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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 // |
| 5 // This file contains an implementation of a class that provides H264 decode |
| 6 // support for use with VAAPI hardware video decode acceleration on Intel |
| 7 // systems. |
| 8 |
| 9 #ifndef CONTENT_COMMON_GPU_MEDIA_VAAPI_H264_DECODER_H_ |
| 10 #define CONTENT_COMMON_GPU_MEDIA_VAAPI_H264_DECODER_H_ |
| 11 |
| 12 #include <GL/glx.h> |
| 13 |
| 14 #include <queue> |
| 15 |
| 16 #include "base/callback_forward.h" |
| 17 #include "base/lazy_instance.h" |
| 18 #include "base/memory/linked_ptr.h" |
| 19 #include "base/memory/scoped_ptr.h" |
| 20 #include "content/common/gpu/media/h264_dpb.h" |
| 21 #include "content/common/gpu/media/h264_parser.h" |
| 22 #include "media/base/video_decoder_config.h" |
| 23 #include "media/base/limits.h" |
| 24 #include "third_party/libva/va/va.h" |
| 25 |
| 26 namespace content { |
| 27 |
| 28 // An H264 decoder for use for VA-API-specific decoding. Provides features not |
| 29 // supported by libva, including stream parsing, reference picture management |
| 30 // and other operations not supported by the HW codec. |
| 31 // |
| 32 // Provides functionality to allow plugging VAAPI HW acceleration into the |
| 33 // VDA framework. |
| 34 // |
| 35 // Clients of this class are expected to pass H264 Annex-B byte stream and |
| 36 // will receive decoded pictures via client-provided |OutputPicCB|. |
| 37 // |
| 38 // If used in multi-threaded environment, some of the functions have to be |
| 39 // called on the child thread, i.e. the main thread of the GPU process |
| 40 // (the one that has the GLX context passed to Initialize() set as current). |
| 41 // This is essential so that the GLX calls can work properly. |
| 42 // Decoder thread, on the other hand, does not require a GLX context and should |
| 43 // be the same as the one on which Decode*() functions are called. |
| 44 class VaapiH264Decoder { |
| 45 public: |
| 46 // Callback invoked on the client when a picture is to be displayed. |
| 47 // Callee has to call PutPicToTexture() for the given picture before |
| 48 // displaying it, to ensure the contents have been synced properly. |
| 49 // Arguments: input buffer id, output buffer id (both provided by the client |
| 50 // at the time of Decode() and AssignPictureBuffer() calls). |
| 51 typedef base::Callback<void(int32, int32)> OutputPicCB; |
| 52 |
| 53 // Decode result codes. |
| 54 enum DecResult { |
| 55 kDecodeError, // Error while decoding. |
| 56 // TODO posciak: unsupported streams are currently treated as error |
| 57 // in decoding; in future it could perhaps be possible to fall back |
| 58 // to software decoding instead. |
| 59 // kStreamError, // Error in stream. |
| 60 kReadyToDecode, // Successfully initialized. |
| 61 kDecodedFrame, // Successfully decoded a frame. |
| 62 kNeedMoreStreamData, // Need more stream data to decode the next frame. |
| 63 kNoOutputAvailable, // Waiting for the client to free up output surfaces. |
| 64 }; |
| 65 |
| 66 VaapiH264Decoder(); |
| 67 // Should be called on the GLX thread, for the surface cleanup to work |
| 68 // properly. |
| 69 ~VaapiH264Decoder(); |
| 70 |
| 71 // Initializes and sets up libva connection and GL/X11 resources. |
| 72 // Must be called on the GLX thread with |glx_context| being current and |
| 73 // with decoder thread not yet running. |
| 74 // |output_pic_cb| will be called to notify when a picture can be displayed. |
| 75 bool Initialize(media::VideoCodecProfile profile, |
| 76 Display* x_display, |
| 77 GLXContext glx_context, |
| 78 const OutputPicCB& output_pic_cb) WARN_UNUSED_RESULT; |
| 79 void Destroy(); |
| 80 |
| 81 // Notify the decoder that this output buffer has been consumed and |
| 82 // can be reused (overwritten). |
| 83 // Must be run on the decoder thread. |
| 84 void ReusePictureBuffer(int32 picture_buffer_id); |
| 85 |
| 86 // Give a new picture buffer (texture) to decoder for use. |
| 87 // Must be run on the GLX thread with decoder thread not yet running. |
| 88 bool AssignPictureBuffer(int32 picture_buffer_id, uint32 texture_id) |
| 89 WARN_UNUSED_RESULT; |
| 90 |
| 91 // Sync the data so that the texture for given |picture_buffer_id| can |
| 92 // be displayed. |
| 93 // Must be run on the GLX thread. |
| 94 bool PutPicToTexture(int32 picture_buffer_id) WARN_UNUSED_RESULT; |
| 95 |
| 96 // Have the decoder flush its state and trigger output of all previously |
| 97 // decoded pictures via OutputPicCB. |
| 98 // Returns false if any of the resulting invocations of the callback fail. |
| 99 bool Flush() WARN_UNUSED_RESULT; |
| 100 |
| 101 // Called while decoding. |
| 102 // Stop decoding, discarding all remaining input/output, but do not flush |
| 103 // state, so the playback of the same stream can be resumed (possibly from |
| 104 // another location). |
| 105 void Reset(); |
| 106 |
| 107 // Set current stream data pointer to |ptr| and |size|. |
| 108 // Must be run on decoder thread. |
| 109 void SetStream(uint8* ptr, size_t size); |
| 110 |
| 111 // Start parsing stream to detect picture sizes. Does not produce any |
| 112 // decoded pictures and can be called without providing output textures. |
| 113 // Also to be used after Reset() to find a suitable location in the |
| 114 // stream to resume playback from. |
| 115 DecResult DecodeInitial(int32 input_id) WARN_UNUSED_RESULT; |
| 116 |
| 117 // Runs until a frame is decoded or end of provided stream data buffer |
| 118 // is reached. Decoded pictures will be returned asynchronously via |
| 119 // OutputPicCB. |
| 120 DecResult DecodeOneFrame(int32 input_id) WARN_UNUSED_RESULT; |
| 121 |
| 122 // Return dimensions for output buffer (texture) allocation. |
| 123 // Valid only after a successful DecodeInitial(). |
| 124 int pic_height() { return pic_height_; } |
| 125 int pic_width() { return pic_width_; } |
| 126 |
| 127 // Return the number of output pictures required for decoding. |
| 128 // Valid after a successful DecodeInitial(). |
| 129 static size_t GetRequiredNumOfPictures(); |
| 130 |
| 131 private: |
| 132 // We need to keep at least kDPBMaxSize pictures in DPB for |
| 133 // reference/to display later and an additional one for the one currently |
| 134 // being decoded. We also ask for some additional ones since VDA needs |
| 135 // to accumulate a few ready-to-output pictures before it actually starts |
| 136 // displaying and giving them back. +2 instead of +1 because of subjective |
| 137 // smoothness improvement during testing. |
| 138 enum { kNumReqPictures = H264DPB::kDPBMaxSize + |
| 139 media::limits::kMaxVideoFrames + 2 }; |
| 140 |
| 141 // Internal state of the decoder. |
| 142 enum State { |
| 143 kUninitialized, // Initialize() not yet called. |
| 144 kInitialized, // Initialize() called, pictures requested. |
| 145 kDecoding, // DecodeInitial() successful, output surfaces allocated. |
| 146 kAfterReset, // After Reset() during decoding. |
| 147 kError, // Error in kDecoding state. |
| 148 }; |
| 149 |
| 150 // Get usable framebuffer configuration for use in binding textures |
| 151 // or return false on failure. |
| 152 bool InitializeFBConfig(); |
| 153 |
| 154 // Process H264 stream structures. |
| 155 bool ProcessSPS(int sps_id); |
| 156 bool ProcessPPS(int pps_id); |
| 157 bool ProcessSlice(H264SliceHeader* slice_hdr); |
| 158 |
| 159 // Initialize the current picture according to data in |slice_hdr|. |
| 160 bool InitCurrPicture(H264SliceHeader* slice_hdr); |
| 161 |
| 162 // Calculate picture order counts for the new picture |
| 163 // on initialization of a new frame (see spec). |
| 164 bool CalculatePicOrderCounts(H264SliceHeader* slice_hdr); |
| 165 |
| 166 // Update PicNum values in pictures stored in DPB on creation of new |
| 167 // frame (see spec). |
| 168 void UpdatePicNums(); |
| 169 |
| 170 // Construct initial reference picture lists for use in decoding of |
| 171 // P and B pictures (see 8.2.4 in spec). |
| 172 void ConstructReferencePicListsP(H264SliceHeader* slice_hdr); |
| 173 void ConstructReferencePicListsB(H264SliceHeader* slice_hdr); |
| 174 |
| 175 // Helper functions for reference list construction, per spec. |
| 176 int PicNumF(H264Picture *pic); |
| 177 int LongTermPicNumF(H264Picture *pic); |
| 178 |
| 179 // Perform the reference picture lists' modification (reordering), as |
| 180 // specified in spec (8.2.4). |
| 181 // |
| 182 // |list| indicates list number and should be either 0 or 1. |
| 183 bool ModifyReferencePicList(H264SliceHeader *slice_hdr, int list); |
| 184 |
| 185 // Perform reference picture memory management operations (marking/unmarking |
| 186 // of reference pictures, long term picture management, discarding, etc.). |
| 187 // See 8.2.5 in spec. |
| 188 bool HandleMemoryManagementOps(); |
| 189 void ReferencePictureMarking(); |
| 190 |
| 191 // Start processing a new frame. |
| 192 bool StartNewFrame(H264SliceHeader* slice_hdr); |
| 193 |
| 194 // All data for a frame received, process it and decode. |
| 195 bool FinishPrevFrameIfPresent(); |
| 196 |
| 197 // Called after decoding, performs all operations to be done after decoding, |
| 198 // including DPB management, reference picture marking and memory management |
| 199 // operations. |
| 200 // This will also output a picture if one is ready for output. |
| 201 bool FinishPicture(); |
| 202 |
| 203 // Convert VideoCodecProfile to VAProfile and set it as active. |
| 204 bool SetProfile(media::VideoCodecProfile profile); |
| 205 |
| 206 // Vaapi-related functions. |
| 207 |
| 208 // Allocates VASurfaces and creates a VAContext for them. |
| 209 bool CreateVASurfaces(); |
| 210 |
| 211 // Destroys allocated VASurfaces and related VAContext. |
| 212 void DestroyVASurfaces(); |
| 213 |
| 214 // These queue up data for HW decoder to be committed on running HW decode. |
| 215 bool SendPPS(); |
| 216 bool SendIQMatrix(); |
| 217 bool SendVASliceParam(H264SliceHeader* slice_hdr); |
| 218 bool SendSliceData(const uint8* ptr, size_t size); |
| 219 bool QueueSlice(H264SliceHeader* slice_hdr); |
| 220 |
| 221 // Helper methods for filling HW structures. |
| 222 void FillVAPicture(VAPictureH264 *va_pic, H264Picture* pic); |
| 223 int FillVARefFramesFromDPB(VAPictureH264 *va_pics, int num_pics); |
| 224 |
| 225 // Commits all pending data for HW decoder and starts HW decoder. |
| 226 bool DecodePicture(); |
| 227 |
| 228 // Notifies client that a picture is ready for output. |
| 229 bool OutputPic(H264Picture* pic); |
| 230 |
| 231 State state_; |
| 232 |
| 233 // A frame has been sent to hardware as the result of the last |
| 234 // DecodeOneFrame() call. |
| 235 bool frame_ready_at_hw_; |
| 236 |
| 237 // Parser in use. |
| 238 H264Parser parser_; |
| 239 |
| 240 // DPB in use. |
| 241 H264DPB dpb_; |
| 242 |
| 243 // Picture currently being processed/decoded. |
| 244 scoped_ptr<H264Picture> curr_pic_; |
| 245 |
| 246 // Reference picture lists, constructed for each picture before decoding. |
| 247 // Those lists are not owners of the pointers (DPB is). |
| 248 H264Picture::PtrVector ref_pic_list0_; |
| 249 H264Picture::PtrVector ref_pic_list1_; |
| 250 |
| 251 // Global state values, needed in decoding. See spec. |
| 252 int max_pic_order_cnt_lsb_; |
| 253 int max_frame_num_; |
| 254 int max_pic_num_; |
| 255 int max_long_term_frame_idx_; |
| 256 |
| 257 int frame_num_; |
| 258 int prev_frame_num_; |
| 259 int prev_frame_num_offset_; |
| 260 |
| 261 // Values related to previously decoded reference picture. |
| 262 bool prev_ref_has_memmgmnt5_; |
| 263 int prev_ref_top_field_order_cnt_; |
| 264 int prev_ref_pic_order_cnt_msb_; |
| 265 int prev_ref_pic_order_cnt_lsb_; |
| 266 H264Picture::Field prev_ref_field_; |
| 267 |
| 268 // Currently active SPS and PPS. |
| 269 int curr_sps_id_; |
| 270 int curr_pps_id_; |
| 271 |
| 272 // Output picture size. |
| 273 int pic_width_; |
| 274 int pic_height_; |
| 275 |
| 276 // Data queued up for HW decoder, to be commited on next HW decode. |
| 277 std::queue<VABufferID> pending_slice_bufs_; |
| 278 std::queue<VABufferID> pending_va_bufs_; |
| 279 |
| 280 // Manages binding of a client-provided output buffer (texture) to VASurface. |
| 281 class DecodeSurface; |
| 282 |
| 283 // Maps output_buffer_id to a decode surface. Used to look up surfaces |
| 284 // on requests from the client. |
| 285 typedef std::map<int32, linked_ptr<DecodeSurface> > DecodeSurfaces; |
| 286 DecodeSurfaces decode_surfaces_; |
| 287 |
| 288 // Number of decode surface currently available for decoding. |
| 289 int num_available_decode_surfaces_; |
| 290 |
| 291 // Maps decode surfaces to PicOrderCount, used to look up output buffers |
| 292 // when a decision to output a picture has been made. |
| 293 typedef std::map<int, DecodeSurface*> POCToDecodeSurfaces; |
| 294 POCToDecodeSurfaces poc_to_decode_surfaces_; |
| 295 |
| 296 // Find an available surface and assign it to given PicOrderCnt |poc|, |
| 297 // removing it from the available surfaces pool. Return true if a surface |
| 298 // has been found, false otherwise. |
| 299 bool AssignSurfaceToPoC(int poc); |
| 300 |
| 301 // Unassign a surface from |poc| and return a pointer to it, or NULL if there |
| 302 // is no surface associated with given |poc|. Note that this does not make |
| 303 // the surface available for reuse - as this can only happen after client |
| 304 // returns the surface via ReusePictureBuffer() - but only removes its |
| 305 // association with given |poc|. |
| 306 DecodeSurface* UnassignSurfaceFromPoC(int poc); |
| 307 |
| 308 // The id of current input buffer, which will be associated with an |
| 309 // output picture if a frame is decoded successfully. |
| 310 int32 curr_input_id_; |
| 311 |
| 312 // X/GLX handles. |
| 313 Display* x_display_; |
| 314 GLXContext parent_glx_context_; |
| 315 GLXFBConfig fb_config_; |
| 316 |
| 317 // VA handles. |
| 318 VADisplay va_display_; |
| 319 VAConfigID va_config_id_; |
| 320 VAContextID va_context_id_; |
| 321 VAProfile profile_; |
| 322 |
| 323 // Allocated VASurfaces. |
| 324 VASurfaceID va_surface_ids_[kNumReqPictures]; |
| 325 |
| 326 // Called by decoder when a picture should be outputted. |
| 327 OutputPicCB output_pic_cb_; |
| 328 |
| 329 DISALLOW_COPY_AND_ASSIGN(VaapiH264Decoder); |
| 330 }; |
| 331 |
| 332 } // namespace content |
| 333 |
| 334 #endif // CONTENT_COMMON_GPU_MEDIA_VAAPI_H264_DECODER_H_ |
| 335 |
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