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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "media/filters/audio_renderer_base.h" | |
| 6 | |
| 7 #include <math.h> | |
| 8 | |
| 9 #include "base/bind.h" | |
| 10 #include "base/callback.h" | |
| 11 #include "base/callback_helpers.h" | |
| 12 #include "base/logging.h" | |
| 13 #include "media/base/filter_host.h" | |
| 14 #include "media/audio/audio_util.h" | |
| 15 | |
| 16 namespace media { | |
| 17 | |
| 18 AudioRendererBase::AudioRendererBase(media::AudioRendererSink* sink) | |
| 19 : state_(kUninitialized), | |
| 20 pending_read_(false), | |
| 21 received_end_of_stream_(false), | |
| 22 rendered_end_of_stream_(false), | |
| 23 bytes_per_frame_(0), | |
| 24 bytes_per_second_(0), | |
| 25 stopped_(false), | |
| 26 sink_(sink), | |
| 27 is_initialized_(false), | |
| 28 read_cb_(base::Bind(&AudioRendererBase::DecodedAudioReady, | |
| 29 base::Unretained(this))) { | |
| 30 } | |
| 31 | |
| 32 AudioRendererBase::~AudioRendererBase() { | |
| 33 // Stop() should have been called and |algorithm_| should have been destroyed. | |
| 34 DCHECK(state_ == kUninitialized || state_ == kStopped); | |
| 35 DCHECK(!algorithm_.get()); | |
| 36 } | |
| 37 | |
| 38 void AudioRendererBase::Play(const base::Closure& callback) { | |
| 39 { | |
| 40 base::AutoLock auto_lock(lock_); | |
| 41 DCHECK_EQ(kPaused, state_); | |
| 42 state_ = kPlaying; | |
| 43 callback.Run(); | |
| 44 } | |
| 45 | |
| 46 if (stopped_) | |
| 47 return; | |
| 48 | |
| 49 if (GetPlaybackRate() != 0.0f) { | |
| 50 DoPlay(); | |
| 51 } else { | |
| 52 DoPause(); | |
| 53 } | |
| 54 } | |
| 55 | |
| 56 void AudioRendererBase::DoPlay() { | |
| 57 earliest_end_time_ = base::Time::Now(); | |
| 58 DCHECK(sink_.get()); | |
| 59 sink_->Play(); | |
| 60 } | |
| 61 | |
| 62 void AudioRendererBase::Pause(const base::Closure& callback) { | |
| 63 { | |
| 64 base::AutoLock auto_lock(lock_); | |
| 65 DCHECK(state_ == kPlaying || state_ == kUnderflow || | |
| 66 state_ == kRebuffering); | |
| 67 pause_cb_ = callback; | |
| 68 state_ = kPaused; | |
| 69 | |
| 70 // Pause only when we've completed our pending read. | |
| 71 if (!pending_read_) { | |
| 72 pause_cb_.Run(); | |
| 73 pause_cb_.Reset(); | |
| 74 } | |
| 75 } | |
| 76 | |
| 77 if (stopped_) | |
| 78 return; | |
| 79 | |
| 80 DoPause(); | |
| 81 } | |
| 82 | |
| 83 void AudioRendererBase::DoPause() { | |
| 84 DCHECK(sink_.get()); | |
| 85 sink_->Pause(false); | |
| 86 } | |
| 87 | |
| 88 void AudioRendererBase::Flush(const base::Closure& callback) { | |
| 89 decoder_->Reset(callback); | |
| 90 } | |
| 91 | |
| 92 void AudioRendererBase::Stop(const base::Closure& callback) { | |
| 93 if (!stopped_) { | |
| 94 DCHECK(sink_.get()); | |
| 95 sink_->Stop(); | |
| 96 | |
| 97 stopped_ = true; | |
| 98 } | |
| 99 { | |
| 100 base::AutoLock auto_lock(lock_); | |
| 101 state_ = kStopped; | |
| 102 algorithm_.reset(NULL); | |
| 103 time_cb_.Reset(); | |
| 104 underflow_cb_.Reset(); | |
| 105 } | |
| 106 if (!callback.is_null()) { | |
| 107 callback.Run(); | |
| 108 } | |
| 109 } | |
| 110 | |
| 111 void AudioRendererBase::Seek(base::TimeDelta time, const PipelineStatusCB& cb) { | |
| 112 base::AutoLock auto_lock(lock_); | |
| 113 DCHECK_EQ(kPaused, state_); | |
| 114 DCHECK(!pending_read_) << "Pending read must complete before seeking"; | |
| 115 DCHECK(pause_cb_.is_null()); | |
| 116 DCHECK(seek_cb_.is_null()); | |
| 117 state_ = kSeeking; | |
| 118 seek_cb_ = cb; | |
| 119 seek_timestamp_ = time; | |
| 120 | |
| 121 // Throw away everything and schedule our reads. | |
| 122 audio_time_buffered_ = base::TimeDelta(); | |
| 123 received_end_of_stream_ = false; | |
| 124 rendered_end_of_stream_ = false; | |
| 125 | |
| 126 // |algorithm_| will request more reads. | |
| 127 algorithm_->FlushBuffers(); | |
| 128 | |
| 129 if (stopped_) | |
| 130 return; | |
| 131 | |
| 132 DoSeek(); | |
| 133 } | |
| 134 | |
| 135 void AudioRendererBase::DoSeek() { | |
| 136 earliest_end_time_ = base::Time::Now(); | |
| 137 | |
| 138 // Pause and flush the stream when we seek to a new location. | |
| 139 sink_->Pause(true); | |
| 140 } | |
| 141 | |
| 142 void AudioRendererBase::Initialize(const scoped_refptr<AudioDecoder>& decoder, | |
| 143 const PipelineStatusCB& init_cb, | |
| 144 const base::Closure& underflow_cb, | |
| 145 const TimeCB& time_cb) { | |
| 146 DCHECK(decoder); | |
| 147 DCHECK(!init_cb.is_null()); | |
| 148 DCHECK(!underflow_cb.is_null()); | |
| 149 DCHECK(!time_cb.is_null()); | |
| 150 DCHECK_EQ(kUninitialized, state_); | |
| 151 decoder_ = decoder; | |
| 152 underflow_cb_ = underflow_cb; | |
| 153 time_cb_ = time_cb; | |
| 154 | |
| 155 // Create a callback so our algorithm can request more reads. | |
| 156 base::Closure cb = base::Bind(&AudioRendererBase::ScheduleRead_Locked, this); | |
| 157 | |
| 158 // Construct the algorithm. | |
| 159 algorithm_.reset(new AudioRendererAlgorithmBase()); | |
| 160 | |
| 161 // Initialize our algorithm with media properties, initial playback rate, | |
| 162 // and a callback to request more reads from the data source. | |
| 163 ChannelLayout channel_layout = decoder_->channel_layout(); | |
| 164 int channels = ChannelLayoutToChannelCount(channel_layout); | |
| 165 int bits_per_channel = decoder_->bits_per_channel(); | |
| 166 int sample_rate = decoder_->samples_per_second(); | |
| 167 // TODO(vrk): Add method to AudioDecoder to compute bytes per frame. | |
| 168 bytes_per_frame_ = channels * bits_per_channel / 8; | |
| 169 | |
| 170 bool config_ok = algorithm_->ValidateConfig(channels, sample_rate, | |
| 171 bits_per_channel); | |
| 172 if (!config_ok || is_initialized_) { | |
| 173 init_cb.Run(PIPELINE_ERROR_INITIALIZATION_FAILED); | |
| 174 return; | |
| 175 } | |
| 176 | |
| 177 if (config_ok) | |
| 178 algorithm_->Initialize(channels, sample_rate, bits_per_channel, 0.0f, cb); | |
| 179 | |
| 180 // We use the AUDIO_PCM_LINEAR flag because AUDIO_PCM_LOW_LATENCY | |
| 181 // does not currently support all the sample-rates that we require. | |
| 182 // Please see: http://code.google.com/p/chromium/issues/detail?id=103627 | |
| 183 // for more details. | |
| 184 audio_parameters_ = AudioParameters( | |
| 185 AudioParameters::AUDIO_PCM_LINEAR, channel_layout, sample_rate, | |
| 186 bits_per_channel, GetHighLatencyOutputBufferSize(sample_rate)); | |
| 187 | |
| 188 bytes_per_second_ = audio_parameters_.GetBytesPerSecond(); | |
| 189 | |
| 190 DCHECK(sink_.get()); | |
| 191 DCHECK(!is_initialized_); | |
| 192 | |
| 193 sink_->Initialize(audio_parameters_, this); | |
| 194 | |
| 195 sink_->Start(); | |
| 196 is_initialized_ = true; | |
| 197 | |
| 198 // Finally, execute the start callback. | |
| 199 state_ = kPaused; | |
| 200 init_cb.Run(PIPELINE_OK); | |
| 201 } | |
| 202 | |
| 203 bool AudioRendererBase::HasEnded() { | |
| 204 base::AutoLock auto_lock(lock_); | |
| 205 DCHECK(!rendered_end_of_stream_ || algorithm_->NeedsMoreData()); | |
| 206 | |
| 207 return received_end_of_stream_ && rendered_end_of_stream_; | |
| 208 } | |
| 209 | |
| 210 void AudioRendererBase::ResumeAfterUnderflow(bool buffer_more_audio) { | |
| 211 base::AutoLock auto_lock(lock_); | |
| 212 if (state_ == kUnderflow) { | |
| 213 if (buffer_more_audio) | |
| 214 algorithm_->IncreaseQueueCapacity(); | |
| 215 | |
| 216 state_ = kRebuffering; | |
| 217 } | |
| 218 } | |
| 219 | |
| 220 void AudioRendererBase::SetVolume(float volume) { | |
| 221 if (stopped_) | |
| 222 return; | |
| 223 sink_->SetVolume(volume); | |
| 224 } | |
| 225 | |
| 226 void AudioRendererBase::DecodedAudioReady(scoped_refptr<Buffer> buffer) { | |
| 227 base::AutoLock auto_lock(lock_); | |
| 228 DCHECK(state_ == kPaused || state_ == kSeeking || state_ == kPlaying || | |
| 229 state_ == kUnderflow || state_ == kRebuffering || state_ == kStopped); | |
| 230 | |
| 231 CHECK(pending_read_); | |
| 232 pending_read_ = false; | |
| 233 | |
| 234 if (buffer && buffer->IsEndOfStream()) { | |
| 235 received_end_of_stream_ = true; | |
| 236 | |
| 237 // Transition to kPlaying if we are currently handling an underflow since | |
| 238 // no more data will be arriving. | |
| 239 if (state_ == kUnderflow || state_ == kRebuffering) | |
| 240 state_ = kPlaying; | |
| 241 } | |
| 242 | |
| 243 switch (state_) { | |
| 244 case kUninitialized: | |
| 245 NOTREACHED(); | |
| 246 return; | |
| 247 case kPaused: | |
| 248 if (buffer && !buffer->IsEndOfStream()) | |
| 249 algorithm_->EnqueueBuffer(buffer); | |
| 250 DCHECK(!pending_read_); | |
| 251 base::ResetAndReturn(&pause_cb_).Run(); | |
| 252 return; | |
| 253 case kSeeking: | |
| 254 if (IsBeforeSeekTime(buffer)) { | |
| 255 ScheduleRead_Locked(); | |
| 256 return; | |
| 257 } | |
| 258 if (buffer && !buffer->IsEndOfStream()) { | |
| 259 algorithm_->EnqueueBuffer(buffer); | |
| 260 if (!algorithm_->IsQueueFull()) | |
| 261 return; | |
| 262 } | |
| 263 state_ = kPaused; | |
| 264 base::ResetAndReturn(&seek_cb_).Run(PIPELINE_OK); | |
| 265 return; | |
| 266 case kPlaying: | |
| 267 case kUnderflow: | |
| 268 case kRebuffering: | |
| 269 if (buffer && !buffer->IsEndOfStream()) | |
| 270 algorithm_->EnqueueBuffer(buffer); | |
| 271 return; | |
| 272 case kStopped: | |
| 273 return; | |
| 274 } | |
| 275 } | |
| 276 | |
| 277 void AudioRendererBase::SignalEndOfStream() { | |
| 278 DCHECK(received_end_of_stream_); | |
| 279 if (!rendered_end_of_stream_) { | |
| 280 rendered_end_of_stream_ = true; | |
| 281 host()->NotifyEnded(); | |
| 282 } | |
| 283 } | |
| 284 | |
| 285 void AudioRendererBase::ScheduleRead_Locked() { | |
| 286 lock_.AssertAcquired(); | |
| 287 if (pending_read_ || state_ == kPaused) | |
| 288 return; | |
| 289 pending_read_ = true; | |
| 290 decoder_->Read(read_cb_); | |
| 291 } | |
| 292 | |
| 293 void AudioRendererBase::SetPlaybackRate(float playback_rate) { | |
| 294 DCHECK_LE(0.0f, playback_rate); | |
| 295 | |
| 296 if (!stopped_) { | |
| 297 // Notify sink of new playback rate. | |
| 298 sink_->SetPlaybackRate(playback_rate); | |
| 299 | |
| 300 // We have two cases here: | |
| 301 // Play: GetPlaybackRate() == 0.0 && playback_rate != 0.0 | |
| 302 // Pause: GetPlaybackRate() != 0.0 && playback_rate == 0.0 | |
| 303 if (GetPlaybackRate() == 0.0f && playback_rate != 0.0f) { | |
| 304 DoPlay(); | |
| 305 } else if (GetPlaybackRate() != 0.0f && playback_rate == 0.0f) { | |
| 306 // Pause is easy, we can always pause. | |
| 307 DoPause(); | |
| 308 } | |
| 309 } | |
| 310 | |
| 311 base::AutoLock auto_lock(lock_); | |
| 312 algorithm_->SetPlaybackRate(playback_rate); | |
| 313 } | |
| 314 | |
| 315 float AudioRendererBase::GetPlaybackRate() { | |
| 316 base::AutoLock auto_lock(lock_); | |
| 317 return algorithm_->playback_rate(); | |
| 318 } | |
| 319 | |
| 320 bool AudioRendererBase::IsBeforeSeekTime(const scoped_refptr<Buffer>& buffer) { | |
| 321 return (state_ == kSeeking) && buffer && !buffer->IsEndOfStream() && | |
| 322 (buffer->GetTimestamp() + buffer->GetDuration()) < seek_timestamp_; | |
| 323 } | |
| 324 | |
| 325 int AudioRendererBase::Render(const std::vector<float*>& audio_data, | |
| 326 int number_of_frames, | |
| 327 int audio_delay_milliseconds) { | |
| 328 if (stopped_ || GetPlaybackRate() == 0.0f) { | |
| 329 // Output silence if stopped. | |
| 330 for (size_t i = 0; i < audio_data.size(); ++i) | |
| 331 memset(audio_data[i], 0, sizeof(float) * number_of_frames); | |
| 332 return 0; | |
| 333 } | |
| 334 | |
| 335 // Adjust the playback delay. | |
| 336 base::TimeDelta request_delay = | |
| 337 base::TimeDelta::FromMilliseconds(audio_delay_milliseconds); | |
| 338 | |
| 339 // Finally we need to adjust the delay according to playback rate. | |
| 340 if (GetPlaybackRate() != 1.0f) { | |
| 341 request_delay = base::TimeDelta::FromMicroseconds( | |
| 342 static_cast<int64>(ceil(request_delay.InMicroseconds() * | |
| 343 GetPlaybackRate()))); | |
| 344 } | |
| 345 | |
| 346 int bytes_per_frame = audio_parameters_.GetBytesPerFrame(); | |
| 347 | |
| 348 const int buf_size = number_of_frames * bytes_per_frame; | |
| 349 scoped_array<uint8> buf(new uint8[buf_size]); | |
| 350 | |
| 351 int frames_filled = FillBuffer(buf.get(), number_of_frames, request_delay); | |
| 352 int bytes_filled = frames_filled * bytes_per_frame; | |
| 353 DCHECK_LE(bytes_filled, buf_size); | |
| 354 UpdateEarliestEndTime(bytes_filled, request_delay, base::Time::Now()); | |
| 355 | |
| 356 // Deinterleave each audio channel. | |
| 357 int channels = audio_data.size(); | |
| 358 for (int channel_index = 0; channel_index < channels; ++channel_index) { | |
| 359 media::DeinterleaveAudioChannel(buf.get(), | |
| 360 audio_data[channel_index], | |
| 361 channels, | |
| 362 channel_index, | |
| 363 bytes_per_frame / channels, | |
| 364 frames_filled); | |
| 365 | |
| 366 // If FillBuffer() didn't give us enough data then zero out the remainder. | |
| 367 if (frames_filled < number_of_frames) { | |
| 368 int frames_to_zero = number_of_frames - frames_filled; | |
| 369 memset(audio_data[channel_index] + frames_filled, | |
| 370 0, | |
| 371 sizeof(float) * frames_to_zero); | |
| 372 } | |
| 373 } | |
| 374 return frames_filled; | |
| 375 } | |
| 376 | |
| 377 uint32 AudioRendererBase::FillBuffer(uint8* dest, | |
| 378 uint32 requested_frames, | |
| 379 const base::TimeDelta& playback_delay) { | |
| 380 // The |audio_time_buffered_| is the ending timestamp of the last frame | |
| 381 // buffered at the audio device. |playback_delay| is the amount of time | |
| 382 // buffered at the audio device. The current time can be computed by their | |
| 383 // difference. | |
| 384 base::TimeDelta current_time = audio_time_buffered_ - playback_delay; | |
| 385 | |
| 386 size_t frames_written = 0; | |
| 387 base::Closure underflow_cb; | |
| 388 { | |
| 389 base::AutoLock auto_lock(lock_); | |
| 390 | |
| 391 if (state_ == kRebuffering && algorithm_->IsQueueFull()) | |
| 392 state_ = kPlaying; | |
| 393 | |
| 394 // Mute audio by returning 0 when not playing. | |
| 395 if (state_ != kPlaying) { | |
| 396 // TODO(scherkus): To keep the audio hardware busy we write at most 8k of | |
| 397 // zeros. This gets around the tricky situation of pausing and resuming | |
| 398 // the audio IPC layer in Chrome. Ideally, we should return zero and then | |
| 399 // the subclass can restart the conversation. | |
| 400 // | |
| 401 // This should get handled by the subclass http://crbug.com/106600 | |
| 402 const uint32 kZeroLength = 8192; | |
| 403 size_t zeros_to_write = | |
| 404 std::min(kZeroLength, requested_frames * bytes_per_frame_); | |
| 405 memset(dest, 0, zeros_to_write); | |
| 406 return zeros_to_write / bytes_per_frame_; | |
| 407 } | |
| 408 | |
| 409 // Use three conditions to determine the end of playback: | |
| 410 // 1. Algorithm needs more audio data. | |
| 411 // 2. We've received an end of stream buffer. | |
| 412 // (received_end_of_stream_ == true) | |
| 413 // 3. Browser process has no audio data being played. | |
| 414 // There is no way to check that condition that would work for all | |
| 415 // derived classes, so call virtual method that would either render | |
| 416 // end of stream or schedule such rendering. | |
| 417 // | |
| 418 // Three conditions determine when an underflow occurs: | |
| 419 // 1. Algorithm has no audio data. | |
| 420 // 2. Currently in the kPlaying state. | |
| 421 // 3. Have not received an end of stream buffer. | |
| 422 if (algorithm_->NeedsMoreData()) { | |
| 423 if (received_end_of_stream_) { | |
| 424 // TODO(enal): schedule callback instead of polling. | |
| 425 if (base::Time::Now() >= earliest_end_time_) | |
| 426 SignalEndOfStream(); | |
| 427 } else if (state_ == kPlaying) { | |
| 428 state_ = kUnderflow; | |
| 429 underflow_cb = underflow_cb_; | |
| 430 } | |
| 431 } else { | |
| 432 // Otherwise fill the buffer. | |
| 433 frames_written = algorithm_->FillBuffer(dest, requested_frames); | |
| 434 } | |
| 435 } | |
| 436 | |
| 437 base::TimeDelta previous_time_buffered = audio_time_buffered_; | |
| 438 // The call to FillBuffer() on |algorithm_| has increased the amount of | |
| 439 // buffered audio data. Update the new amount of time buffered. | |
| 440 audio_time_buffered_ = algorithm_->GetTime(); | |
| 441 | |
| 442 if (previous_time_buffered.InMicroseconds() > 0 && | |
| 443 (previous_time_buffered != audio_time_buffered_ || | |
| 444 current_time > host()->GetTime())) { | |
| 445 time_cb_.Run(current_time, audio_time_buffered_); | |
| 446 } | |
| 447 | |
| 448 if (!underflow_cb.is_null()) | |
| 449 underflow_cb.Run(); | |
| 450 | |
| 451 return frames_written; | |
| 452 } | |
| 453 | |
| 454 void AudioRendererBase::UpdateEarliestEndTime(int bytes_filled, | |
| 455 base::TimeDelta request_delay, | |
| 456 base::Time time_now) { | |
| 457 if (bytes_filled != 0) { | |
| 458 base::TimeDelta predicted_play_time = ConvertToDuration(bytes_filled); | |
| 459 float playback_rate = GetPlaybackRate(); | |
| 460 if (playback_rate != 1.0f) { | |
| 461 predicted_play_time = base::TimeDelta::FromMicroseconds( | |
| 462 static_cast<int64>(ceil(predicted_play_time.InMicroseconds() * | |
| 463 playback_rate))); | |
| 464 } | |
| 465 earliest_end_time_ = | |
| 466 std::max(earliest_end_time_, | |
| 467 time_now + request_delay + predicted_play_time); | |
| 468 } | |
| 469 } | |
| 470 | |
| 471 base::TimeDelta AudioRendererBase::ConvertToDuration(int bytes) { | |
| 472 if (bytes_per_second_) { | |
| 473 return base::TimeDelta::FromMicroseconds( | |
| 474 base::Time::kMicrosecondsPerSecond * bytes / bytes_per_second_); | |
| 475 } | |
| 476 return base::TimeDelta(); | |
| 477 } | |
| 478 | |
| 479 void AudioRendererBase::OnRenderError() { | |
| 480 host()->DisableAudioRenderer(); | |
| 481 } | |
| 482 | |
| 483 } // namespace media | |
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