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Side by Side Diff: ash/wm/shelf_layout_manager.cc

Issue 9594011: ash uber tray: Make the tray background rounded. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: . Created 8 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/shelf_layout_manager.h" 5 #include "ash/wm/shelf_layout_manager.h"
6 6
7 #include "ash/launcher/launcher.h" 7 #include "ash/launcher/launcher.h"
8 #include "ash/shell.h" 8 #include "ash/shell.h"
9 #include "base/auto_reset.h" 9 #include "base/auto_reset.h"
10 #include "ui/aura/root_window.h" 10 #include "ui/aura/root_window.h"
11 #include "ui/aura/screen_aura.h" 11 #include "ui/aura/screen_aura.h"
12 #include "ui/gfx/compositor/layer.h" 12 #include "ui/gfx/compositor/layer.h"
13 #include "ui/gfx/compositor/layer_animation_observer.h" 13 #include "ui/gfx/compositor/layer_animation_observer.h"
14 #include "ui/gfx/compositor/layer_animator.h" 14 #include "ui/gfx/compositor/layer_animator.h"
15 #include "ui/gfx/compositor/scoped_layer_animation_settings.h" 15 #include "ui/gfx/compositor/scoped_layer_animation_settings.h"
16 #include "ui/views/widget/widget.h" 16 #include "ui/views/widget/widget.h"
17 17
18 namespace ash { 18 namespace ash {
19 namespace internal { 19 namespace internal {
20 20
21 namespace { 21 namespace {
22 22
23 const int kSystemTrayPadding = 10;
24
23 ui::Layer* GetLayer(views::Widget* widget) { 25 ui::Layer* GetLayer(views::Widget* widget) {
24 return widget->GetNativeView()->layer(); 26 return widget->GetNativeView()->layer();
25 } 27 }
26 28
27 } // namespace 29 } // namespace
28 30
29 //////////////////////////////////////////////////////////////////////////////// 31 ////////////////////////////////////////////////////////////////////////////////
30 // ShelfLayoutManager, public: 32 // ShelfLayoutManager, public:
31 33
32 ShelfLayoutManager::ShelfLayoutManager(views::Widget* launcher, 34 ShelfLayoutManager::ShelfLayoutManager(views::Widget* launcher,
(...skipping 94 matching lines...) Expand 10 before | Expand all | Expand 10 after
127 GetLayer(launcher_)->GetAnimator()->StopAnimating(); 129 GetLayer(launcher_)->GetAnimator()->StopAnimating();
128 GetLayer(status_)->GetAnimator()->StopAnimating(); 130 GetLayer(status_)->GetAnimator()->StopAnimating();
129 } 131 }
130 132
131 void ShelfLayoutManager::CalculateTargetBounds(bool visible, 133 void ShelfLayoutManager::CalculateTargetBounds(bool visible,
132 TargetBounds* target_bounds) { 134 TargetBounds* target_bounds) {
133 const gfx::Rect& available_bounds(Shell::GetRootWindow()->bounds()); 135 const gfx::Rect& available_bounds(Shell::GetRootWindow()->bounds());
134 int y = available_bounds.bottom() - (visible ? max_height_ : 0); 136 int y = available_bounds.bottom() - (visible ? max_height_ : 0);
135 gfx::Rect status_bounds(status_->GetWindowScreenBounds()); 137 gfx::Rect status_bounds(status_->GetWindowScreenBounds());
136 target_bounds->status_bounds = gfx::Rect( 138 target_bounds->status_bounds = gfx::Rect(
137 available_bounds.right() - status_bounds.width(), 139 available_bounds.right() - status_bounds.width() - kSystemTrayPadding,
138 y + (max_height_ - status_bounds.height()) / 2, 140 y + (max_height_ - status_bounds.height()) / 2,
139 status_bounds.width(), status_bounds.height()); 141 status_bounds.width(), status_bounds.height());
140 gfx::Rect launcher_bounds(launcher_->GetWindowScreenBounds()); 142 gfx::Rect launcher_bounds(launcher_->GetWindowScreenBounds());
141 target_bounds->launcher_bounds = gfx::Rect( 143 target_bounds->launcher_bounds = gfx::Rect(
142 available_bounds.x(), y + (max_height_ - launcher_bounds.height()) / 2, 144 available_bounds.x(), y + (max_height_ - launcher_bounds.height()) / 2,
143 available_bounds.width(), 145 available_bounds.width(),
144 launcher_bounds.height()); 146 launcher_bounds.height());
145 if (visible) 147 if (visible)
146 target_bounds->work_area_insets = gfx::Insets(0, 0, max_height_, 0); 148 target_bounds->work_area_insets = gfx::Insets(0, 0, max_height_, 0);
147 } 149 }
148 150
149 void ShelfLayoutManager::OnImplicitAnimationsCompleted() { 151 void ShelfLayoutManager::OnImplicitAnimationsCompleted() {
150 TargetBounds target_bounds; 152 TargetBounds target_bounds;
151 CalculateTargetBounds(visible_, &target_bounds); 153 CalculateTargetBounds(visible_, &target_bounds);
152 Shell::GetRootWindow()->SetScreenWorkAreaInsets( 154 Shell::GetRootWindow()->SetScreenWorkAreaInsets(
153 target_bounds.work_area_insets); 155 target_bounds.work_area_insets);
154 } 156 }
155 157
156 } // namespace internal 158 } // namespace internal
157 } // namespace ash 159 } // namespace ash
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