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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef REMOTING_HOST_CLIENT_SESSION_H_ | 5 #ifndef REMOTING_HOST_CLIENT_SESSION_H_ |
| 6 #define REMOTING_HOST_CLIENT_SESSION_H_ | 6 #define REMOTING_HOST_CLIENT_SESSION_H_ |
| 7 | 7 |
| 8 #include <list> | 8 #include <list> |
| 9 #include <set> | 9 #include <set> |
| 10 | 10 |
| 11 #include "base/time.h" | 11 #include "base/time.h" |
| 12 #include "base/threading/non_thread_safe.h" | 12 #include "base/threading/non_thread_safe.h" |
| 13 #include "remoting/protocol/clipboard_stub.h" | |
| 13 #include "remoting/protocol/connection_to_client.h" | 14 #include "remoting/protocol/connection_to_client.h" |
| 14 #include "remoting/protocol/host_stub.h" | 15 #include "remoting/protocol/host_stub.h" |
| 15 #include "remoting/protocol/input_stub.h" | 16 #include "remoting/protocol/input_stub.h" |
| 16 #include "third_party/skia/include/core/SkPoint.h" | 17 #include "third_party/skia/include/core/SkPoint.h" |
| 17 | 18 |
| 18 namespace remoting { | 19 namespace remoting { |
| 19 | 20 |
| 20 class Capturer; | 21 class Capturer; |
| 21 | 22 |
| 22 // A ClientSession keeps a reference to a connection to a client, and maintains | 23 // A ClientSession keeps a reference to a connection to a client, and maintains |
| (...skipping 27 matching lines...) Expand all Loading... | |
| 50 // Called on notification of a route change event, when a channel is | 51 // Called on notification of a route change event, when a channel is |
| 51 // connected. | 52 // connected. |
| 52 virtual void OnSessionRouteChange( | 53 virtual void OnSessionRouteChange( |
| 53 ClientSession* client, | 54 ClientSession* client, |
| 54 const std::string& channel_name, | 55 const std::string& channel_name, |
| 55 const net::IPEndPoint& remote_end_point, | 56 const net::IPEndPoint& remote_end_point, |
| 56 const net::IPEndPoint& local_end_point) = 0; | 57 const net::IPEndPoint& local_end_point) = 0; |
| 57 }; | 58 }; |
| 58 | 59 |
| 59 // Takes ownership of |connection|. Does not take ownership of | 60 // Takes ownership of |connection|. Does not take ownership of |
| 60 // |event_handler|, |input_stub| or |capturer|. | 61 // |event_handler|, |clipboard_stub|, |input_stub| or |capturer|. |
| 61 ClientSession(EventHandler* event_handler, | 62 ClientSession(EventHandler* event_handler, |
| 62 protocol::ConnectionToClient* connection, | 63 protocol::ConnectionToClient* connection, |
| 64 protocol::ClipboardStub* clipboard_stub, | |
|
Wez
2012/03/15 01:14:44
While the ClipboardStub is part of the InputStub,
simonmorris
2012/03/15 16:53:19
ClipboardStub is no longer part of InputStub. But
| |
| 63 protocol::InputStub* input_stub, | 65 protocol::InputStub* input_stub, |
| 64 Capturer* capturer); | 66 Capturer* capturer); |
| 65 virtual ~ClientSession(); | 67 virtual ~ClientSession(); |
| 66 | 68 |
| 69 // protocol::ClipboardStub interface. | |
| 70 virtual void InjectClipboardEvent( | |
| 71 const protocol::ClipboardEvent& event) OVERRIDE; | |
| 72 | |
| 67 // protocol::InputStub interface. | 73 // protocol::InputStub interface. |
| 68 virtual void InjectKeyEvent(const protocol::KeyEvent& event) OVERRIDE; | 74 virtual void InjectKeyEvent(const protocol::KeyEvent& event) OVERRIDE; |
| 69 virtual void InjectMouseEvent(const protocol::MouseEvent& event) OVERRIDE; | 75 virtual void InjectMouseEvent(const protocol::MouseEvent& event) OVERRIDE; |
| 70 | 76 |
| 71 // protocol::ConnectionToClient::EventHandler interface. | 77 // protocol::ConnectionToClient::EventHandler interface. |
| 72 virtual void OnConnectionOpened( | 78 virtual void OnConnectionOpened( |
| 73 protocol::ConnectionToClient* connection) OVERRIDE; | 79 protocol::ConnectionToClient* connection) OVERRIDE; |
| 74 virtual void OnConnectionClosed( | 80 virtual void OnConnectionClosed( |
| 75 protocol::ConnectionToClient* connection) OVERRIDE; | 81 protocol::ConnectionToClient* connection) OVERRIDE; |
| 76 virtual void OnConnectionFailed(protocol::ConnectionToClient* connection, | 82 virtual void OnConnectionFailed(protocol::ConnectionToClient* connection, |
| (...skipping 46 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 123 // when the user disconnects. | 129 // when the user disconnects. |
| 124 void RestoreEventState(); | 130 void RestoreEventState(); |
| 125 | 131 |
| 126 EventHandler* event_handler_; | 132 EventHandler* event_handler_; |
| 127 | 133 |
| 128 // The connection to the client. | 134 // The connection to the client. |
| 129 scoped_ptr<protocol::ConnectionToClient> connection_; | 135 scoped_ptr<protocol::ConnectionToClient> connection_; |
| 130 | 136 |
| 131 std::string client_jid_; | 137 std::string client_jid_; |
| 132 | 138 |
| 139 // The clipboard stub to which this object delegates. | |
| 140 protocol::ClipboardStub* clipboard_stub_; | |
| 141 | |
| 133 // The input stub to which this object delegates. | 142 // The input stub to which this object delegates. |
| 134 protocol::InputStub* input_stub_; | 143 protocol::InputStub* input_stub_; |
| 135 | 144 |
| 136 // Capturer, used to determine current screen size for ensuring injected | 145 // Capturer, used to determine current screen size for ensuring injected |
| 137 // mouse events fall within the screen area. | 146 // mouse events fall within the screen area. |
| 138 // TODO(lambroslambrou): Move floor-control logic, and clamping to screen | 147 // TODO(lambroslambrou): Move floor-control logic, and clamping to screen |
| 139 // area, out of this class (crbug.com/96508). | 148 // area, out of this class (crbug.com/96508). |
| 140 Capturer* capturer_; | 149 Capturer* capturer_; |
| 141 | 150 |
| 142 // Whether this client is authenticated. | 151 // Whether this client is authenticated. |
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| 163 // Set of keys that are currently pressed down by the user. This is used so | 172 // Set of keys that are currently pressed down by the user. This is used so |
| 164 // we can release them if the user disconnects. | 173 // we can release them if the user disconnects. |
| 165 std::set<int> pressed_keys_; | 174 std::set<int> pressed_keys_; |
| 166 | 175 |
| 167 DISALLOW_COPY_AND_ASSIGN(ClientSession); | 176 DISALLOW_COPY_AND_ASSIGN(ClientSession); |
| 168 }; | 177 }; |
| 169 | 178 |
| 170 } // namespace remoting | 179 } // namespace remoting |
| 171 | 180 |
| 172 #endif // REMOTING_HOST_CLIENT_SESSION_H_ | 181 #endif // REMOTING_HOST_CLIENT_SESSION_H_ |
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