| Index: ash/wm/frame_painter.cc
|
| diff --git a/ash/wm/frame_painter.cc b/ash/wm/frame_painter.cc
|
| index b86fcb7f2fde8efe39fc356fd5ae7fdc17302d76..575ce3d4e25d04434f8d53c78bdf92906ce7138a 100644
|
| --- a/ash/wm/frame_painter.cc
|
| +++ b/ash/wm/frame_painter.cc
|
| @@ -26,12 +26,6 @@ namespace {
|
| // TODO(jamescook): Border is specified to be a single pixel overlapping
|
| // the web content and may need to be built into the shadow layers instead.
|
| const int kBorderThickness = 0;
|
| -// Ash windows do not have a traditional visible window frame. Window content
|
| -// extends to the edge of the window. We consider a small region outside the
|
| -// window bounds and an even smaller region overlapping the window to be the
|
| -// "non-client" area and use it for resizing.
|
| -const int kResizeOutsideBoundsSize = 6;
|
| -const int kResizeInsideBoundsSize = 1;
|
| // In the window corners, the resize areas don't actually expand bigger, but the
|
| // 16 px at the end of each edge triggers diagonal resizing.
|
| const int kResizeAreaCornerSize = 16;
|
| @@ -108,6 +102,10 @@ void TileRoundRect(gfx::Canvas* canvas,
|
|
|
| namespace ash {
|
|
|
| +// static
|
| +const int FramePainter::kResizeOutsideBoundsSize = 6;
|
| +const int FramePainter::kResizeInsideBoundsSize = 1;
|
| +
|
| ///////////////////////////////////////////////////////////////////////////////
|
| // FramePainter, public:
|
|
|
|
|