| Index: src/ia32/virtual-frame-ia32.h
|
| ===================================================================
|
| --- src/ia32/virtual-frame-ia32.h (revision 4147)
|
| +++ src/ia32/virtual-frame-ia32.h (working copy)
|
| @@ -242,6 +242,11 @@
|
| PushFrameSlotAt(local0_index() + index);
|
| }
|
|
|
| + // Push a copy of the value of a local frame slot on top of the frame.
|
| + void UntaggedPushLocalAt(int index) {
|
| + UntaggedPushFrameSlotAt(local0_index() + index);
|
| + }
|
| +
|
| // Push the value of a local frame slot on top of the frame and invalidate
|
| // the local slot. The slot should be written to before trying to read
|
| // from it again.
|
| @@ -282,6 +287,11 @@
|
| PushFrameSlotAt(param0_index() + index);
|
| }
|
|
|
| + // Push a copy of the value of a parameter frame slot on top of the frame.
|
| + void UntaggedPushParameterAt(int index) {
|
| + UntaggedPushFrameSlotAt(param0_index() + index);
|
| + }
|
| +
|
| // Push the value of a paramter frame slot on top of the frame and
|
| // invalidate the parameter slot. The slot should be written to before
|
| // trying to read from it again.
|
| @@ -399,6 +409,8 @@
|
| inline void Push(Handle<Object> value);
|
| inline void Push(Smi* value);
|
|
|
| + void PushUntaggedElement(Handle<Object> value);
|
| +
|
| // Pushing a result invalidates it (its contents become owned by the
|
| // frame).
|
| void Push(Result* result) {
|
| @@ -410,6 +422,10 @@
|
| ASSERT(result->is_constant());
|
| Push(result->handle());
|
| }
|
| + if (cgen()->in_safe_int32_mode()) {
|
| + ASSERT(result->is_untagged_int32());
|
| + elements_[element_count() - 1].set_untagged_int32(true);
|
| + }
|
| result->Unuse();
|
| }
|
|
|
| @@ -422,6 +438,14 @@
|
| // the frame. Nip(k) is equivalent to x = Pop(), Drop(k), Push(x).
|
| inline void Nip(int num_dropped);
|
|
|
| + // Check that the frame has no elements containing untagged int32 elements.
|
| + bool HasNoUntaggedInt32Elements() {
|
| + for (int i = 0; i < element_count(); ++i) {
|
| + if (elements_[i].is_untagged_int32()) return false;
|
| + }
|
| + return true;
|
| + }
|
| +
|
| // Update the type information of a local variable frame element directly.
|
| inline void SetTypeForLocalAt(int index, NumberInfo info);
|
|
|
| @@ -533,6 +557,11 @@
|
| // the frame.
|
| inline void PushFrameSlotAt(int index);
|
|
|
| + // Push a copy of a frame slot (typically a local or parameter) on top of
|
| + // the frame, at an untagged int32 value. Bails out if the value is not
|
| + // an int32.
|
| + void UntaggedPushFrameSlotAt(int index);
|
| +
|
| // Push a the value of a frame slot (typically a local or parameter) on
|
| // top of the frame and invalidate the slot.
|
| void TakeFrameSlotAt(int index);
|
|
|