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Side by Side Diff: content/common/gpu/texture_image_transport_surface.cc

Issue 9703024: Replacing GLSurface::SetVisibility with SetBufferAllocation for more explicit management. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/common/gpu/texture_image_transport_surface.h" 5 #include "content/common/gpu/texture_image_transport_surface.h"
6 6
7 #include "content/common/gpu/gpu_channel.h" 7 #include "content/common/gpu/gpu_channel.h"
8 #include "content/common/gpu/gpu_channel_manager.h" 8 #include "content/common/gpu/gpu_channel_manager.h"
9 #include "content/common/gpu/gpu_messages.h" 9 #include "content/common/gpu/gpu_messages.h"
10 #include "gpu/command_buffer/service/context_group.h" 10 #include "gpu/command_buffer/service/context_group.h"
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140 #endif 140 #endif
141 } 141 }
142 142
143 return true; 143 return true;
144 } 144 }
145 145
146 unsigned int TextureImageTransportSurface::GetBackingFrameBufferObject() { 146 unsigned int TextureImageTransportSurface::GetBackingFrameBufferObject() {
147 return fbo_id_; 147 return fbo_id_;
148 } 148 }
149 149
150 void TextureImageTransportSurface::SetVisibility(VisibilityState state) { 150 void TextureImageTransportSurface::SetBufferAllocation(
151 BufferAllocationState state) {
151 if (!helper_->MakeCurrent()) 152 if (!helper_->MakeCurrent())
152 return; 153 return;
153 switch (state) { 154 switch (state) {
154 case VISIBILITY_STATE_FOREGROUND: 155 case BUFFER_ALLOCATION_FRONT_AND_BACK:
155 CreateBackTexture(textures_[back()].size); 156 CreateBackTexture(textures_[back()].size);
156 break; 157 break;
157 case VISIBILITY_STATE_BACKGROUND: 158 case BUFFER_ALLOCATION_FRONT_ONLY:
158 case VISIBILITY_STATE_HIBERNATED: 159 case BUFFER_ALLOCATION_NONE:
159 ReleaseBackTexture(); 160 ReleaseBackTexture();
160 break; 161 break;
161 }; 162 };
162 } 163 }
163 164
164 void* TextureImageTransportSurface::GetShareHandle() { 165 void* TextureImageTransportSurface::GetShareHandle() {
165 return GetHandle(); 166 return GetHandle();
166 } 167 }
167 168
168 void* TextureImageTransportSurface::GetDisplay() { 169 void* TextureImageTransportSurface::GetDisplay() {
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412 #endif 413 #endif
413 } 414 }
414 415
415 TextureInfo* TextureImageTransportSurface::GetParentInfo(uint32 client_id) { 416 TextureInfo* TextureImageTransportSurface::GetParentInfo(uint32 client_id) {
416 DCHECK(parent_stub_.get()); 417 DCHECK(parent_stub_.get());
417 TextureManager* texture_manager = 418 TextureManager* texture_manager =
418 parent_stub_->decoder()->GetContextGroup()->texture_manager(); 419 parent_stub_->decoder()->GetContextGroup()->texture_manager();
419 TextureInfo* info = texture_manager->GetTextureInfo(client_id); 420 TextureInfo* info = texture_manager->GetTextureInfo(client_id);
420 return info; 421 return info;
421 } 422 }
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