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Issue 9808010: Keep the mouse cursor within desktop (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: sync Created 8 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/aura/env.h" 5 #include "ui/aura/env.h"
6 #include "ui/aura/env_observer.h" 6 #include "ui/aura/env_observer.h"
7 #include "ui/aura/single_monitor_manager.h" 7 #include "ui/aura/single_monitor_manager.h"
8 #include "ui/aura/root_window_host.h" 8 #include "ui/aura/root_window_host.h"
9 #include "ui/aura/window.h" 9 #include "ui/aura/window.h"
10 #include "ui/gfx/compositor/compositor.h" 10 #include "ui/gfx/compositor/compositor.h"
11 11
12 #if defined(USE_X11) 12 #if defined(USE_X11)
13 #include "ui/aura/monitor_change_observer_x11.h" 13 #include "ui/aura/monitor_change_observer_x11.h"
14 #endif 14 #endif
15 15
16 namespace aura { 16 namespace aura {
17 17
18 // static 18 // static
19 Env* Env::instance_ = NULL; 19 Env* Env::instance_ = NULL;
20 20
21 //////////////////////////////////////////////////////////////////////////////// 21 ////////////////////////////////////////////////////////////////////////////////
22 // Env, public: 22 // Env, public:
23 23
24 Env::Env() 24 Env::Env()
25 : mouse_button_flags_(0), 25 : mouse_button_flags_(0),
26 stacking_client_(NULL), 26 stacking_client_(NULL) {
27 monitor_manager_(new internal::SingleMonitorManager)
28 #if defined(USE_X11)
29 , monitor_change_observer_(new MonitorChangeObserverX11())
30 #endif
31 {
32 #if !defined(OS_MACOSX)
33 dispatcher_.reset(CreateDispatcher());
34 #endif
35 ui::Compositor::Initialize(false);
36 } 27 }
37 28
38 Env::~Env() { 29 Env::~Env() {
39 ui::Compositor::Terminate(); 30 ui::Compositor::Terminate();
40 } 31 }
41 32
42 // static 33 // static
43 Env* Env::GetInstance() { 34 Env* Env::GetInstance() {
44 if (!instance_) 35 if (!instance_) {
45 instance_ = new Env; 36 instance_ = new Env;
37 instance_->Init();
oshima 2012/03/24 18:19:39 Ben, I had to move init code out of constructor to
38 }
46 return instance_; 39 return instance_;
47 } 40 }
48 41
49 // static 42 // static
50 void Env::DeleteInstance() { 43 void Env::DeleteInstance() {
51 delete instance_; 44 delete instance_;
52 instance_ = NULL; 45 instance_ = NULL;
53 } 46 }
54 47
55 void Env::AddObserver(EnvObserver* observer) { 48 void Env::AddObserver(EnvObserver* observer) {
56 observers_.AddObserver(observer); 49 observers_.AddObserver(observer);
57 } 50 }
58 51
59 void Env::RemoveObserver(EnvObserver* observer) { 52 void Env::RemoveObserver(EnvObserver* observer) {
60 observers_.RemoveObserver(observer); 53 observers_.RemoveObserver(observer);
61 } 54 }
62 55
63 void Env::SetMonitorManager(MonitorManager* monitor_manager) { 56 void Env::SetMonitorManager(MonitorManager* monitor_manager) {
64 monitor_manager_.reset(monitor_manager); 57 monitor_manager_.reset(monitor_manager);
58 #if defined(USE_X11)
59 // Update the monitor manager with latest info.
60 monitor_change_observer_->NotifyMonitorChange();
61 #endif
65 } 62 }
66 63
67 #if !defined(OS_MACOSX) 64 #if !defined(OS_MACOSX)
68 MessageLoop::Dispatcher* Env::GetDispatcher() { 65 MessageLoop::Dispatcher* Env::GetDispatcher() {
69 return dispatcher_.get(); 66 return dispatcher_.get();
70 } 67 }
71 #endif 68 #endif
72 69
73 //////////////////////////////////////////////////////////////////////////////// 70 ////////////////////////////////////////////////////////////////////////////////
74 // Env, private: 71 // Env, private:
75 72
73 void Env::Init() {
74 #if !defined(OS_MACOSX)
75 dispatcher_.reset(CreateDispatcher());
76 #endif
77 #if defined(USE_X11)
78 monitor_change_observer_.reset(new internal::MonitorChangeObserverX11);
79 #endif
80 SetMonitorManager(new internal::SingleMonitorManager);
81 ui::Compositor::Initialize(false);
82 }
83
76 void Env::NotifyWindowInitialized(Window* window) { 84 void Env::NotifyWindowInitialized(Window* window) {
77 FOR_EACH_OBSERVER(EnvObserver, observers_, OnWindowInitialized(window)); 85 FOR_EACH_OBSERVER(EnvObserver, observers_, OnWindowInitialized(window));
78 } 86 }
79 87
80 } // namespace aura 88 } // namespace aura
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