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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "remoting/protocol/connection_to_host.h" | 5 #include "remoting/protocol/connection_to_host.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/callback.h" | 8 #include "base/callback.h" |
9 #include "base/location.h" | 9 #include "base/location.h" |
10 #include "base/message_loop_proxy.h" | 10 #include "base/message_loop_proxy.h" |
11 #include "remoting/base/constants.h" | 11 #include "remoting/base/constants.h" |
12 #include "remoting/jingle_glue/javascript_signal_strategy.h" | 12 #include "remoting/jingle_glue/javascript_signal_strategy.h" |
13 #include "remoting/jingle_glue/xmpp_signal_strategy.h" | 13 #include "remoting/jingle_glue/xmpp_signal_strategy.h" |
14 #include "remoting/protocol/auth_util.h" | 14 #include "remoting/protocol/auth_util.h" |
15 #include "remoting/protocol/authenticator.h" | 15 #include "remoting/protocol/authenticator.h" |
16 #include "remoting/protocol/client_control_dispatcher.h" | 16 #include "remoting/protocol/client_control_dispatcher.h" |
17 #include "remoting/protocol/client_event_dispatcher.h" | 17 #include "remoting/protocol/client_event_dispatcher.h" |
18 #include "remoting/protocol/client_stub.h" | 18 #include "remoting/protocol/client_stub.h" |
19 #include "remoting/protocol/errors.h" | |
19 #include "remoting/protocol/jingle_session_manager.h" | 20 #include "remoting/protocol/jingle_session_manager.h" |
20 #include "remoting/protocol/pepper_transport_factory.h" | 21 #include "remoting/protocol/pepper_transport_factory.h" |
21 #include "remoting/protocol/video_reader.h" | 22 #include "remoting/protocol/video_reader.h" |
22 #include "remoting/protocol/video_stub.h" | 23 #include "remoting/protocol/video_stub.h" |
23 #include "remoting/protocol/util.h" | 24 #include "remoting/protocol/util.h" |
24 | 25 |
25 namespace remoting { | 26 namespace remoting { |
26 namespace protocol { | 27 namespace protocol { |
27 | 28 |
28 ConnectionToHost::ConnectionToHost( | 29 ConnectionToHost::ConnectionToHost( |
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169 event_dispatcher_->Init(session_.get(), base::Bind( | 170 event_dispatcher_->Init(session_.get(), base::Bind( |
170 &ConnectionToHost::OnChannelInitialized, base::Unretained(this))); | 171 &ConnectionToHost::OnChannelInitialized, base::Unretained(this))); |
171 break; | 172 break; |
172 | 173 |
173 case Session::CLOSED: | 174 case Session::CLOSED: |
174 CloseChannels(); | 175 CloseChannels(); |
175 SetState(CLOSED, OK); | 176 SetState(CLOSED, OK); |
176 break; | 177 break; |
177 | 178 |
178 case Session::FAILED: | 179 case Session::FAILED: |
179 switch (session_->error()) { | 180 // If we were connected then treat this error as if the |
180 case Session::PEER_IS_OFFLINE: | 181 // connection was closed by the peer. |
181 CloseOnError(HOST_IS_OFFLINE); | 182 // |
182 break; | 183 // TODO(sergeyu): This logic belongs to the webapp, but we |
183 case Session::SESSION_REJECTED: | 184 // currently don't expose this error code to the webapp, and it |
184 case Session::AUTHENTICATION_FAILED: | 185 // would hard to add it because client plugin and webapp |
185 CloseOnError(SESSION_REJECTED); | 186 // versions may not be in sync. It should be easy to do after we |
186 break; | 187 // are finished moving the client plugin to NaCl. |
Jamie
2012/03/02 00:48:12
Please add a similar comment to ConvertConnectErro
Sergey Ulanov
2012/03/02 01:04:54
Done.
| |
187 case Session::INCOMPATIBLE_PROTOCOL: | 188 if (state_ == CONNECTED || session_->error() == SIGNALING_TIMEOUT) { |
188 CloseOnError(INCOMPATIBLE_PROTOCOL); | 189 SetState(CLOSED, OK); |
189 break; | 190 } else { |
190 case Session::CHANNEL_CONNECTION_ERROR: | 191 CloseOnError(session_->error()); |
191 case Session::UNKNOWN_ERROR: | |
192 CloseOnError(NETWORK_FAILURE); | |
193 break; | |
194 case Session::OK: | |
195 DLOG(FATAL) << "Error code isn't set"; | |
196 CloseOnError(NETWORK_FAILURE); | |
197 } | 192 } |
198 break; | 193 break; |
199 } | 194 } |
200 } | 195 } |
201 | 196 |
202 void ConnectionToHost::OnChannelInitialized(bool successful) { | 197 void ConnectionToHost::OnChannelInitialized(bool successful) { |
203 if (!successful) { | 198 if (!successful) { |
204 LOG(ERROR) << "Failed to connect video channel"; | 199 LOG(ERROR) << "Failed to connect video channel"; |
205 CloseOnError(NETWORK_FAILURE); | 200 CloseOnError(NETWORK_FAILURE); |
206 return; | 201 return; |
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239 | 234 |
240 if (state != state_) { | 235 if (state != state_) { |
241 state_ = state; | 236 state_ = state; |
242 error_ = error; | 237 error_ = error; |
243 event_callback_->OnConnectionState(state_, error_); | 238 event_callback_->OnConnectionState(state_, error_); |
244 } | 239 } |
245 } | 240 } |
246 | 241 |
247 } // namespace protocol | 242 } // namespace protocol |
248 } // namespace remoting | 243 } // namespace remoting |
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