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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gfx/gl/gl_surface.h" | 5 #include "ui/gfx/gl/gl_surface.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/command_line.h" | 10 #include "base/command_line.h" |
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100 } | 100 } |
101 | 101 |
102 bool GLSurface::PostSubBuffer(int x, int y, int width, int height) { | 102 bool GLSurface::PostSubBuffer(int x, int y, int width, int height) { |
103 return false; | 103 return false; |
104 } | 104 } |
105 | 105 |
106 bool GLSurface::OnMakeCurrent(GLContext* context) { | 106 bool GLSurface::OnMakeCurrent(GLContext* context) { |
107 return true; | 107 return true; |
108 } | 108 } |
109 | 109 |
110 void GLSurface::SetVisibility(VisibilityState visibility_state) { | 110 void GLSurface::SetBufferAllocation(BufferAllocationState state) { |
111 } | 111 } |
112 | 112 |
113 void* GLSurface::GetShareHandle() { | 113 void* GLSurface::GetShareHandle() { |
114 NOTIMPLEMENTED(); | 114 NOTIMPLEMENTED(); |
115 return NULL; | 115 return NULL; |
116 } | 116 } |
117 | 117 |
118 void* GLSurface::GetDisplay() { | 118 void* GLSurface::GetDisplay() { |
119 NOTIMPLEMENTED(); | 119 NOTIMPLEMENTED(); |
120 return NULL; | 120 return NULL; |
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181 } | 181 } |
182 | 182 |
183 unsigned int GLSurfaceAdapter::GetBackingFrameBufferObject() { | 183 unsigned int GLSurfaceAdapter::GetBackingFrameBufferObject() { |
184 return surface_->GetBackingFrameBufferObject(); | 184 return surface_->GetBackingFrameBufferObject(); |
185 } | 185 } |
186 | 186 |
187 bool GLSurfaceAdapter::OnMakeCurrent(GLContext* context) { | 187 bool GLSurfaceAdapter::OnMakeCurrent(GLContext* context) { |
188 return surface_->OnMakeCurrent(context); | 188 return surface_->OnMakeCurrent(context); |
189 } | 189 } |
190 | 190 |
191 void GLSurfaceAdapter::SetVisibility(VisibilityState visibility_state) { | 191 void GLSurfaceAdapter::SetBufferAllocation(BufferAllocationState state) { |
192 surface_->SetVisibility(visibility_state); | 192 surface_->SetBufferAllocation(state); |
193 } | 193 } |
194 | 194 |
195 void* GLSurfaceAdapter::GetShareHandle() { | 195 void* GLSurfaceAdapter::GetShareHandle() { |
196 return surface_->GetShareHandle(); | 196 return surface_->GetShareHandle(); |
197 } | 197 } |
198 | 198 |
199 void* GLSurfaceAdapter::GetDisplay() { | 199 void* GLSurfaceAdapter::GetDisplay() { |
200 return surface_->GetDisplay(); | 200 return surface_->GetDisplay(); |
201 } | 201 } |
202 | 202 |
203 void* GLSurfaceAdapter::GetConfig() { | 203 void* GLSurfaceAdapter::GetConfig() { |
204 return surface_->GetConfig(); | 204 return surface_->GetConfig(); |
205 } | 205 } |
206 | 206 |
207 unsigned GLSurfaceAdapter::GetFormat() { | 207 unsigned GLSurfaceAdapter::GetFormat() { |
208 return surface_->GetFormat(); | 208 return surface_->GetFormat(); |
209 } | 209 } |
210 | 210 |
211 } // namespace gfx | 211 } // namespace gfx |
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