Index: ash/wm/shelf_layout_manager.cc |
diff --git a/ash/wm/shelf_layout_manager.cc b/ash/wm/shelf_layout_manager.cc |
index 266af8f50edf561e6ffdf919d6e11fc71cf9acaa..6831246e41afb123bfae64effe15906b6da09522 100644 |
--- a/ash/wm/shelf_layout_manager.cc |
+++ b/ash/wm/shelf_layout_manager.cc |
@@ -134,7 +134,7 @@ void ShelfLayoutManager::CalculateTargetBounds(bool visible, |
int y = available_bounds.bottom() - (visible ? max_height_ : 0); |
gfx::Rect status_bounds(status_->GetWindowScreenBounds()); |
target_bounds->status_bounds = gfx::Rect( |
- available_bounds.right() - status_bounds.width(), |
+ available_bounds.right() - status_bounds.width() - 10, |
Ben Goodger (Google)
2012/03/05 15:51:14
- what?
sadrul
2012/03/05 22:47:16
Using a const kVariable so it's easier to understa
|
y + (max_height_ - status_bounds.height()) / 2, |
status_bounds.width(), status_bounds.height()); |
gfx::Rect launcher_bounds(launcher_->GetWindowScreenBounds()); |