Chromium Code Reviews| Index: net/socket/client_socket_pool.h |
| diff --git a/net/socket/client_socket_pool.h b/net/socket/client_socket_pool.h |
| index 92f0c413ac38628b20ce2ae934359840ba7aa6fe..d5eb2b96c7478a83829ae3c673cdcbfb5b5328f6 100644 |
| --- a/net/socket/client_socket_pool.h |
| +++ b/net/socket/client_socket_pool.h |
| @@ -10,6 +10,7 @@ |
| #include <string> |
| #include "base/basictypes.h" |
| +#include "base/debug/stack_trace.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/time.h" |
| #include "base/template_util.h" |
| @@ -29,6 +30,32 @@ class ClientSocketHandle; |
| class ClientSocketPoolHistograms; |
| class StreamSocket; |
| +// TODO(rch): Remove this once we track down the use-after-free |
| +enum MagicValue { |
|
eroman
2012/03/28 18:25:59
nit: Please put this inside the private section of
Ryan Hamilton
2012/03/28 18:35:28
Done.
|
| + ALIVE = 0xCA11AB1E, |
| + DEAD = 0xDEADBEEF |
| +}; |
| + |
| +// ClientSocketPools are layered. This defines an interface for lower level |
| +// socket pools to communicate with higher layer pools. |
| +class NET_EXPORT LayeredPool { |
| + public: |
| + LayeredPool(); |
| + virtual ~LayeredPool(); |
| + |
| + // Instructs the LayeredPool to close an idle connection. Return true if one |
| + // was closed. |
| + virtual bool CloseOneIdleConnection() = 0; |
| + |
| + // TODO(rch): remove this once we track down the use-after-free |
| + void CrashIfFreed(); |
| + |
| + private: |
| + // TODO(rch): Remove this once we track down the use-after-free |
| + MagicValue magic_value_; |
| + base::debug::StackTrace stack_trace_; |
| +}; |
| + |
| // A ClientSocketPool is used to restrict the number of sockets open at a time. |
| // It also maintains a list of idle persistent sockets. |
| // |
| @@ -110,6 +137,10 @@ class NET_EXPORT ClientSocketPool { |
| // the pool. Does not flush any pools wrapped by |this|. |
| virtual void Flush() = 0; |
| + // Returns true if a there is currently a request blocked on the |
| + // per-pool (not per-host) max socket limit. |
| + virtual bool IsStalled() const = 0; |
| + |
| // Called to close any idle connections held by the connection manager. |
| virtual void CloseIdleSockets() = 0; |
| @@ -123,6 +154,12 @@ class NET_EXPORT ClientSocketPool { |
| virtual LoadState GetLoadState(const std::string& group_name, |
| const ClientSocketHandle* handle) const = 0; |
| + // Adds a LayeredPool on top of |this|. |
| + virtual void AddLayeredPool(LayeredPool* layered_pool) = 0; |
| + |
| + // Removes a LayeredPool from |this|. |
| + virtual void RemoveLayeredPool(LayeredPool* layered_pool) = 0; |
| + |
| // Retrieves information on the current state of the pool as a |
| // DictionaryValue. Caller takes possession of the returned value. |
| // If |include_nested_pools| is true, the states of any nested |