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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include <string.h> | 5 #include <string.h> |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <limits> | 8 #include <limits> |
| 9 | 9 |
| 10 #include "ppapi/cpp/audio_config.h" | 10 #include "ppapi/cpp/audio_config.h" |
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| 73 return; | 73 return; |
| 74 | 74 |
| 75 Paint(); | 75 Paint(); |
| 76 } | 76 } |
| 77 | 77 |
| 78 private: | 78 private: |
| 79 void ScheduleNextTimer() { | 79 void ScheduleNextTimer() { |
| 80 PP_DCHECK(timer_interval_ > 0); | 80 PP_DCHECK(timer_interval_ > 0); |
| 81 pp::Module::Get()->core()->CallOnMainThread( | 81 pp::Module::Get()->core()->CallOnMainThread( |
| 82 timer_interval_, | 82 timer_interval_, |
| 83 callback_factory_.NewRequiredCallback(&MyInstance::OnTimer), | 83 callback_factory_.NewCallback(&MyInstance::OnTimer), |
| 84 0); | 84 0); |
| 85 } | 85 } |
| 86 | 86 |
| 87 void OnTimer(int32_t) { | 87 void OnTimer(int32_t) { |
| 88 ScheduleNextTimer(); | 88 ScheduleNextTimer(); |
| 89 Paint(); | 89 Paint(); |
| 90 } | 90 } |
| 91 | 91 |
| 92 void DidFlush(int32_t result) { | 92 void DidFlush(int32_t result) { |
| 93 waiting_for_flush_completion_ = false; | 93 waiting_for_flush_completion_ = false; |
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| 104 pending_paint_ = false; | 104 pending_paint_ = false; |
| 105 | 105 |
| 106 if (size_.IsEmpty()) | 106 if (size_.IsEmpty()) |
| 107 return; // Nothing to do. | 107 return; // Nothing to do. |
| 108 | 108 |
| 109 pp::ImageData image = PaintImage(size_); | 109 pp::ImageData image = PaintImage(size_); |
| 110 if (!image.is_null()) { | 110 if (!image.is_null()) { |
| 111 device_context_.ReplaceContents(&image); | 111 device_context_.ReplaceContents(&image); |
| 112 waiting_for_flush_completion_ = true; | 112 waiting_for_flush_completion_ = true; |
| 113 device_context_.Flush( | 113 device_context_.Flush( |
| 114 callback_factory_.NewRequiredCallback(&MyInstance::DidFlush)); | 114 callback_factory_.NewCallback(&MyInstance::DidFlush)); |
| 115 } | 115 } |
| 116 } | 116 } |
| 117 | 117 |
| 118 pp::ImageData PaintImage(const pp::Size& size) { | 118 pp::ImageData PaintImage(const pp::Size& size) { |
| 119 pp::ImageData image(this, PP_IMAGEDATAFORMAT_BGRA_PREMUL, size, false); | 119 pp::ImageData image(this, PP_IMAGEDATAFORMAT_BGRA_PREMUL, size, false); |
| 120 if (image.is_null()) | 120 if (image.is_null()) |
| 121 return image; | 121 return image; |
| 122 | 122 |
| 123 // Clear to dark grey. | 123 // Clear to dark grey. |
| 124 for (int y = 0; y < size.height(); y++) { | 124 for (int y = 0; y < size.height(); y++) { |
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| 186 }; | 186 }; |
| 187 | 187 |
| 188 namespace pp { | 188 namespace pp { |
| 189 | 189 |
| 190 // Factory function for your specialization of the Module object. | 190 // Factory function for your specialization of the Module object. |
| 191 Module* CreateModule() { | 191 Module* CreateModule() { |
| 192 return new MyModule(); | 192 return new MyModule(); |
| 193 } | 193 } |
| 194 | 194 |
| 195 } // namespace pp | 195 } // namespace pp |
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