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| 1 // Copyright 2009 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are |
| 4 // met: |
| 5 // |
| 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided |
| 11 // with the distribution. |
| 12 // * Neither the name of Google Inc. nor the names of its |
| 13 // contributors may be used to endorse or promote products derived |
| 14 // from this software without specific prior written permission. |
| 15 // |
| 16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| 17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| 18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| 19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| 20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 27 |
| 28 |
| 29 /** |
| 30 * Constructs a ConsArray object. It is used mainly for tree traversal. |
| 31 * In this use case we have lots of arrays that we need to iterate |
| 32 * sequentally. The internal Array implementation is horribly slow |
| 33 * when concatenating on large (10K items) arrays due to memory copying. |
| 34 * That's why we avoid copying memory and insead build a linked list |
| 35 * of arrays to iterate through. |
| 36 * |
| 37 * @constructor |
| 38 */ |
| 39 function ConsArray() { |
| 40 this.tail_ = new ConsArray.Cell(null, null); |
| 41 this.currCell_ = this.tail_; |
| 42 this.currCellPos_ = 0; |
| 43 }; |
| 44 |
| 45 |
| 46 /** |
| 47 * Concatenates another array for iterating. Empty arrays are ignored. |
| 48 * This operation can be safely performed during ongoing ConsArray |
| 49 * iteration. |
| 50 * |
| 51 * @param {Array} arr Array to concatenate. |
| 52 */ |
| 53 ConsArray.prototype.concat = function(arr) { |
| 54 if (arr.length > 0) { |
| 55 this.tail_.data = arr; |
| 56 this.tail_ = this.tail_.next = new ConsArray.Cell(null, null); |
| 57 } |
| 58 }; |
| 59 |
| 60 |
| 61 /** |
| 62 * Whether the end of iteration is reached. |
| 63 */ |
| 64 ConsArray.prototype.atEnd = function() { |
| 65 return this.currCell_ === null || |
| 66 this.currCell_.data === null || |
| 67 this.currCellPos_ >= this.currCell_.data.length; |
| 68 }; |
| 69 |
| 70 |
| 71 /** |
| 72 * Returns the current item, moves to the next one. |
| 73 */ |
| 74 ConsArray.prototype.next = function() { |
| 75 var result = this.currCell_.data[this.currCellPos_++]; |
| 76 if (this.currCellPos_ >= this.currCell_.data.length) { |
| 77 this.currCell_ = this.currCell_.next; |
| 78 this.currCellPos_ = 0; |
| 79 } |
| 80 return result; |
| 81 }; |
| 82 |
| 83 |
| 84 /** |
| 85 * A cell object used for constructing a list in ConsArray. |
| 86 * |
| 87 * @constructor |
| 88 */ |
| 89 ConsArray.Cell = function(data, next) { |
| 90 this.data = data; |
| 91 this.next = next; |
| 92 }; |
| 93 |
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