| Index: chrome/test/data/media/html/media_fps.html
|
| diff --git a/chrome/test/data/media/html/media_fps.html b/chrome/test/data/media/html/media_fps.html
|
| deleted file mode 100644
|
| index d73b5e6d56cc03411fb4a7affa91f2a8563a7724..0000000000000000000000000000000000000000
|
| --- a/chrome/test/data/media/html/media_fps.html
|
| +++ /dev/null
|
| @@ -1,68 +0,0 @@
|
| -<!--
|
| -This HTML file contains a div for a player which is used for FPS (frame per second)
|
| -testing (chrome/test/functional/media_fps.py).
|
| -The query string should contain the following information:
|
| - tag (optional): HTML video/audio tag (default is video).
|
| - media (required): media file name.
|
| - t (optional): if specified, disables the media cache.
|
| -
|
| - Example: "media_fps.html?tag=video&media=foo.webm&t=t"
|
| --->
|
| -<html>
|
| -<body>
|
| -<div id='player_container'></div>
|
| -<div id='console'></div>
|
| -<br>
|
| -<div id='history'></div>
|
| -<script type='text/javascript' src='player.js'></script>
|
| -<script>
|
| -var previous_play_time = 0;
|
| -var previous_clock_time = 0;
|
| -var previous_framecount = 0;
|
| -var previous_dropcount = 0;
|
| -var start_clock_time = 0;
|
| -
|
| -function timeUpdateHandler() {
|
| - // Get FPS information and print it to the console.
|
| - var container = document.getElementById('console');
|
| - var current_play_time = player.currentTime;
|
| - var current_clock_time = new Date().getTime();
|
| - var current_clock_elapsed_time = (current_clock_time - start_clock_time)
|
| - / 1000;
|
| - var current_framecount = player.webkitDecodedFrameCount;
|
| - var current_dropcount = player.webkitDroppedFrameCount;
|
| - var delta_play_time = current_play_time - previous_play_time;
|
| - var delta_clock_time = current_clock_time - previous_clock_time;
|
| - var delta_frame = current_framecount - previous_framecount;
|
| - var delta_drop = current_dropcount - previous_dropcount;
|
| - var play_fps = delta_frame / delta_play_time;
|
| - var clock_fps = delta_frame / delta_clock_time * 1000;
|
| - container.innerHTML =
|
| - '<div id="play_time">player.currentTime:' + current_play_time +
|
| - '</div>' + '<div id="clock_time">clock_time:' +
|
| - current_clock_elapsed_time + '</div>' +
|
| - '<div id="play_fps">play_fps:' + play_fps + '</div>' +
|
| - '<div id="clock_fps">clock_fps:' + clock_fps + '</div>' +
|
| - '<div id="drop">dropped frame:' + delta_drop + '</div>';
|
| - var history = document.getElementById('history');
|
| - history.innerHTML += current_play_time + ' ' +
|
| - current_clock_elapsed_time + ' ' + play_fps +
|
| - ' ' + clock_fps + ' ' + delta_drop + '<br>';
|
| - previous_play_time = current_play_time;
|
| - previous_clock_time = current_clock_time;
|
| - previous_framecount = current_framecount;
|
| - previous_dropcount = current_dropcount;
|
| -}
|
| -
|
| -tid = setInterval(timeUpdateHandler, 500);
|
| -InstallEventHandler('ended',
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| - 'document.title = "END"; clearInterval(tid);');
|
| -start_clock_time = new Date().getTime();
|
| -
|
| -if (ok) {
|
| - player.play();
|
| -}
|
| -</script>
|
| -
|
| -</body>
|
| -</html>
|
|
|