Socket* client)
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116 static bool SendMessage(const Socket* conn, 117 static bool SendMessage(const Socket* conn,
117 const v8::Handle<v8::String> message); 118 const v8::Handle<v8::String> message);
118 static int ReceiveAll(const Socket* conn, char* data, int len); 119 static int ReceiveAll(const Socket* conn, char* data, int len);
119 }; 120 };
120 121
121 } } // namespace v8::internal 122 } } // namespace v8::internal
122 123
123 #endif // ENABLE_DEBUGGER_SUPPORT 124 #endif // ENABLE_DEBUGGER_SUPPORT
124 125
125 #endif // V8_V8_DEBUG_AGENT_H_ 126 #endif // V8_V8_DEBUG_AGENT_H_
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