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Side by Side Diff: ui/aura/gestures/gesture_recognizer_grail.h

Issue 9773024: This patch implements Chromium's Aura gesture recognizer in terms of utouch-grail and utouch-frame … (Closed) Base URL: https://src.chromium.org/svn/trunk/src/
Patch Set: Created 8 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 #ifndef UI_AURA_GESTURES_GESTURE_RECOGNIZER_GRAIL_H_
5 #define UI_AURA_GESTURES_GESTURE_RECOGNIZER_GRAIL_H_
6 #pragma once
7
8 #include "ui/aura/gestures/gesture_recognizer.h"
9
Elliot Glaysher 2012/03/28 17:49:00 Add "base/compiler_specific.h" for the OVERRIDE ma
10 #include "base/memory/linked_ptr.h"
11 #include "base/memory/scoped_ptr.h"
12 #include "ui/aura/aura_export.h"
13 #include "ui/base/events.h"
14
15 #include <map>
sky 2012/03/28 20:30:36 Include order is wrong here. For a header you want
16 #include <queue>
17 #include <vector>
18
19 namespace aura {
20 class GestureEvent;
21 class TouchEvent;
22 class Window;
23
24 // A GestureRecognizer is an abstract base class for
25 // conversion of touch events into gestures.
26 class AURA_EXPORT GestureRecognizerGrail : public GestureRecognizer {
sky 2012/03/28 20:30:36 Why do we need both a GestureRecognizer and Gestur
27 public:
28 explicit GestureRecognizerGrail(RootWindow* window = NULL);
29
30 // Invoked for each touch event that could contribute to
31 // the current gesture.
32 // Returns list of zero or more GestureEvents identified after processing
33 // TouchEvent.
34 // Caller would be responsible for freeing up Gestures.
35 virtual GestureRecognizer::Gestures*
36 ProcessTouchEventForGesture(const TouchEvent& event,
37 ui::TouchStatus status);
Elliot Glaysher 2012/03/28 17:49:00 OVERRIDE on all virtual methods that you're overri
38
39 void QueueTouchEventForGesture(Window* window,
40 const TouchEvent& event) {
41 // Implemented empty
42 }
43
44 void FlushTouchQueue(Window* window) {
45 // Implemented empty
46 }
47
48 virtual Gestures* AdvanceTouchQueue(Window* window,
Elliot Glaysher 2012/03/28 17:49:00 virtual methods with nonempty bodies go in impl. w
49 bool processed) {
50 return NULL;
51 }
52
53 private:
54 struct Private;
55 scoped_ptr<Private> d_;
56
57 DISALLOW_COPY_AND_ASSIGN(GestureRecognizerGrail);
58 };
59 } // namespace aura
60
61 #endif // UI_AURA_GESTURES_GESTURE_RECOGNIZER_GRAIL_H_
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