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Side by Side Diff: skia/ext/platform_device.h

Issue 9416017: Optionally clear PlatformCanvas instances. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Address style issues. Created 8 years, 10 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef SKIA_EXT_PLATFORM_DEVICE_H_ 5 #ifndef SKIA_EXT_PLATFORM_DEVICE_H_
6 #define SKIA_EXT_PLATFORM_DEVICE_H_ 6 #define SKIA_EXT_PLATFORM_DEVICE_H_
7 #pragma once 7 #pragma once
8 8
9 #include "build/build_config.h" 9 #include "build/build_config.h"
10 10
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91 // A SkDevice is basically a wrapper around SkBitmap that provides a surface for 91 // A SkDevice is basically a wrapper around SkBitmap that provides a surface for
92 // SkCanvas to draw into. PlatformDevice provides a surface Windows can also 92 // SkCanvas to draw into. PlatformDevice provides a surface Windows can also
93 // write to. It also provides functionality to play well with GDI drawing 93 // write to. It also provides functionality to play well with GDI drawing
94 // functions. This class is abstract and must be subclassed. It provides the 94 // functions. This class is abstract and must be subclassed. It provides the
95 // basic interface to implement it either with or without a bitmap backend. 95 // basic interface to implement it either with or without a bitmap backend.
96 // 96 //
97 // PlatformDevice provides an interface which sub-classes of SkDevice can also 97 // PlatformDevice provides an interface which sub-classes of SkDevice can also
98 // provide to allow for drawing by the native platform into the device. 98 // provide to allow for drawing by the native platform into the device.
99 class SK_API PlatformDevice { 99 class SK_API PlatformDevice {
100 public: 100 public:
101 enum PlatformDeviceFlags {
102 FLAGS_NONE = 0,
103 FLAGS_OPAQUE = 1,
104 FLAGS_INITIALIZED = 2
105 };
106 static int GetDefaultFlags(bool is_opaque);
107
101 virtual ~PlatformDevice() {} 108 virtual ~PlatformDevice() {}
102 109
103 #if defined(OS_MACOSX) 110 #if defined(OS_MACOSX)
104 // The CGContext that corresponds to the bitmap, used for CoreGraphics 111 // The CGContext that corresponds to the bitmap, used for CoreGraphics
105 // operations drawing into the bitmap. This is possibly heavyweight, so it 112 // operations drawing into the bitmap. This is possibly heavyweight, so it
106 // should exist only during one pass of rendering. 113 // should exist only during one pass of rendering.
107 virtual CGContextRef GetBitmapContext() = 0; 114 virtual CGContextRef GetBitmapContext() = 0;
108 #endif 115 #endif
109 116
110 // The DC that corresponds to the bitmap, used for GDI operations drawing 117 // The DC that corresponds to the bitmap, used for GDI operations drawing
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171 #elif defined(OS_MACOSX) 178 #elif defined(OS_MACOSX)
172 // Loads the specified Skia transform into the device context 179 // Loads the specified Skia transform into the device context
173 static void LoadTransformToCGContext(CGContextRef context, 180 static void LoadTransformToCGContext(CGContextRef context,
174 const SkMatrix& matrix); 181 const SkMatrix& matrix);
175 #endif 182 #endif
176 }; 183 };
177 184
178 } // namespace skia 185 } // namespace skia
179 186
180 #endif // SKIA_EXT_PLATFORM_DEVICE_H_ 187 #endif // SKIA_EXT_PLATFORM_DEVICE_H_
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