| Index: media/audio/win/audio_low_latency_input_win.h
|
| diff --git a/media/audio/win/audio_low_latency_input_win.h b/media/audio/win/audio_low_latency_input_win.h
|
| index d34c025cb30388c4296eb889465a131ddcda60df..031082739ebe0fafb74c61c26f0e42e76d08ac5a 100644
|
| --- a/media/audio/win/audio_low_latency_input_win.h
|
| +++ b/media/audio/win/audio_low_latency_input_win.h
|
| @@ -73,7 +73,7 @@
|
| #include "base/win/scoped_com_initializer.h"
|
| #include "base/win/scoped_comptr.h"
|
| #include "base/win/scoped_handle.h"
|
| -#include "media/audio/audio_io.h"
|
| +#include "media/audio/audio_input_stream_impl.h"
|
| #include "media/audio/audio_parameters.h"
|
| #include "media/base/media_export.h"
|
|
|
| @@ -81,7 +81,7 @@ class AudioManagerWin;
|
|
|
| // AudioInputStream implementation using Windows Core Audio APIs.
|
| class MEDIA_EXPORT WASAPIAudioInputStream
|
| - : public AudioInputStream,
|
| + : public AudioInputStreamImpl,
|
| public base::DelegateSimpleThread::Delegate,
|
| NON_EXPORTED_BASE(public base::NonThreadSafe) {
|
| public:
|
|
|