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Side by Side Diff: ppapi/c/dev/ppb_gamepad_dev.h

Issue 9566022: Rename NaCl/pepper gamepad interface from _dev to stable (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebase Created 8 years, 9 months ago
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1 /* Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 * Use of this source code is governed by a BSD-style license that can be
3 * found in the LICENSE file.
4 */
5
6 /* From dev/ppb_gamepad_dev.idl modified Mon Feb 27 13:23:13 2012. */
7
8 #ifndef PPAPI_C_DEV_PPB_GAMEPAD_DEV_H_
9 #define PPAPI_C_DEV_PPB_GAMEPAD_DEV_H_
10
11 #include "ppapi/c/pp_bool.h"
12 #include "ppapi/c/pp_instance.h"
13 #include "ppapi/c/pp_macros.h"
14 #include "ppapi/c/pp_stdint.h"
15
16 #define PPB_GAMEPAD_DEV_INTERFACE_0_2 "PPB_Gamepad(Dev);0.2"
17 #define PPB_GAMEPAD_DEV_INTERFACE PPB_GAMEPAD_DEV_INTERFACE_0_2
18
19 /**
20 * @file
21 * This file defines the <code>PPB_Gamepad_Dev</code> interface, which
22 * provides access to gamepad devices.
23 */
24
25
26 /**
27 * @addtogroup Structs
28 * @{
29 */
30 /**
31 * The data for one gamepad device.
32 */
33 struct PP_GamepadSampleData_Dev {
34 /**
35 * Number of valid elements in the |axes| array.
36 */
37 uint32_t axes_length;
38 /**
39 * Normalized values for the axes, indices valid up to |axes_length|-1. Axis
40 * values range from -1..1, and are in order of "importance".
41 */
42 float axes[16];
43 /**
44 * Number of valid elements in the |buttons| array.
45 */
46 uint32_t buttons_length;
47 /**
48 * Normalized values for the buttons, indices valid up to |buttons_length|
49 * - 1. Button values range from 0..1, and are in order of importance.
50 */
51 float buttons[32];
52 /**
53 * Monotonically increasing value that is incremented when the data have
54 * been updated.
55 */
56 double timestamp;
57 /**
58 * Identifier for the type of device/manufacturer.
59 */
60 uint16_t id[128];
61 /**
62 * Is there a gamepad connected at this index? If this is false, no other
63 * data in this structure is valid.
64 */
65 PP_Bool connected;
66 /* Padding to make the struct the same size between 64 and 32. */
67 char unused_pad_[4];
68 };
69 PP_COMPILE_ASSERT_STRUCT_SIZE_IN_BYTES(PP_GamepadSampleData_Dev, 472);
70
71 /**
72 * The data for all gamepads connected to the system.
73 */
74 struct PP_GamepadsSampleData_Dev {
75 /**
76 * Number of valid elements in the |items| array.
77 */
78 uint32_t length;
79 /* Padding to make the struct the same size between 64 and 32. */
80 char unused_pad_[4];
81 /**
82 * Data for an individual gamepad device connected to the system.
83 */
84 struct PP_GamepadSampleData_Dev items[4];
85 };
86 PP_COMPILE_ASSERT_STRUCT_SIZE_IN_BYTES(PP_GamepadsSampleData_Dev, 1896);
87 /**
88 * @}
89 */
90
91 /**
92 * @addtogroup Interfaces
93 * @{
94 */
95 /**
96 * The <code>PPB_Gamepad_Dev</code> interface allows retrieving data from
97 * gamepad/joystick devices that are connected to the system.
98 */
99 struct PPB_Gamepad_Dev_0_2 {
100 /**
101 * Samples the current state of the connected gamepads.
102 */
103 void (*Sample)(PP_Instance instance, struct PP_GamepadsSampleData_Dev* data);
104 };
105
106 typedef struct PPB_Gamepad_Dev_0_2 PPB_Gamepad_Dev;
107 /**
108 * @}
109 */
110
111 #endif /* PPAPI_C_DEV_PPB_GAMEPAD_DEV_H_ */
112
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