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1 // Copyright 2011 the V8 project authors. All rights reserved. | 1 // Copyright 2011 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
27 | 27 |
28 // A simple interpreter for the Irregexp byte code. | 28 // A simple interpreter for the Irregexp byte code. |
29 | 29 |
30 | 30 |
31 #include "v8.h" | 31 #include "v8.h" |
32 #include "unicode.h" | 32 #include "unicode.h" |
33 #include "utils.h" | 33 #include "utils.h" |
34 #include "ast.h" | 34 #include "ast.h" |
35 #include "bytecodes-irregexp.h" | 35 #include "bytecodes-irregexp.h" |
36 #include "interpreter-irregexp.h" | |
36 #include "jsregexp.h" | 37 #include "jsregexp.h" |
37 #include "interpreter-irregexp.h" | 38 #include "regexp-macro-assembler.h" |
38 | 39 |
39 namespace v8 { | 40 namespace v8 { |
40 namespace internal { | 41 namespace internal { |
41 | 42 |
42 | 43 |
43 typedef unibrow::Mapping<unibrow::Ecma262Canonicalize> Canonicalize; | 44 typedef unibrow::Mapping<unibrow::Ecma262Canonicalize> Canonicalize; |
44 | 45 |
45 static bool BackRefMatchesNoCase(Canonicalize* interp_canonicalize, | 46 static bool BackRefMatchesNoCase(Canonicalize* interp_canonicalize, |
46 int from, | 47 int from, |
47 int current, | 48 int current, |
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442 uint32_t c = (insn >> BYTECODE_SHIFT); | 443 uint32_t c = (insn >> BYTECODE_SHIFT); |
443 uint32_t minus = Load16Aligned(pc + 4); | 444 uint32_t minus = Load16Aligned(pc + 4); |
444 uint32_t mask = Load16Aligned(pc + 6); | 445 uint32_t mask = Load16Aligned(pc + 6); |
445 if (c != ((current_char - minus) & mask)) { | 446 if (c != ((current_char - minus) & mask)) { |
446 pc = code_base + Load32Aligned(pc + 8); | 447 pc = code_base + Load32Aligned(pc + 8); |
447 } else { | 448 } else { |
448 pc += BC_MINUS_AND_CHECK_NOT_CHAR_LENGTH; | 449 pc += BC_MINUS_AND_CHECK_NOT_CHAR_LENGTH; |
449 } | 450 } |
450 break; | 451 break; |
451 } | 452 } |
453 BYTECODE(CHECK_CHAR_IN_RANGE) { | |
454 uint32_t from = Load16Aligned(pc + 4); | |
455 uint32_t to = Load16Aligned(pc + 6); | |
456 if (from <= current_char && current_char <= to) { | |
457 pc = code_base + Load32Aligned(pc + 8); | |
458 } else { | |
459 pc += BC_CHECK_CHAR_IN_RANGE_LENGTH; | |
460 } | |
461 break; | |
462 } | |
463 BYTECODE(CHECK_CHAR_NOT_IN_RANGE) { | |
464 uint32_t from = Load16Aligned(pc + 4); | |
465 uint32_t to = Load16Aligned(pc + 6); | |
466 if (from > current_char || current_char > to) { | |
467 pc = code_base + Load32Aligned(pc + 8); | |
468 } else { | |
469 pc += BC_CHECK_CHAR_NOT_IN_RANGE_LENGTH; | |
470 } | |
471 break; | |
472 } | |
473 BYTECODE(CHECK_BIT_IN_TABLE) { | |
474 int mask = RegExpMacroAssembler::kTableMask; | |
475 byte b = pc[8 + ((current_char & mask) >> kBitsPerByteLog2)]; | |
ulan
2012/03/27 11:02:43
I think the compiler will take care of optimizing
Erik Corry
2012/03/28 09:40:26
No, the compiler can only do this optimization for
| |
476 int bit = (current_char & (kBitsPerByte - 1)); | |
477 if ((b & (1 << (kBitsPerByte - 1 - bit))) != 0) { | |
478 pc = code_base + Load32Aligned(pc + 4); | |
479 } else { | |
480 pc += BC_CHECK_BIT_IN_TABLE_LENGTH; | |
481 } | |
482 break; | |
483 } | |
452 BYTECODE(CHECK_LT) { | 484 BYTECODE(CHECK_LT) { |
453 uint32_t limit = (insn >> BYTECODE_SHIFT); | 485 uint32_t limit = (insn >> BYTECODE_SHIFT); |
454 if (current_char < limit) { | 486 if (current_char < limit) { |
455 pc = code_base + Load32Aligned(pc + 4); | 487 pc = code_base + Load32Aligned(pc + 4); |
456 } else { | 488 } else { |
457 pc += BC_CHECK_LT_LENGTH; | 489 pc += BC_CHECK_LT_LENGTH; |
458 } | 490 } |
459 break; | 491 break; |
460 } | 492 } |
461 BYTECODE(CHECK_GT) { | 493 BYTECODE(CHECK_GT) { |
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481 pc += BC_CHECK_REGISTER_GE_LENGTH; | 513 pc += BC_CHECK_REGISTER_GE_LENGTH; |
482 } | 514 } |
483 break; | 515 break; |
484 BYTECODE(CHECK_REGISTER_EQ_POS) | 516 BYTECODE(CHECK_REGISTER_EQ_POS) |
485 if (registers[insn >> BYTECODE_SHIFT] == current) { | 517 if (registers[insn >> BYTECODE_SHIFT] == current) { |
486 pc = code_base + Load32Aligned(pc + 4); | 518 pc = code_base + Load32Aligned(pc + 4); |
487 } else { | 519 } else { |
488 pc += BC_CHECK_REGISTER_EQ_POS_LENGTH; | 520 pc += BC_CHECK_REGISTER_EQ_POS_LENGTH; |
489 } | 521 } |
490 break; | 522 break; |
491 BYTECODE(LOOKUP_MAP1) { | |
492 // Look up character in a bitmap. If we find a 0, then jump to the | |
493 // location at pc + 8. Otherwise fall through! | |
494 int index = current_char - (insn >> BYTECODE_SHIFT); | |
495 byte map = code_base[Load32Aligned(pc + 4) + (index >> 3)]; | |
496 map = ((map >> (index & 7)) & 1); | |
497 if (map == 0) { | |
498 pc = code_base + Load32Aligned(pc + 8); | |
499 } else { | |
500 pc += BC_LOOKUP_MAP1_LENGTH; | |
501 } | |
502 break; | |
503 } | |
504 BYTECODE(LOOKUP_MAP2) { | |
505 // Look up character in a half-nibble map. If we find 00, then jump to | |
506 // the location at pc + 8. If we find 01 then jump to location at | |
507 // pc + 11, etc. | |
508 int index = (current_char - (insn >> BYTECODE_SHIFT)) << 1; | |
509 byte map = code_base[Load32Aligned(pc + 3) + (index >> 3)]; | |
510 map = ((map >> (index & 7)) & 3); | |
511 if (map < 2) { | |
512 if (map == 0) { | |
513 pc = code_base + Load32Aligned(pc + 8); | |
514 } else { | |
515 pc = code_base + Load32Aligned(pc + 12); | |
516 } | |
517 } else { | |
518 if (map == 2) { | |
519 pc = code_base + Load32Aligned(pc + 16); | |
520 } else { | |
521 pc = code_base + Load32Aligned(pc + 20); | |
522 } | |
523 } | |
524 break; | |
525 } | |
526 BYTECODE(LOOKUP_MAP8) { | |
527 // Look up character in a byte map. Use the byte as an index into a | |
528 // table that follows this instruction immediately. | |
529 int index = current_char - (insn >> BYTECODE_SHIFT); | |
530 byte map = code_base[Load32Aligned(pc + 4) + index]; | |
531 const byte* new_pc = code_base + Load32Aligned(pc + 8) + (map << 2); | |
532 pc = code_base + Load32Aligned(new_pc); | |
533 break; | |
534 } | |
535 BYTECODE(LOOKUP_HI_MAP8) { | |
536 // Look up high byte of this character in a byte map. Use the byte as | |
537 // an index into a table that follows this instruction immediately. | |
538 int index = (current_char >> 8) - (insn >> BYTECODE_SHIFT); | |
539 byte map = code_base[Load32Aligned(pc + 4) + index]; | |
540 const byte* new_pc = code_base + Load32Aligned(pc + 8) + (map << 2); | |
541 pc = code_base + Load32Aligned(new_pc); | |
542 break; | |
543 } | |
544 BYTECODE(CHECK_NOT_REGS_EQUAL) | 523 BYTECODE(CHECK_NOT_REGS_EQUAL) |
545 if (registers[insn >> BYTECODE_SHIFT] == | 524 if (registers[insn >> BYTECODE_SHIFT] == |
546 registers[Load32Aligned(pc + 4)]) { | 525 registers[Load32Aligned(pc + 4)]) { |
547 pc += BC_CHECK_NOT_REGS_EQUAL_LENGTH; | 526 pc += BC_CHECK_NOT_REGS_EQUAL_LENGTH; |
548 } else { | 527 } else { |
549 pc = code_base + Load32Aligned(pc + 8); | 528 pc = code_base + Load32Aligned(pc + 8); |
550 } | 529 } |
551 break; | 530 break; |
552 BYTECODE(CHECK_NOT_BACK_REF) { | 531 BYTECODE(CHECK_NOT_BACK_REF) { |
553 int from = registers[insn >> BYTECODE_SHIFT]; | 532 int from = registers[insn >> BYTECODE_SHIFT]; |
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653 return RawMatch(isolate, | 632 return RawMatch(isolate, |
654 code_base, | 633 code_base, |
655 subject_vector, | 634 subject_vector, |
656 registers, | 635 registers, |
657 start_position, | 636 start_position, |
658 previous_char); | 637 previous_char); |
659 } | 638 } |
660 } | 639 } |
661 | 640 |
662 } } // namespace v8::internal | 641 } } // namespace v8::internal |
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