| Index: content/renderer/media/renderer_gpu_video_decoder_factories.cc | 
| diff --git a/content/renderer/media/renderer_gpu_video_decoder_factories.cc b/content/renderer/media/renderer_gpu_video_decoder_factories.cc | 
| index 4d27d59fb6a83d2ccc48a046c59a242ade76ef62..851c46a0c035399070a72d435ca700dcb38ad37a 100644 | 
| --- a/content/renderer/media/renderer_gpu_video_decoder_factories.cc | 
| +++ b/content/renderer/media/renderer_gpu_video_decoder_factories.cc | 
| @@ -48,19 +48,21 @@ void RendererGpuVideoDecoderFactories::AsyncCreateVideoDecodeAccelerator( | 
| } | 
|  | 
| bool RendererGpuVideoDecoderFactories::CreateTextures( | 
| -    int32 count, const gfx::Size& size, std::vector<uint32>* texture_ids) { | 
| +    int32 count, const gfx::Size& size, | 
| +    std::vector<uint32>* texture_ids, | 
| +    uint32* texture_target) { | 
| bool success = false; | 
| base::WaitableEvent waiter(false, false); | 
| message_loop_->PostTask(FROM_HERE, base::Bind( | 
| &RendererGpuVideoDecoderFactories::AsyncCreateTextures, this, | 
| -      count, size, texture_ids, &success, &waiter)); | 
| +      count, size, texture_ids, texture_target, &success, &waiter)); | 
| waiter.Wait(); | 
| return success; | 
| } | 
|  | 
| void RendererGpuVideoDecoderFactories::AsyncCreateTextures( | 
| int32 count, const gfx::Size& size, std::vector<uint32>* texture_ids, | 
| -    bool* success, base::WaitableEvent* waiter) { | 
| +    uint32* texture_target, bool* success, base::WaitableEvent* waiter) { | 
| if (!context_) { | 
| *success = false; | 
| waiter->Signal(); | 
| @@ -69,6 +71,7 @@ void RendererGpuVideoDecoderFactories::AsyncCreateTextures( | 
| gpu::gles2::GLES2Implementation* gles2 = context_->GetImplementation(); | 
| texture_ids->resize(count); | 
| gles2->GenTextures(count, &texture_ids->at(0)); | 
| +  *texture_target = GL_TEXTURE_2D; | 
| for (int i = 0; i < count; ++i) { | 
| gles2->ActiveTexture(GL_TEXTURE0); | 
| uint32 texture_id = texture_ids->at(i); | 
|  |