Chromium Code Reviews
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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 #ifndef UI_AURA_GESTURES_GESTURE_RECOGNIZER_GRAIL_H_ | |
| 5 #define UI_AURA_GESTURES_GESTURE_RECOGNIZER_GRAIL_H_ | |
| 6 #pragma once | |
| 7 | |
| 8 #include "ui/aura/gestures/gesture_recognizer.h" | |
| 9 | |
|
Elliot Glaysher
2012/03/28 17:49:00
Add "base/compiler_specific.h" for the OVERRIDE ma
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| 10 #include "base/memory/linked_ptr.h" | |
| 11 #include "base/memory/scoped_ptr.h" | |
| 12 #include "ui/aura/aura_export.h" | |
| 13 #include "ui/base/events.h" | |
| 14 | |
| 15 #include <map> | |
|
sky
2012/03/28 20:30:36
Include order is wrong here. For a header you want
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| 16 #include <queue> | |
| 17 #include <vector> | |
| 18 | |
| 19 namespace aura { | |
| 20 class GestureEvent; | |
| 21 class TouchEvent; | |
| 22 class Window; | |
| 23 | |
| 24 // A GestureRecognizer is an abstract base class for | |
| 25 // conversion of touch events into gestures. | |
| 26 class AURA_EXPORT GestureRecognizerGrail : public GestureRecognizer { | |
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sky
2012/03/28 20:30:36
Why do we need both a GestureRecognizer and Gestur
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| 27 public: | |
| 28 explicit GestureRecognizerGrail(RootWindow* window = NULL); | |
| 29 | |
| 30 // Invoked for each touch event that could contribute to | |
| 31 // the current gesture. | |
| 32 // Returns list of zero or more GestureEvents identified after processing | |
| 33 // TouchEvent. | |
| 34 // Caller would be responsible for freeing up Gestures. | |
| 35 virtual GestureRecognizer::Gestures* | |
| 36 ProcessTouchEventForGesture(const TouchEvent& event, | |
| 37 ui::TouchStatus status); | |
|
Elliot Glaysher
2012/03/28 17:49:00
OVERRIDE on all virtual methods that you're overri
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| 38 | |
| 39 void QueueTouchEventForGesture(Window* window, | |
| 40 const TouchEvent& event) { | |
| 41 // Implemented empty | |
| 42 } | |
| 43 | |
| 44 void FlushTouchQueue(Window* window) { | |
| 45 // Implemented empty | |
| 46 } | |
| 47 | |
| 48 virtual Gestures* AdvanceTouchQueue(Window* window, | |
|
Elliot Glaysher
2012/03/28 17:49:00
virtual methods with nonempty bodies go in impl. w
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| 49 bool processed) { | |
| 50 return NULL; | |
| 51 } | |
| 52 | |
| 53 private: | |
| 54 struct Private; | |
| 55 scoped_ptr<Private> d_; | |
| 56 | |
| 57 DISALLOW_COPY_AND_ASSIGN(GestureRecognizerGrail); | |
| 58 }; | |
| 59 } // namespace aura | |
| 60 | |
| 61 #endif // UI_AURA_GESTURES_GESTURE_RECOGNIZER_GRAIL_H_ | |
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