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Issue 99054: TickProcessor script reimplemented in JavaScript. (Closed)
Patch Set: Addressed Soeren's comments Created 11 years, 7 months ago
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1 // Copyright 2009 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are
4 // met:
5 //
6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided
11 // with the distribution.
12 // * Neither the name of Google Inc. nor the names of its
13 // contributors may be used to endorse or promote products derived
14 // from this software without specific prior written permission.
15 //
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
28
29 /**
30 * Constructs a ConsArray object. It is used mainly for tree traversal.
31 * In this use case we have lots of arrays that we need to iterate
32 * sequentally. The internal Array implementation is horribly slow
33 * when concatenating on large (10K items) arrays due to memory copying.
34 * That's why we avoid copying memory and insead build a linked list
35 * of arrays to iterate through.
36 *
37 * @constructor
38 */
39 function ConsArray() {
40 this.tail_ = new ConsArray.Cell(null, null);
41 this.currCell_ = this.tail_;
42 this.currCellPos_ = 0;
43 };
44
45
46 /**
47 * Concatenates another array for iterating. Empty arrays are ignored.
48 * This operation can be safely performed during ongoing ConsArray
49 * iteration.
50 *
51 * @param {Array} arr Array to concatenate.
52 */
53 ConsArray.prototype.concat = function(arr) {
54 if (arr.length > 0) {
55 this.tail_.data = arr;
56 this.tail_ = this.tail_.next = new ConsArray.Cell(null, null);
57 }
58 };
59
60
61 /**
62 * Whether the end of iteration is reached.
63 */
64 ConsArray.prototype.atEnd = function() {
65 return this.currCell_ === null ||
66 this.currCell_.data === null ||
67 this.currCellPos_ >= this.currCell_.data.length;
68 };
69
70
71 /**
72 * Returns the current item, moves to the next one.
73 */
74 ConsArray.prototype.next = function() {
75 var result = this.currCell_.data[this.currCellPos_++];
76 if (this.currCellPos_ >= this.currCell_.data.length) {
77 this.currCell_ = this.currCell_.next;
78 this.currCellPos_ = 0;
79 }
80 return result;
81 };
82
83
84 /**
85 * A cell object used for constructing a list in ConsArray.
86 *
87 * @constructor
88 */
89 ConsArray.Cell = function(data, next) {
90 this.data = data;
91 this.next = next;
92 };
93
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