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| 1 /* Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 * Use of this source code is governed by a BSD-style license that can be | |
| 3 * found in the LICENSE file. | |
| 4 */ | |
| 5 | |
| 6 /* From dev/ppb_gamepad_dev.idl modified Mon Feb 27 13:23:13 2012. */ | |
| 7 | |
| 8 #ifndef PPAPI_C_DEV_PPB_GAMEPAD_DEV_H_ | |
| 9 #define PPAPI_C_DEV_PPB_GAMEPAD_DEV_H_ | |
| 10 | |
| 11 #include "ppapi/c/pp_bool.h" | |
| 12 #include "ppapi/c/pp_instance.h" | |
| 13 #include "ppapi/c/pp_macros.h" | |
| 14 #include "ppapi/c/pp_stdint.h" | |
| 15 | |
| 16 #define PPB_GAMEPAD_DEV_INTERFACE_0_2 "PPB_Gamepad(Dev);0.2" | |
| 17 #define PPB_GAMEPAD_DEV_INTERFACE PPB_GAMEPAD_DEV_INTERFACE_0_2 | |
| 18 | |
| 19 /** | |
| 20 * @file | |
| 21 * This file defines the <code>PPB_Gamepad_Dev</code> interface, which | |
| 22 * provides access to gamepad devices. | |
| 23 */ | |
| 24 | |
| 25 | |
| 26 /** | |
| 27 * @addtogroup Structs | |
| 28 * @{ | |
| 29 */ | |
| 30 /** | |
| 31 * The data for one gamepad device. | |
| 32 */ | |
| 33 struct PP_GamepadSampleData_Dev { | |
| 34 /** | |
| 35 * Number of valid elements in the |axes| array. | |
| 36 */ | |
| 37 uint32_t axes_length; | |
| 38 /** | |
| 39 * Normalized values for the axes, indices valid up to |axes_length|-1. Axis | |
| 40 * values range from -1..1, and are in order of "importance". | |
| 41 */ | |
| 42 float axes[16]; | |
| 43 /** | |
| 44 * Number of valid elements in the |buttons| array. | |
| 45 */ | |
| 46 uint32_t buttons_length; | |
| 47 /** | |
| 48 * Normalized values for the buttons, indices valid up to |buttons_length| | |
| 49 * - 1. Button values range from 0..1, and are in order of importance. | |
| 50 */ | |
| 51 float buttons[32]; | |
| 52 /** | |
| 53 * Monotonically increasing value that is incremented when the data have | |
| 54 * been updated. | |
| 55 */ | |
| 56 double timestamp; | |
| 57 /** | |
| 58 * Identifier for the type of device/manufacturer. | |
| 59 */ | |
| 60 uint16_t id[128]; | |
| 61 /** | |
| 62 * Is there a gamepad connected at this index? If this is false, no other | |
| 63 * data in this structure is valid. | |
| 64 */ | |
| 65 PP_Bool connected; | |
| 66 /* Padding to make the struct the same size between 64 and 32. */ | |
| 67 char unused_pad_[4]; | |
| 68 }; | |
| 69 PP_COMPILE_ASSERT_STRUCT_SIZE_IN_BYTES(PP_GamepadSampleData_Dev, 472); | |
| 70 | |
| 71 /** | |
| 72 * The data for all gamepads connected to the system. | |
| 73 */ | |
| 74 struct PP_GamepadsSampleData_Dev { | |
| 75 /** | |
| 76 * Number of valid elements in the |items| array. | |
| 77 */ | |
| 78 uint32_t length; | |
| 79 /* Padding to make the struct the same size between 64 and 32. */ | |
| 80 char unused_pad_[4]; | |
| 81 /** | |
| 82 * Data for an individual gamepad device connected to the system. | |
| 83 */ | |
| 84 struct PP_GamepadSampleData_Dev items[4]; | |
| 85 }; | |
| 86 PP_COMPILE_ASSERT_STRUCT_SIZE_IN_BYTES(PP_GamepadsSampleData_Dev, 1896); | |
| 87 /** | |
| 88 * @} | |
| 89 */ | |
| 90 | |
| 91 /** | |
| 92 * @addtogroup Interfaces | |
| 93 * @{ | |
| 94 */ | |
| 95 /** | |
| 96 * The <code>PPB_Gamepad_Dev</code> interface allows retrieving data from | |
| 97 * gamepad/joystick devices that are connected to the system. | |
| 98 */ | |
| 99 struct PPB_Gamepad_Dev_0_2 { | |
| 100 /** | |
| 101 * Samples the current state of the connected gamepads. | |
| 102 */ | |
| 103 void (*Sample)(PP_Instance instance, struct PP_GamepadsSampleData_Dev* data); | |
| 104 }; | |
| 105 | |
| 106 typedef struct PPB_Gamepad_Dev_0_2 PPB_Gamepad_Dev; | |
| 107 /** | |
| 108 * @} | |
| 109 */ | |
| 110 | |
| 111 #endif /* PPAPI_C_DEV_PPB_GAMEPAD_DEV_H_ */ | |
| 112 | |
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