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Issue 9418005: Ensure using byte registers for byte instructions on ia32 and x64. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: . Created 8 years, 10 months ago
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1 // Copyright (c) 1994-2006 Sun Microsystems Inc. 1 // Copyright (c) 1994-2006 Sun Microsystems Inc.
2 // All Rights Reserved. 2 // All Rights Reserved.
3 // 3 //
4 // Redistribution and use in source and binary forms, with or without 4 // Redistribution and use in source and binary forms, with or without
5 // modification, are permitted provided that the following conditions are 5 // modification, are permitted provided that the following conditions are
6 // met: 6 // met:
7 // 7 //
8 // - Redistributions of source code must retain the above copyright notice, 8 // - Redistributions of source code must retain the above copyright notice,
9 // this list of conditions and the following disclaimer. 9 // this list of conditions and the following disclaimer.
10 // 10 //
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23 // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 23 // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
24 // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 24 // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
25 // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 25 // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
26 // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF 26 // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
27 // LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 27 // LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
28 // NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 28 // NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
29 // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 29 // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
30 30
31 // The original source code covered by the above license above has been 31 // The original source code covered by the above license above has been
32 // modified significantly by Google Inc. 32 // modified significantly by Google Inc.
33 // Copyright 2011 the V8 project authors. All rights reserved. 33 // Copyright 2011 the V8 project authors. All rights reserved.
Jakob Kummerow 2012/02/16 12:46:02 2012
34 34
35 // A lightweight X64 Assembler. 35 // A lightweight X64 Assembler.
36 36
37 #ifndef V8_X64_ASSEMBLER_X64_H_ 37 #ifndef V8_X64_ASSEMBLER_X64_H_
38 #define V8_X64_ASSEMBLER_X64_H_ 38 #define V8_X64_ASSEMBLER_X64_H_
39 39
40 #include "serialize.h" 40 #include "serialize.h"
41 41
42 namespace v8 { 42 namespace v8 {
43 namespace internal { 43 namespace internal {
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124 }; 124 };
125 return names[index]; 125 return names[index];
126 } 126 }
127 127
128 static Register from_code(int code) { 128 static Register from_code(int code) {
129 Register r = { code }; 129 Register r = { code };
130 return r; 130 return r;
131 } 131 }
132 bool is_valid() const { return 0 <= code_ && code_ < kNumRegisters; } 132 bool is_valid() const { return 0 <= code_ && code_ < kNumRegisters; }
133 bool is(Register reg) const { return code_ == reg.code_; } 133 bool is(Register reg) const { return code_ == reg.code_; }
134 // rax, rbx, rcx and rdx are byte registers, the rest are not.
135 bool is_byte_register() const { return code_ <= 3; }
134 int code() const { 136 int code() const {
135 ASSERT(is_valid()); 137 ASSERT(is_valid());
136 return code_; 138 return code_;
137 } 139 }
138 int bit() const { 140 int bit() const {
139 return 1 << code_; 141 return 1 << code_;
140 } 142 }
141 143
142 // Return the high bit of the register code as a 0 or 1. Used often 144 // Return the high bit of the register code as a 0 or 1. Used often
143 // when constructing the REX prefix byte. 145 // when constructing the REX prefix byte.
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1644 private: 1646 private:
1645 Assembler* assembler_; 1647 Assembler* assembler_;
1646 #ifdef DEBUG 1648 #ifdef DEBUG
1647 int space_before_; 1649 int space_before_;
1648 #endif 1650 #endif
1649 }; 1651 };
1650 1652
1651 } } // namespace v8::internal 1653 } } // namespace v8::internal
1652 1654
1653 #endif // V8_X64_ASSEMBLER_X64_H_ 1655 #endif // V8_X64_ASSEMBLER_X64_H_
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