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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include <cmath> | 5 #include <cmath> |
| 6 #include <set> | 6 #include <set> |
| 7 #include <vector> | 7 #include <vector> |
| 8 | 8 |
| 9 #include "base/bind.h" | 9 #include "base/bind.h" |
| 10 #include "base/logging.h" | 10 #include "base/logging.h" |
| 11 #include "base/message_loop.h" | 11 #include "base/message_loop.h" |
| 12 #include "base/threading/thread.h" | 12 #include "base/threading/thread.h" |
| 13 #include "base/threading/thread_restrictions.h" | 13 #include "base/threading/thread_restrictions.h" |
| 14 #include "content/browser/gamepad/data_fetcher.h" | 14 #include "content/browser/gamepad/data_fetcher.h" |
| 15 #include "content/browser/gamepad/gamepad_provider.h" | 15 #include "content/browser/gamepad/gamepad_provider.h" |
| 16 #include "content/browser/gamepad/platform_data_fetcher.h" | 16 #include "content/browser/gamepad/platform_data_fetcher.h" |
| 17 #include "content/common/gamepad_hardware_buffer.h" |
| 17 #include "content/common/gamepad_messages.h" | 18 #include "content/common/gamepad_messages.h" |
| 18 #include "content/public/browser/browser_thread.h" | 19 #include "content/public/browser/browser_thread.h" |
| 19 | 20 |
| 20 namespace content { | 21 namespace content { |
| 21 | 22 |
| 22 GamepadProvider::GamepadProvider(GamepadDataFetcher* fetcher) | 23 GamepadProvider::GamepadProvider(GamepadDataFetcher* fetcher) |
| 23 : is_paused_(false), | 24 : is_paused_(false), |
| 24 devices_changed_(true), | 25 devices_changed_(true), |
| 25 provided_fetcher_(fetcher), | 26 provided_fetcher_(fetcher), |
| 26 ALLOW_THIS_IN_INITIALIZER_LIST(weak_factory_(this)) { | 27 ALLOW_THIS_IN_INITIALIZER_LIST(weak_factory_(this)) { |
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| 143 base::TimeDelta::FromMilliseconds(kDesiredSamplingIntervalMs)); | 144 base::TimeDelta::FromMilliseconds(kDesiredSamplingIntervalMs)); |
| 144 } | 145 } |
| 145 | 146 |
| 146 GamepadHardwareBuffer* GamepadProvider::SharedMemoryAsHardwareBuffer() { | 147 GamepadHardwareBuffer* GamepadProvider::SharedMemoryAsHardwareBuffer() { |
| 147 void* mem = gamepad_shared_memory_.memory(); | 148 void* mem = gamepad_shared_memory_.memory(); |
| 148 DCHECK(mem); | 149 DCHECK(mem); |
| 149 return static_cast<GamepadHardwareBuffer*>(mem); | 150 return static_cast<GamepadHardwareBuffer*>(mem); |
| 150 } | 151 } |
| 151 | 152 |
| 152 } // namespace content | 153 } // namespace content |
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