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Issue 9651002: Add C++ wrappers for output parameters. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: With swapping Created 8 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include <cmath> 5 #include <cmath>
6 #include <stdarg.h> 6 #include <stdarg.h>
7 #include <stdio.h> 7 #include <stdio.h>
8 8
9 #include "ppapi/c/dev/ppb_console_dev.h" 9 #include "ppapi/c/dev/ppb_console_dev.h"
10 #include "ppapi/c/ppb_gamepad.h" 10 #include "ppapi/c/ppb_gamepad.h"
(...skipping 60 matching lines...) Expand 10 before | Expand all | Expand 10 after
71 void OnFlush(int32_t) { 71 void OnFlush(int32_t) {
72 Paint(); 72 Paint();
73 } 73 }
74 74
75 private: 75 private:
76 void Paint() { 76 void Paint() {
77 pp::ImageData image = PaintImage(device_context_.size()); 77 pp::ImageData image = PaintImage(device_context_.size());
78 if (!image.is_null()) { 78 if (!image.is_null()) {
79 device_context_.ReplaceContents(&image); 79 device_context_.ReplaceContents(&image);
80 device_context_.Flush( 80 device_context_.Flush(
81 callback_factory_.NewRequiredCallback(&MyInstance::OnFlush)); 81 callback_factory_.NewCallback(&MyInstance::OnFlush));
82 } else { 82 } else {
83 printf("NullImage\n"); 83 printf("NullImage\n");
84 } 84 }
85 } 85 }
86 86
87 pp::ImageData PaintImage(const pp::Size& size) { 87 pp::ImageData PaintImage(const pp::Size& size) {
88 pp::ImageData image(this, PP_IMAGEDATAFORMAT_BGRA_PREMUL, size, false); 88 pp::ImageData image(this, PP_IMAGEDATAFORMAT_BGRA_PREMUL, size, false);
89 if (image.is_null()) 89 if (image.is_null())
90 return image; 90 return image;
91 91
(...skipping 49 matching lines...) Expand 10 before | Expand all | Expand 10 after
141 141
142 namespace pp { 142 namespace pp {
143 143
144 // Factory function for your specialization of the Module object. 144 // Factory function for your specialization of the Module object.
145 Module* CreateModule() { 145 Module* CreateModule() {
146 return new MyModule(); 146 return new MyModule();
147 } 147 }
148 148
149 } // namespace pp 149 } // namespace pp
150 150
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