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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "remoting/protocol/input_event_tracker.h" | |
6 | |
7 #include "base/logging.h" | |
8 #include "remoting/proto/event.pb.h" | |
9 | |
10 namespace remoting { | |
11 namespace protocol { | |
12 | |
13 InputEventTracker::InputEventTracker(InputStub* input_stub) | |
14 : input_stub_(input_stub), | |
15 mouse_pos_(SkIPoint::Make(0, 0)), | |
16 mouse_button_state_(0) { | |
17 } | |
18 | |
19 InputEventTracker::~InputEventTracker() { | |
20 } | |
21 | |
22 void InputEventTracker::InjectKeyEvent(const KeyEvent& event) { | |
23 DCHECK(event.has_pressed()); | |
24 DCHECK(event.has_keycode()); | |
Jamie
2012/03/15 18:38:56
Since this event comes from a remote source, I thi
Wez
2012/03/15 22:25:29
Good spot.
I prefer to test for fields where they
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25 if (event.pressed()) { | |
26 pressed_keys_.insert(event.keycode()); | |
27 } else { | |
28 pressed_keys_.erase(event.keycode()); | |
29 } | |
30 input_stub_->InjectKeyEvent(event); | |
31 } | |
32 | |
33 void InputEventTracker::InjectMouseEvent(const MouseEvent& event) { | |
34 if (event.has_x() && event.has_y()) { | |
35 mouse_pos_ = SkIPoint::Make(event.x(), event.y()); | |
36 } | |
37 if (event.has_button() && event.has_button_down()) { | |
38 // Button values are defined in remoting/proto/event.proto. | |
39 if (event.button() >= 1 && event.button() < MouseEvent::BUTTON_MAX) { | |
40 uint32 button_change = 1 << (event.button() - 1); | |
41 if (event.button_down()) { | |
42 mouse_button_state_ |= button_change; | |
43 } else { | |
44 mouse_button_state_ &= ~button_change; | |
45 } | |
46 } | |
47 } | |
48 input_stub_->InjectMouseEvent(event); | |
49 } | |
50 | |
51 void InputEventTracker::ReleaseAll() { | |
52 std::set<int>::iterator i; | |
53 for (i = pressed_keys_.begin(); i != pressed_keys_.end(); ++i) { | |
54 KeyEvent event; | |
55 event.set_keycode(*i); | |
56 event.set_pressed(false); | |
57 input_stub_->InjectKeyEvent(event); | |
58 } | |
59 pressed_keys_.clear(); | |
60 | |
61 for (int i = 1; i < MouseEvent::BUTTON_MAX; i++) { | |
62 if (mouse_button_state_ & (1 << (i - 1))) { | |
63 MouseEvent mouse; | |
64 | |
65 // TODO(wez): EventInjectors should cope with positionless events by | |
66 // using the current cursor position, and we wouldn't set position here. | |
Jamie
2012/03/15 18:38:56
I don't think I agree with this. Having the input
Wez
2012/03/15 22:25:29
This isn't input sanitization. When a client disc
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67 mouse.set_x(mouse_pos_.x()); | |
68 mouse.set_y(mouse_pos_.y()); | |
69 | |
70 mouse.set_button((MouseEvent::MouseButton)i); | |
71 mouse.set_button_down(false); | |
72 input_stub_->InjectMouseEvent(mouse); | |
73 } | |
74 } | |
75 mouse_button_state_ = 0; | |
76 } | |
77 | |
78 } // namespace protocol | |
79 } // namespace remoting | |
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