| Index: native_client_sdk/src/examples/gamepad/gamepad.h
|
| diff --git a/native_client_sdk/src/examples/gamepad/gamepad.h b/native_client_sdk/src/examples/gamepad/gamepad.h
|
| index e5a5e3afc6661e853993e1345afa9d9238a9efa6..4c9f367aea70d928a7e5cf2ef5110cb9a092e08c 100644
|
| --- a/native_client_sdk/src/examples/gamepad/gamepad.h
|
| +++ b/native_client_sdk/src/examples/gamepad/gamepad.h
|
| @@ -7,7 +7,7 @@
|
|
|
| #include <map>
|
| #include <vector>
|
| -#include "ppapi/c/dev/ppb_gamepad_dev.h"
|
| +#include "ppapi/c/ppb_gamepad.h"
|
| #include "ppapi/cpp/graphics_2d.h"
|
| #include "ppapi/cpp/image_data.h"
|
| #include "ppapi/cpp/instance.h"
|
| @@ -70,7 +70,7 @@ class Gamepad : public pp::Instance {
|
|
|
| pp::Graphics2D* graphics_2d_context_;
|
| pp::ImageData* pixel_buffer_;
|
| - const PPB_Gamepad_Dev* gamepad_;
|
| + const PPB_Gamepad* gamepad_;
|
| bool flush_pending_;
|
| bool quit_;
|
| };
|
|
|