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|---|---|
| 1 /* | 1 /* |
| 2 * libjingle | 2 * libjingle |
| 3 * Copyright 2004--2005, Google Inc. | 3 * Copyright 2004--2005, Google Inc. |
| 4 * | 4 * |
| 5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
| 6 * modification, are permitted provided that the following conditions are met: | 6 * modification, are permitted provided that the following conditions are met: |
| 7 * | 7 * |
| 8 * 1. Redistributions of source code must retain the above copyright notice, | 8 * 1. Redistributions of source code must retain the above copyright notice, |
| 9 * this list of conditions and the following disclaimer. | 9 * this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright notice, | 10 * 2. Redistributions in binary form must reproduce the above copyright notice, |
| (...skipping 16 matching lines...) Expand all Loading... | |
| 27 | 27 |
| 28 #if defined(_MSC_VER) && _MSC_VER < 1300 | 28 #if defined(_MSC_VER) && _MSC_VER < 1300 |
| 29 #pragma warning(disable:4786) | 29 #pragma warning(disable:4786) |
| 30 #endif | 30 #endif |
| 31 | 31 |
| 32 #ifdef POSIX | 32 #ifdef POSIX |
| 33 #include <sys/time.h> | 33 #include <sys/time.h> |
| 34 #endif | 34 #endif |
| 35 | 35 |
| 36 #include "talk/base/common.h" | 36 #include "talk/base/common.h" |
| 37 #include "talk/base/event.h" | |
| 37 #include "talk/base/logging.h" | 38 #include "talk/base/logging.h" |
| 38 #include "talk/base/messagequeue.h" | 39 #include "talk/base/messagequeue.h" |
| 39 #include "talk/base/physicalsocketserver.h" | 40 #include "talk/base/physicalsocketserver.h" |
| 40 | 41 |
| 42 namespace { | |
| 43 //------------------------------------------------------------------ | |
| 44 // NullSocketServer | |
| 45 | |
| 46 class NullSocketServer : public talk_base::SocketServer { | |
| 47 public: | |
| 48 NullSocketServer() : event_(false, false) {} | |
| 49 | |
| 50 virtual bool Wait(int cms, bool process_io) { | |
| 51 return event_.Wait(talk_base::kForever); | |
| 52 } | |
| 53 | |
| 54 virtual void WakeUp() { | |
| 55 event_.Set(); | |
| 56 } | |
| 57 | |
| 58 virtual talk_base::Socket* CreateSocket(int type) { | |
| 59 return NULL; | |
| 60 } | |
| 61 | |
| 62 // Returns a new socket for nonblocking communication. The type can be | |
| 63 // SOCK_DGRAM and/or SOCK_STREAM. | |
| 64 virtual talk_base::AsyncSocket* CreateAsyncSocket(int type) { | |
| 65 return NULL; | |
| 66 } | |
| 67 | |
| 68 private: | |
| 69 talk_base::Event event_; | |
| 70 }; | |
| 71 | |
| 72 } | |
| 41 | 73 |
| 42 namespace talk_base { | 74 namespace talk_base { |
| 43 | 75 |
| 44 const uint32 kMaxMsgLatency = 150; // 150 ms | 76 const uint32 kMaxMsgLatency = 150; // 150 ms |
| 45 | 77 |
| 46 //------------------------------------------------------------------ | 78 //------------------------------------------------------------------ |
| 47 // MessageQueueManager | 79 // MessageQueueManager |
| 48 | 80 |
| 49 MessageQueueManager* MessageQueueManager::instance_; | 81 MessageQueueManager* MessageQueueManager::instance_; |
| 50 | 82 |
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| 98 ASSERT(!crit_.CurrentThreadIsOwner()); // See note above. | 130 ASSERT(!crit_.CurrentThreadIsOwner()); // See note above. |
| 99 CritScope cs(&crit_); | 131 CritScope cs(&crit_); |
| 100 std::vector<MessageQueue *>::iterator iter; | 132 std::vector<MessageQueue *>::iterator iter; |
| 101 for (iter = message_queues_.begin(); iter != message_queues_.end(); iter++) | 133 for (iter = message_queues_.begin(); iter != message_queues_.end(); iter++) |
| 102 (*iter)->Clear(handler); | 134 (*iter)->Clear(handler); |
| 103 } | 135 } |
| 104 | 136 |
| 105 //------------------------------------------------------------------ | 137 //------------------------------------------------------------------ |
| 106 // MessageQueue | 138 // MessageQueue |
| 107 | 139 |
| 108 MessageQueue::MessageQueue(SocketServer* ss) | 140 MessageQueue::MessageQueue() { |
| 109 : ss_(ss), fStop_(false), fPeekKeep_(false), active_(false), | 141 // TODO(ronghuawu): |
| 110 dmsgq_next_num_(0) { | 142 // Currently, MessageQueue holds a socket server, and is the base class for |
| 111 if (!ss_) { | 143 // Thread. It seems like it makes more sense for Thread to hold the socket |
| 112 // Currently, MessageQueue holds a socket server, and is the base class for | 144 // server, and provide it to the MessageQueue, since the Thread controls |
| 113 // Thread. It seems like it makes more sense for Thread to hold the socket | 145 // the I/O model, and MQ is agnostic to those details. Anyway, this causes |
| 114 // server, and provide it to the MessageQueue, since the Thread controls | 146 // messagequeue_unittest to depend on network libraries... yuck. |
| 115 // the I/O model, and MQ is agnostic to those details. Anyway, this causes | 147 default_ss_.reset(new PhysicalSocketServer()); |
|
Sergey Ulanov
2012/02/29 00:09:52
please rename default_ss_ to owned_ss_ and set ss_
Ronghua Wu (Left Chromium)
2012/02/29 04:31:22
Done.
| |
| 116 // messagequeue_unittest to depend on network libraries... yuck. | 148 Construct(); |
| 117 default_ss_.reset(new PhysicalSocketServer()); | 149 } |
| 118 ss_ = default_ss_.get(); | 150 |
| 119 } | 151 MessageQueue::MessageQueue(SocketServer* ss) { |
| 152 default_ss_.reset(ss ? ss : (new NullSocketServer())); | |
|
Sergey Ulanov
2012/02/29 00:09:52
Does this mean we always own the socket server obj
Ronghua Wu (Left Chromium)
2012/02/29 04:31:22
Fixed, my mistake.
| |
| 153 Construct(); | |
| 154 } | |
| 155 | |
| 156 void MessageQueue::Construct() { | |
| 157 fStop_ = false; | |
| 158 fPeekKeep_ = false; | |
| 159 active_ = false; | |
| 160 dmsgq_next_num_ = 0; | |
| 161 ss_ = default_ss_.get(); | |
| 120 ss_->SetMessageQueue(this); | 162 ss_->SetMessageQueue(this); |
| 121 } | 163 } |
| 122 | 164 |
| 123 MessageQueue::~MessageQueue() { | 165 MessageQueue::~MessageQueue() { |
| 124 // The signal is done from here to ensure | 166 // The signal is done from here to ensure |
| 125 // that it always gets called when the queue | 167 // that it always gets called when the queue |
| 126 // is going away. | 168 // is going away. |
| 127 SignalQueueDestroyed(); | 169 SignalQueueDestroyed(); |
| 128 if (active_) { | 170 if (active_) { |
| 129 MessageQueueManager::Instance()->Remove(this); | 171 MessageQueueManager::Instance()->Remove(this); |
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| 374 | 416 |
| 375 void MessageQueue::EnsureActive() { | 417 void MessageQueue::EnsureActive() { |
| 376 ASSERT(crit_.CurrentThreadIsOwner()); | 418 ASSERT(crit_.CurrentThreadIsOwner()); |
| 377 if (!active_) { | 419 if (!active_) { |
| 378 active_ = true; | 420 active_ = true; |
| 379 MessageQueueManager::Instance()->Add(this); | 421 MessageQueueManager::Instance()->Add(this); |
| 380 } | 422 } |
| 381 } | 423 } |
| 382 | 424 |
| 383 } // namespace talk_base | 425 } // namespace talk_base |
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