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Unified Diff: chrome/browser/ui/views/aura/screen_orientation_listener.cc

Issue 9570044: Rename chrome/browser/ui/views/{aura => ash}/ (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Rebase Created 8 years, 10 months ago
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Index: chrome/browser/ui/views/aura/screen_orientation_listener.cc
diff --git a/chrome/browser/ui/views/aura/screen_orientation_listener.cc b/chrome/browser/ui/views/aura/screen_orientation_listener.cc
deleted file mode 100644
index 09ad73858119961886aed68633a786660843bfa3..0000000000000000000000000000000000000000
--- a/chrome/browser/ui/views/aura/screen_orientation_listener.cc
+++ /dev/null
@@ -1,92 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "chrome/browser/ui/views/aura/screen_orientation_listener.h"
-
-#include "ash/shell.h"
-#include "base/memory/scoped_ptr.h"
-#include "content/public/browser/sensors_provider.h"
-#include "ui/aura/root_window.h"
-#include "ui/gfx/compositor/layer.h"
-#include "ui/gfx/compositor/layer_animation_sequence.h"
-#include "ui/gfx/compositor/layer_animator.h"
-#include "ui/gfx/compositor/screen_rotation.h"
-#include "ui/gfx/interpolated_transform.h"
-
-namespace {
-
-// Converts degrees to an angle in the range [-180, 180).
-int NormalizeAngle(int degrees) {
- while (degrees <= -180) degrees += 360;
- while (degrees > 180) degrees -= 360;
- return degrees;
-}
-
-static int SymmetricRound(float x) {
- return static_cast<int>(
- x > 0
- ? std::floor(x + 0.5f)
- : std::ceil(x - 0.5f));
-}
-
-} // namespace
-
-ScreenOrientationListener::ScreenOrientationListener() {
- content::SensorsProvider::GetInstance()->AddListener(this);
-}
-
-ScreenOrientationListener::~ScreenOrientationListener() {
- content::SensorsProvider::GetInstance()->RemoveListener(this);
-}
-
-void ScreenOrientationListener::OnScreenOrientationChanged(
- content::ScreenOrientation change) {
- ui::Layer* to_rotate = NULL;
- ui::LayerAnimationObserver* observer = NULL;
- // RootWindow is initialized before the listener, so this will not return
- // NULL.
- aura::RootWindow* root_window = ash::Shell::GetRootWindow();
- to_rotate = root_window->layer();
- observer = root_window;
-
- if (!to_rotate)
- return;
-
- bool should_rotate = true;
- int new_degrees = 0;
- switch (change) {
- case content::SCREEN_ORIENTATION_TOP: break;
- case content::SCREEN_ORIENTATION_RIGHT: new_degrees = 90; break;
- case content::SCREEN_ORIENTATION_LEFT: new_degrees = -90; break;
- case content::SCREEN_ORIENTATION_BOTTOM: new_degrees = 180; break;
- // Ignore front and back orientations.
- default: should_rotate = false;
- }
-
- if (!should_rotate)
- return;
-
- float rotation = 0.0f;
- int delta = 0;
- const ui::Transform& transform = to_rotate->GetTargetTransform();
- if (ui::InterpolatedTransform::FactorTRS(transform,
- NULL, &rotation, NULL))
- delta = NormalizeAngle(new_degrees - SymmetricRound(rotation));
-
- // No rotation to do.
- if (delta == 0)
- return;
-
- scoped_ptr<ui::LayerAnimationSequence> screen_rotation(
- new ui::LayerAnimationSequence(new ui::ScreenRotation(delta)));
- screen_rotation->AddObserver(observer);
- to_rotate->GetAnimator()->set_preemption_strategy(
- ui::LayerAnimator::REPLACE_QUEUED_ANIMATIONS);
- to_rotate->GetAnimator()->ScheduleAnimation(screen_rotation.release());
-}
-
-// static
-ScreenOrientationListener* ScreenOrientationListener::GetInstance() {
- return Singleton<ScreenOrientationListener>::get();
-}
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