| Index: src/isolate.cc
|
| diff --git a/src/isolate.cc b/src/isolate.cc
|
| index 128136faa0b83d47ba0ed90fa972cf04282e1d2f..a987a822d536eb89317799aa0379dc2b24b9ed6e 100644
|
| --- a/src/isolate.cc
|
| +++ b/src/isolate.cc
|
| @@ -38,9 +38,11 @@
|
| #include "heap-profiler.h"
|
| #include "hydrogen.h"
|
| #include "isolate.h"
|
| +#include "lazy-instance.h"
|
| #include "lithium-allocator.h"
|
| #include "log.h"
|
| #include "messages.h"
|
| +#include "platform.h"
|
| #include "regexp-stack.h"
|
| #include "runtime-profiler.h"
|
| #include "scopeinfo.h"
|
| @@ -55,6 +57,31 @@
|
| namespace v8 {
|
| namespace internal {
|
|
|
| +struct GlobalState {
|
| + Thread::LocalStorageKey per_isolate_thread_data_key;
|
| + Thread::LocalStorageKey isolate_key;
|
| + Thread::LocalStorageKey thread_id_key;
|
| + Isolate* default_isolate;
|
| + Isolate::ThreadDataTable* thread_data_table;
|
| + Mutex* mutex;
|
| +};
|
| +
|
| +struct InitializeGlobalState {
|
| + static void Construct(GlobalState* state) {
|
| + state->isolate_key = Thread::CreateThreadLocalKey();
|
| + state->thread_id_key = Thread::CreateThreadLocalKey();
|
| + state->per_isolate_thread_data_key = Thread::CreateThreadLocalKey();
|
| + state->thread_data_table = new Isolate::ThreadDataTable();
|
| + state->default_isolate = new Isolate();
|
| + state->mutex = OS::CreateMutex();
|
| + // Can't use SetIsolateThreadLocals(default_isolate_, NULL) here
|
| + // because a non-null thread data may be already set.
|
| + Thread::SetThreadLocal(state->isolate_key, state->default_isolate);
|
| + }
|
| +};
|
| +
|
| +static LazyInstance<GlobalState, InitializeGlobalState>::type global_state;
|
| +
|
| Atomic32 ThreadId::highest_thread_id_ = 0;
|
|
|
| int ThreadId::AllocateThreadId() {
|
| @@ -64,10 +91,11 @@ int ThreadId::AllocateThreadId() {
|
|
|
|
|
| int ThreadId::GetCurrentThreadId() {
|
| - int thread_id = Thread::GetThreadLocalInt(Isolate::thread_id_key_);
|
| + const GlobalState& global = global_state.Get();
|
| + int thread_id = Thread::GetThreadLocalInt(global.thread_id_key);
|
| if (thread_id == 0) {
|
| thread_id = AllocateThreadId();
|
| - Thread::SetThreadLocalInt(Isolate::thread_id_key_, thread_id);
|
| + Thread::SetThreadLocalInt(global.thread_id_key, thread_id);
|
| }
|
| return thread_id;
|
| }
|
| @@ -311,44 +339,16 @@ void Isolate::PreallocatedStorageDelete(void* p) {
|
| storage->LinkTo(&free_list_);
|
| }
|
|
|
| -
|
| -Isolate* Isolate::default_isolate_ = NULL;
|
| -Thread::LocalStorageKey Isolate::isolate_key_;
|
| -Thread::LocalStorageKey Isolate::thread_id_key_;
|
| -Thread::LocalStorageKey Isolate::per_isolate_thread_data_key_;
|
| -Mutex* Isolate::process_wide_mutex_ = OS::CreateMutex();
|
| -Isolate::ThreadDataTable* Isolate::thread_data_table_ = NULL;
|
| -
|
| -
|
| -class IsolateInitializer {
|
| - public:
|
| - IsolateInitializer() {
|
| - Isolate::EnsureDefaultIsolate();
|
| - }
|
| -};
|
| -
|
| -static IsolateInitializer* EnsureDefaultIsolateAllocated() {
|
| - // TODO(isolates): Use the system threading API to do this once?
|
| - static IsolateInitializer static_initializer;
|
| - return &static_initializer;
|
| -}
|
| -
|
| -// This variable only needed to trigger static intialization.
|
| -static IsolateInitializer* static_initializer = EnsureDefaultIsolateAllocated();
|
| -
|
| -
|
| -
|
| -
|
| -
|
| Isolate::PerIsolateThreadData* Isolate::AllocatePerIsolateThreadData(
|
| ThreadId thread_id) {
|
| ASSERT(!thread_id.Equals(ThreadId::Invalid()));
|
| PerIsolateThreadData* per_thread = new PerIsolateThreadData(this, thread_id);
|
| {
|
| - ScopedLock lock(process_wide_mutex_);
|
| - ASSERT(thread_data_table_->Lookup(this, thread_id) == NULL);
|
| - thread_data_table_->Insert(per_thread);
|
| - ASSERT(thread_data_table_->Lookup(this, thread_id) == per_thread);
|
| + GlobalState* const global = global_state.Pointer();
|
| + ScopedLock lock(global->mutex);
|
| + ASSERT(global->thread_data_table->Lookup(this, thread_id) == NULL);
|
| + global->thread_data_table->Insert(per_thread);
|
| + ASSERT(global->thread_data_table->Lookup(this, thread_id) == per_thread);
|
| }
|
| return per_thread;
|
| }
|
| @@ -359,8 +359,9 @@ Isolate::PerIsolateThreadData*
|
| ThreadId thread_id = ThreadId::Current();
|
| PerIsolateThreadData* per_thread = NULL;
|
| {
|
| - ScopedLock lock(process_wide_mutex_);
|
| - per_thread = thread_data_table_->Lookup(this, thread_id);
|
| + GlobalState* const global = global_state.Pointer();
|
| + ScopedLock lock(global->mutex);
|
| + per_thread = global->thread_data_table->Lookup(this, thread_id);
|
| if (per_thread == NULL) {
|
| per_thread = AllocatePerIsolateThreadData(thread_id);
|
| }
|
| @@ -373,26 +374,25 @@ Isolate::PerIsolateThreadData* Isolate::FindPerThreadDataForThisThread() {
|
| ThreadId thread_id = ThreadId::Current();
|
| PerIsolateThreadData* per_thread = NULL;
|
| {
|
| - ScopedLock lock(process_wide_mutex_);
|
| - per_thread = thread_data_table_->Lookup(this, thread_id);
|
| + GlobalState* const global = global_state.Pointer();
|
| + ScopedLock lock(global->mutex);
|
| + per_thread = global->thread_data_table->Lookup(this, thread_id);
|
| }
|
| return per_thread;
|
| }
|
|
|
|
|
| +bool Isolate::IsDefaultIsolate() const {
|
| + return this == global_state.Get().default_isolate;
|
| +}
|
| +
|
| +
|
| void Isolate::EnsureDefaultIsolate() {
|
| - ScopedLock lock(process_wide_mutex_);
|
| - if (default_isolate_ == NULL) {
|
| - isolate_key_ = Thread::CreateThreadLocalKey();
|
| - thread_id_key_ = Thread::CreateThreadLocalKey();
|
| - per_isolate_thread_data_key_ = Thread::CreateThreadLocalKey();
|
| - thread_data_table_ = new Isolate::ThreadDataTable();
|
| - default_isolate_ = new Isolate();
|
| - }
|
| + GlobalState* const global = global_state.Pointer();
|
| // Can't use SetIsolateThreadLocals(default_isolate_, NULL) here
|
| - // becase a non-null thread data may be already set.
|
| - if (Thread::GetThreadLocal(isolate_key_) == NULL) {
|
| - Thread::SetThreadLocal(isolate_key_, default_isolate_);
|
| + // because a non-null thread data may be already set.
|
| + if (Thread::GetThreadLocal(global->isolate_key) == NULL) {
|
| + Thread::SetThreadLocal(global->isolate_key, global->default_isolate);
|
| }
|
| }
|
|
|
| @@ -400,32 +400,48 @@ void Isolate::EnsureDefaultIsolate() {
|
| #ifdef ENABLE_DEBUGGER_SUPPORT
|
| Debugger* Isolate::GetDefaultIsolateDebugger() {
|
| EnsureDefaultIsolate();
|
| - return default_isolate_->debugger();
|
| + return global_state.Pointer()->default_isolate->debugger();
|
| }
|
| #endif
|
|
|
|
|
| StackGuard* Isolate::GetDefaultIsolateStackGuard() {
|
| EnsureDefaultIsolate();
|
| - return default_isolate_->stack_guard();
|
| + return global_state.Pointer()->default_isolate->stack_guard();
|
| +}
|
| +
|
| +
|
| +Thread::LocalStorageKey Isolate::isolate_key() {
|
| + return global_state.Get().isolate_key;
|
| +}
|
| +
|
| +
|
| +Thread::LocalStorageKey Isolate::thread_id_key() {
|
| + return global_state.Get().thread_id_key;
|
| +}
|
| +
|
| +
|
| +Thread::LocalStorageKey Isolate::per_isolate_thread_data_key() {
|
| + return global_state.Get().per_isolate_thread_data_key;
|
| }
|
|
|
|
|
| void Isolate::EnterDefaultIsolate() {
|
| EnsureDefaultIsolate();
|
| - ASSERT(default_isolate_ != NULL);
|
| + Isolate* const default_isolate = global_state.Pointer()->default_isolate;
|
| + ASSERT(default_isolate != NULL);
|
|
|
| PerIsolateThreadData* data = CurrentPerIsolateThreadData();
|
| // If not yet in default isolate - enter it.
|
| - if (data == NULL || data->isolate() != default_isolate_) {
|
| - default_isolate_->Enter();
|
| + if (data == NULL || data->isolate() != default_isolate) {
|
| + default_isolate->Enter();
|
| }
|
| }
|
|
|
|
|
| Isolate* Isolate::GetDefaultIsolateForLocking() {
|
| EnsureDefaultIsolate();
|
| - return default_isolate_;
|
| + return global_state.Pointer()->default_isolate;
|
| }
|
|
|
|
|
| @@ -1547,8 +1563,8 @@ void Isolate::TearDown() {
|
|
|
| Deinit();
|
|
|
| - { ScopedLock lock(process_wide_mutex_);
|
| - thread_data_table_->RemoveAllThreads(this);
|
| + { ScopedLock lock(global_state.Pointer()->mutex);
|
| + global_state.Pointer()->thread_data_table->RemoveAllThreads(this);
|
| }
|
|
|
| if (!IsDefaultIsolate()) {
|
| @@ -1601,8 +1617,9 @@ void Isolate::Deinit() {
|
|
|
| void Isolate::SetIsolateThreadLocals(Isolate* isolate,
|
| PerIsolateThreadData* data) {
|
| - Thread::SetThreadLocal(isolate_key_, isolate);
|
| - Thread::SetThreadLocal(per_isolate_thread_data_key_, data);
|
| + const GlobalState& global = global_state.Get();
|
| + Thread::SetThreadLocal(global.isolate_key, isolate);
|
| + Thread::SetThreadLocal(global.per_isolate_thread_data_key, data);
|
| }
|
|
|
|
|
|
|