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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/gpu_switches.h" | 5 #include "gpu/command_buffer/service/gpu_switches.h" |
6 | 6 |
7 namespace switches { | 7 namespace switches { |
8 | 8 |
9 // Turn on Calling GL Error after every command. | 9 // Turn on Calling GL Error after every command. |
10 const char kCompileShaderAlwaysSucceeds[] = "compile-shader-always-succeeds"; | 10 const char kCompileShaderAlwaysSucceeds[] = "compile-shader-always-succeeds"; |
11 | 11 |
| 12 // Disable the GLSL translator. |
| 13 const char kDisableGLSLTranslator[] = "disable-glsl-translator"; |
| 14 |
| 15 // Turn on Logging GPU commands. |
| 16 const char kEnableGPUCommandLogging[] = "enable-gpu-command-logging"; |
| 17 |
12 // Turn on Calling GL Error after every command. | 18 // Turn on Calling GL Error after every command. |
13 const char kEnableGPUDebugging[] = "enable-gpu-debugging"; | 19 const char kEnableGPUDebugging[] = "enable-gpu-debugging"; |
14 | 20 |
15 } // namespace switches | 21 } // namespace switches |
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