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Side by Side Diff: ipc/ipc_channel_posix.h

Issue 9570001: Separate out the platform-independent parts of Channel reading. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef IPC_IPC_CHANNEL_POSIX_H_ 5 #ifndef IPC_IPC_CHANNEL_POSIX_H_
6 #define IPC_IPC_CHANNEL_POSIX_H_ 6 #define IPC_IPC_CHANNEL_POSIX_H_
7 #pragma once 7 #pragma once
8 8
9 #include "ipc/ipc_channel.h" 9 #include "ipc/ipc_channel.h"
10 10
11 #include <sys/socket.h> // for CMSG macros 11 #include <sys/socket.h> // for CMSG macros
12 12
13 #include <queue> 13 #include <queue>
14 #include <string> 14 #include <string>
15 #include <vector> 15 #include <vector>
16 16
17 #include "base/message_loop.h" 17 #include "base/message_loop.h"
18 #include "ipc/file_descriptor_set_posix.h" 18 #include "ipc/file_descriptor_set_posix.h"
19 #include "ipc/ipc_channel_reader.h"
19 20
20 #if !defined(OS_MACOSX) 21 #if !defined(OS_MACOSX)
21 // On Linux, the seccomp sandbox makes it very expensive to call 22 // On Linux, the seccomp sandbox makes it very expensive to call
22 // recvmsg() and sendmsg(). The restriction on calling read() and write(), which 23 // recvmsg() and sendmsg(). The restriction on calling read() and write(), which
23 // are cheap, is that we can't pass file descriptors over them. 24 // are cheap, is that we can't pass file descriptors over them.
24 // 25 //
25 // As we cannot anticipate when the sender will provide us with file 26 // As we cannot anticipate when the sender will provide us with file
26 // descriptors, we have to make the decision about whether we call read() or 27 // descriptors, we have to make the decision about whether we call read() or
27 // recvmsg() before we actually make the call. The easiest option is to 28 // recvmsg() before we actually make the call. The easiest option is to
28 // create a dedicated socketpair() for exchanging file descriptors. Any file 29 // create a dedicated socketpair() for exchanging file descriptors. Any file
(...skipping 11 matching lines...) Expand all
40 // this switch 'on' on the Mac as well. 41 // this switch 'on' on the Mac as well.
41 // 42 //
42 // The HELLO message from the client to the server is always sent using 43 // The HELLO message from the client to the server is always sent using
43 // sendmsg because it will contain the file descriptor that the server 44 // sendmsg because it will contain the file descriptor that the server
44 // needs to send file descriptors in later messages. 45 // needs to send file descriptors in later messages.
45 #define IPC_USES_READWRITE 1 46 #define IPC_USES_READWRITE 1
46 #endif 47 #endif
47 48
48 namespace IPC { 49 namespace IPC {
49 50
50 class Channel::ChannelImpl : public MessageLoopForIO::Watcher { 51 class Channel::ChannelImpl : public internal::ChannelReader,
52 public MessageLoopForIO::Watcher {
51 public: 53 public:
52 // Mirror methods of Channel, see ipc_channel.h for description. 54 // Mirror methods of Channel, see ipc_channel.h for description.
53 ChannelImpl(const IPC::ChannelHandle& channel_handle, Mode mode, 55 ChannelImpl(const IPC::ChannelHandle& channel_handle, Mode mode,
54 Listener* listener); 56 Listener* listener);
55 virtual ~ChannelImpl(); 57 virtual ~ChannelImpl();
56 bool Connect(); 58 bool Connect();
57 void Close(); 59 void Close();
58 void set_listener(Listener* listener) { listener_ = listener; }
59 bool Send(Message* message); 60 bool Send(Message* message);
60 int GetClientFileDescriptor(); 61 int GetClientFileDescriptor();
61 int TakeClientFileDescriptor(); 62 int TakeClientFileDescriptor();
62 void CloseClientFileDescriptor(); 63 void CloseClientFileDescriptor();
63 bool AcceptsConnections() const; 64 bool AcceptsConnections() const;
64 bool HasAcceptedConnection() const; 65 bool HasAcceptedConnection() const;
65 bool GetClientEuid(uid_t* client_euid) const; 66 bool GetClientEuid(uid_t* client_euid) const;
66 void ResetToAcceptingConnectionState(); 67 void ResetToAcceptingConnectionState();
67 static bool IsNamedServerInitialized(const std::string& channel_id); 68 static bool IsNamedServerInitialized(const std::string& channel_id);
68 #if defined(OS_LINUX) 69 #if defined(OS_LINUX)
69 static void SetGlobalPid(int pid); 70 static void SetGlobalPid(int pid);
70 #endif // OS_LINUX 71 #endif // OS_LINUX
71 72
72 private: 73 private:
73 enum ReadState { READ_SUCCEEDED, READ_FAILED, READ_PENDING };
74
75 bool CreatePipe(const IPC::ChannelHandle& channel_handle); 74 bool CreatePipe(const IPC::ChannelHandle& channel_handle);
76 75
77 bool ProcessIncomingMessages();
78 bool ProcessOutgoingMessages(); 76 bool ProcessOutgoingMessages();
79 77
80 bool AcceptConnection(); 78 bool AcceptConnection();
81 void ClosePipeOnError(); 79 void ClosePipeOnError();
82 int GetHelloMessageProcId(); 80 int GetHelloMessageProcId();
83 void QueueHelloMessage(); 81 void QueueHelloMessage();
84 bool IsHelloMessage(const Message* m) const;
85 82
86 // Populates the given buffer with data from the pipe. 83 // ChannelReader implementation.
87 // 84 virtual ReadState ReadData(char* buffer,
88 // Returns the state of the read. On READ_SUCCESS, the number of bytes 85 int buffer_len,
89 // read will be placed into |*bytes_read| (which can be less than the 86 int* bytes_read) OVERRIDE;
90 // buffer size). On READ_FAILED, the channel will be closed. 87 virtual bool WillDispatchInputMessage(Message* msg) OVERRIDE;
91 // 88 virtual bool DidEmptyInputBuffers() OVERRIDE;
92 // If the return value is READ_PENDING, it means that there was no data 89 virtual void HandleHelloMessage(const Message& msg) OVERRIDE;
93 // ready for reading. The implementation is then responsible for either
94 // calling AsyncReadComplete with the number of bytes read into the
95 // buffer, or ProcessIncomingMessages to try the read again (depending
96 // on whether the platform's async I/O is "try again" or "write
97 // asynchronously into your buffer").
98 ReadState ReadData(char* buffer, int buffer_len, int* bytes_read);
99
100 // Takes the given data received from the IPC channel and dispatches any
101 // fully completed messages.
102 //
103 // Returns true on success. False means channel error.
104 bool DispatchInputData(const char* input_data, int input_data_len);
105 90
106 #if defined(IPC_USES_READWRITE) 91 #if defined(IPC_USES_READWRITE)
107 // Reads the next message from the fd_pipe_ and appends them to the 92 // Reads the next message from the fd_pipe_ and appends them to the
108 // input_fds_ queue. Returns false if there was a message receiving error. 93 // input_fds_ queue. Returns false if there was a message receiving error.
109 // True means there was a message and it was processed properly, or there was 94 // True means there was a message and it was processed properly, or there was
110 // no messages. 95 // no messages.
111 bool ReadFileDescriptorsFromFDPipe(); 96 bool ReadFileDescriptorsFromFDPipe();
112 #endif 97 #endif
113 98
114 // Loads the required file desciptors into the given message. Returns true
115 // on success. False means a fatal channel error.
116 //
117 // This will read from the input_fds_ and read more handles from the FD
118 // pipe if necessary.
119 bool WillDispatchInputMessage(Message* msg);
120
121 // Performs post-dispatch checks. Called when all input buffers are empty,
122 // though there could be more data ready to be read from the OS.
123 bool DidEmptyInputBuffers();
124
125 // Finds the set of file descriptors in the given message. On success, 99 // Finds the set of file descriptors in the given message. On success,
126 // appends the descriptors to the input_fds_ member and returns true 100 // appends the descriptors to the input_fds_ member and returns true
127 // 101 //
128 // Returns false if the message was truncated. In this case, any handles that 102 // Returns false if the message was truncated. In this case, any handles that
129 // were sent will be closed. 103 // were sent will be closed.
130 bool ExtractFileDescriptorsFromMsghdr(msghdr* msg); 104 bool ExtractFileDescriptorsFromMsghdr(msghdr* msg);
131 105
132 // Closes all handles in the input_fds_ list and clears the list. This is 106 // Closes all handles in the input_fds_ list and clears the list. This is
133 // used to clean up handles in error conditions to avoid leaking the handles. 107 // used to clean up handles in error conditions to avoid leaking the handles.
134 void ClearInputFDs(); 108 void ClearInputFDs();
135 109
136 // Handles the first message sent over the pipe which contains setup info.
137 void HandleHelloMessage(const Message& msg);
138
139 // MessageLoopForIO::Watcher implementation. 110 // MessageLoopForIO::Watcher implementation.
140 virtual void OnFileCanReadWithoutBlocking(int fd) OVERRIDE; 111 virtual void OnFileCanReadWithoutBlocking(int fd) OVERRIDE;
141 virtual void OnFileCanWriteWithoutBlocking(int fd) OVERRIDE; 112 virtual void OnFileCanWriteWithoutBlocking(int fd) OVERRIDE;
142 113
143 Mode mode_; 114 Mode mode_;
144 115
145 // After accepting one client connection on our server socket we want to 116 // After accepting one client connection on our server socket we want to
146 // stop listening. 117 // stop listening.
147 MessageLoopForIO::FileDescriptorWatcher server_listen_connection_watcher_; 118 MessageLoopForIO::FileDescriptorWatcher server_listen_connection_watcher_;
148 MessageLoopForIO::FileDescriptorWatcher read_watcher_; 119 MessageLoopForIO::FileDescriptorWatcher read_watcher_;
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171 #if defined(IPC_USES_READWRITE) 142 #if defined(IPC_USES_READWRITE)
172 // Linux/BSD use a dedicated socketpair() for passing file descriptors. 143 // Linux/BSD use a dedicated socketpair() for passing file descriptors.
173 int fd_pipe_; 144 int fd_pipe_;
174 int remote_fd_pipe_; 145 int remote_fd_pipe_;
175 #endif 146 #endif
176 147
177 // The "name" of our pipe. On Windows this is the global identifier for 148 // The "name" of our pipe. On Windows this is the global identifier for
178 // the pipe. On POSIX it's used as a key in a local map of file descriptors. 149 // the pipe. On POSIX it's used as a key in a local map of file descriptors.
179 std::string pipe_name_; 150 std::string pipe_name_;
180 151
181 Listener* listener_;
182
183 // Messages to be sent are queued here. 152 // Messages to be sent are queued here.
184 std::queue<Message*> output_queue_; 153 std::queue<Message*> output_queue_;
185 154
186 // We read from the pipe into this buffer. Managed by DispatchInputData, do
187 // not access directly outside that function.
188 char input_buf_[Channel::kReadBufferSize];
189
190 // Large messages that span multiple pipe buffers, get built-up using
191 // this buffer.
192 std::string input_overflow_buf_;
193
194 // We assume a worst case: kReadBufferSize bytes of messages, where each 155 // We assume a worst case: kReadBufferSize bytes of messages, where each
195 // message has no payload and a full complement of descriptors. 156 // message has no payload and a full complement of descriptors.
196 static const size_t kMaxReadFDs = 157 static const size_t kMaxReadFDs =
197 (Channel::kReadBufferSize / sizeof(IPC::Message::Header)) * 158 (Channel::kReadBufferSize / sizeof(IPC::Message::Header)) *
198 FileDescriptorSet::kMaxDescriptorsPerMessage; 159 FileDescriptorSet::kMaxDescriptorsPerMessage;
199 160
200 // Buffer size for file descriptors used for recvmsg. On Mac the CMSG macros 161 // Buffer size for file descriptors used for recvmsg. On Mac the CMSG macros
201 // don't seem to be constant so we have to pick a "large enough" value. 162 // don't seem to be constant so we have to pick a "large enough" value.
202 #if defined(OS_MACOSX) 163 #if defined(OS_MACOSX)
203 static const size_t kMaxReadFDBuffer = 1024; 164 static const size_t kMaxReadFDBuffer = 1024;
(...skipping 25 matching lines...) Expand all
229 190
230 // The maximum length of the name of a pipe for MODE_NAMED_SERVER or 191 // The maximum length of the name of a pipe for MODE_NAMED_SERVER or
231 // MODE_NAMED_CLIENT if you want to pass in your own socket. 192 // MODE_NAMED_CLIENT if you want to pass in your own socket.
232 // The standard size on linux is 108, mac is 104. To maintain consistency 193 // The standard size on linux is 108, mac is 104. To maintain consistency
233 // across platforms we standardize on the smaller value. 194 // across platforms we standardize on the smaller value.
234 static const size_t kMaxPipeNameLength = 104; 195 static const size_t kMaxPipeNameLength = 104;
235 196
236 } // namespace IPC 197 } // namespace IPC
237 198
238 #endif // IPC_IPC_CHANNEL_POSIX_H_ 199 #endif // IPC_IPC_CHANNEL_POSIX_H_
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