Index: base/threading/sequenced_worker_pool.h |
diff --git a/base/threading/sequenced_worker_pool.h b/base/threading/sequenced_worker_pool.h |
index ded2b0a5e730ed491bde3e7341357af4968da28a..83d677a81a565476bc525567f51ca6892660c6a9 100644 |
--- a/base/threading/sequenced_worker_pool.h |
+++ b/base/threading/sequenced_worker_pool.h |
@@ -127,8 +127,12 @@ class BASE_EXPORT SequencedWorkerPool : public TaskRunner { |
virtual void OnDestruct() = 0; |
}; |
+ // When constructing a SequencedWorkerPool, there must be a |
+ // MessageLoop on the current thread unless you plan to deliberately |
+ // leak it. |
joth
2012/03/16 12:04:04
FWIW reading this another approach occurred to me:
|
+ |
// Pass the maximum number of threads (they will be lazily created as needed) |
- // and a prefix for the thread name to ad in debugging. |
+ // and a prefix for the thread name to aid in debugging. |
SequencedWorkerPool(size_t max_threads, |
const std::string& thread_name_prefix); |