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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <string.h> | 5 #include <string.h> |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <limits> | 8 #include <limits> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
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123 PP_NOTREACHED(); | 123 PP_NOTREACHED(); |
124 } | 124 } |
125 } | 125 } |
126 } | 126 } |
127 | 127 |
128 private: | 128 private: |
129 void ScheduleNextTimer() { | 129 void ScheduleNextTimer() { |
130 PP_DCHECK(timer_interval_ > 0); | 130 PP_DCHECK(timer_interval_ > 0); |
131 pp::Module::Get()->core()->CallOnMainThread( | 131 pp::Module::Get()->core()->CallOnMainThread( |
132 timer_interval_, | 132 timer_interval_, |
133 callback_factory_.NewRequiredCallback(&MyInstance::OnTimer), | 133 callback_factory_.NewCallback(&MyInstance::OnTimer), |
134 0); | 134 0); |
135 } | 135 } |
136 | 136 |
137 void OnTimer(int32_t) { | 137 void OnTimer(int32_t) { |
138 ScheduleNextTimer(); | 138 ScheduleNextTimer(); |
139 Paint(); | 139 Paint(); |
140 } | 140 } |
141 | 141 |
142 void DidFlush(int32_t result) { | 142 void DidFlush(int32_t result) { |
143 waiting_for_flush_completion_ = false; | 143 waiting_for_flush_completion_ = false; |
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154 pending_paint_ = false; | 154 pending_paint_ = false; |
155 | 155 |
156 if (size_.IsEmpty()) | 156 if (size_.IsEmpty()) |
157 return; // Nothing to do. | 157 return; // Nothing to do. |
158 | 158 |
159 pp::ImageData image = PaintImage(size_); | 159 pp::ImageData image = PaintImage(size_); |
160 if (!image.is_null()) { | 160 if (!image.is_null()) { |
161 device_context_.ReplaceContents(&image); | 161 device_context_.ReplaceContents(&image); |
162 waiting_for_flush_completion_ = true; | 162 waiting_for_flush_completion_ = true; |
163 device_context_.Flush( | 163 device_context_.Flush( |
164 callback_factory_.NewRequiredCallback(&MyInstance::DidFlush)); | 164 callback_factory_.NewCallback(&MyInstance::DidFlush)); |
165 } | 165 } |
166 } | 166 } |
167 | 167 |
168 pp::ImageData PaintImage(const pp::Size& size) { | 168 pp::ImageData PaintImage(const pp::Size& size) { |
169 pp::ImageData image(this, PP_IMAGEDATAFORMAT_BGRA_PREMUL, size, false); | 169 pp::ImageData image(this, PP_IMAGEDATAFORMAT_BGRA_PREMUL, size, false); |
170 if (image.is_null()) | 170 if (image.is_null()) |
171 return image; | 171 return image; |
172 | 172 |
173 // Clear to dark grey. | 173 // Clear to dark grey. |
174 for (int y = 0; y < size.height(); y++) { | 174 for (int y = 0; y < size.height(); y++) { |
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287 }; | 287 }; |
288 | 288 |
289 namespace pp { | 289 namespace pp { |
290 | 290 |
291 // Factory function for your specialization of the Module object. | 291 // Factory function for your specialization of the Module object. |
292 Module* CreateModule() { | 292 Module* CreateModule() { |
293 return new MyModule(); | 293 return new MyModule(); |
294 } | 294 } |
295 | 295 |
296 } // namespace pp | 296 } // namespace pp |
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