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Side by Side Diff: skia/ext/platform_canvas.h

Issue 9416017: Optionally clear PlatformCanvas instances. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Address style issues. Created 8 years, 10 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef SKIA_EXT_PLATFORM_CANVAS_H_ 5 #ifndef SKIA_EXT_PLATFORM_CANVAS_H_
6 #define SKIA_EXT_PLATFORM_CANVAS_H_ 6 #define SKIA_EXT_PLATFORM_CANVAS_H_
7 #pragma once 7 #pragma once
8 8
9 // The platform-specific device will include the necessary platform headers 9 // The platform-specific device will include the necessary platform headers
10 // to get the surface type. 10 // to get the surface type.
11 #include "skia/ext/platform_device.h" 11 #include "skia/ext/platform_device.h"
12 #include "third_party/skia/include/core/SkCanvas.h" 12 #include "third_party/skia/include/core/SkCanvas.h"
13 13
14 namespace skia { 14 namespace skia {
15 15
16 // This class is a specialization of the regular SkCanvas that is designed to 16 // This class is a specialization of the regular SkCanvas that is designed to
17 // work with a PlatformDevice to manage platform-specific drawing. It allows 17 // work with a PlatformDevice to manage platform-specific drawing. It allows
18 // using both Skia operations and platform-specific operations. 18 // using both Skia operations and platform-specific operations.
19 class SK_API PlatformCanvas : public SkCanvas { 19 class SK_API PlatformCanvas : public SkCanvas {
20 public: 20 public:
21 // If you use the version with no arguments, you MUST call initialize() 21 // If you use the version with no arguments, you MUST call initialize()
22 PlatformCanvas(); 22 PlatformCanvas();
23 // Set is_opaque if you are going to erase the bitmap and not use 23 // Set flags to FLAGS_OPAQUE if you are going to erase the bitmap and not use
24 // transparency: this will enable some optimizations. 24 // transparency: this will enable some optimizations.
25 PlatformCanvas(int width, int height, bool is_opaque); 25 // Set flags to FLAGS_INITIALIZED if the canvas should be initialized to 0.
26 PlatformCanvas(int width, int height, int flags);
26 27
27 #if defined(WIN32) 28 #if defined(WIN32)
28 // The shared_section parameter is passed to gfx::PlatformDevice::create. 29 // The shared_section parameter is passed to gfx::PlatformDevice::create.
29 // See it for details. 30 // See it for details.
30 PlatformCanvas(int width, int height, bool is_opaque, HANDLE shared_section); 31 PlatformCanvas(int width, int height, int flags, HANDLE shared_section);
31 #elif defined(__APPLE__) 32 #elif defined(__APPLE__)
32 PlatformCanvas(int width, int height, bool is_opaque, 33 PlatformCanvas(int width, int height, int flags, CGContextRef context);
33 CGContextRef context); 34 PlatformCanvas(int width, int height, int flags, uint8_t* context);
34 PlatformCanvas(int width, int height, bool is_opaque, uint8_t* context);
35 #elif defined(__linux__) || defined(__FreeBSD__) || defined(__OpenBSD__) || \ 35 #elif defined(__linux__) || defined(__FreeBSD__) || defined(__OpenBSD__) || \
36 defined(__sun) || defined(ANDROID) 36 defined(__sun) || defined(ANDROID)
37 // Linux --------------------------------------------------------------------- 37 // Linux ---------------------------------------------------------------------
38 38
39 // Construct a canvas from the given memory region. The memory is not cleared 39 // Construct a canvas from the given memory region. The memory is not cleared
40 // first. @data must be, at least, @height * StrideForWidth(@width) bytes. 40 // first. @data must be, at least, @height * StrideForWidth(@width) bytes.
41 PlatformCanvas(int width, int height, bool is_opaque, uint8_t* data); 41 PlatformCanvas(int width, int height, int flags, uint8_t* data);
42 #endif 42 #endif
43 43
44 virtual ~PlatformCanvas(); 44 virtual ~PlatformCanvas();
45 45
46 #if defined(WIN32) 46 #if defined(WIN32)
47 // For two-part init, call if you use the no-argument constructor above. Note 47 // For two-part init, call if you use the no-argument constructor above. Note
48 // that we want this to optionally match the Linux initialize if you only 48 // that we want this to optionally match the Linux initialize if you only
49 // pass 3 arguments, hence the evil default argument. 49 // pass 3 arguments, hence the evil default argument.
50 bool initialize(int width, int height, bool is_opaque, 50 bool initialize(int width, int height, int flags,
51 HANDLE shared_section = NULL); 51 HANDLE shared_section = NULL);
52 #elif defined(__APPLE__) 52 #elif defined(__APPLE__)
53 // For two-part init, call if you use the no-argument constructor above 53 // For two-part init, call if you use the no-argument constructor above
54 bool initialize(CGContextRef context, int width, int height, bool is_opaque); 54 bool initialize(CGContextRef context, int width, int height, int flags);
55 bool initialize(int width, int height, bool is_opaque, uint8_t* data = NULL); 55 bool initialize(int width, int height, int flags, uint8_t* data = NULL);
56 56
57 #elif defined(__linux__) || defined(__FreeBSD__) || defined(__OpenBSD__) || \ 57 #elif defined(__linux__) || defined(__FreeBSD__) || defined(__OpenBSD__) || \
58 defined(__sun) || defined(ANDROID) 58 defined(__sun) || defined(ANDROID)
59 // For two-part init, call if you use the no-argument constructor above 59 // For two-part init, call if you use the no-argument constructor above
60 bool initialize(int width, int height, bool is_opaque, uint8_t* data = NULL); 60 bool initialize(int width, int height, int flags, uint8_t* data = NULL);
61 #endif 61 #endif
62 62
63 // Shared -------------------------------------------------------------------- 63 // Shared --------------------------------------------------------------------
64 64
65 // Return the stride (length of a line in bytes) for the given width. Because 65 // Return the stride (length of a line in bytes) for the given width. Because
66 // we use 32-bits per pixel, this will be roughly 4*width. However, for 66 // we use 32-bits per pixel, this will be roughly 4*width. However, for
67 // alignment reasons we may wish to increase that. 67 // alignment reasons we may wish to increase that.
68 static size_t StrideForWidth(unsigned width); 68 static size_t StrideForWidth(unsigned width);
69 69
70 // Allow callers to see the non-virtual function even though we have an 70 // Allow callers to see the non-virtual function even though we have an
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102 // 102 //
103 // Danger: the resulting device should not be saved. It will be invalidated 103 // Danger: the resulting device should not be saved. It will be invalidated
104 // by the next call to save() or restore(). 104 // by the next call to save() or restore().
105 SK_API SkDevice* GetTopDevice(const SkCanvas& canvas); 105 SK_API SkDevice* GetTopDevice(const SkCanvas& canvas);
106 106
107 // Creates a canvas with raster bitmap backing. 107 // Creates a canvas with raster bitmap backing.
108 // Set is_opaque if you are going to erase the bitmap and not use 108 // Set is_opaque if you are going to erase the bitmap and not use
109 // transparency: this will enable some optimizations. 109 // transparency: this will enable some optimizations.
110 SK_API SkCanvas* CreateBitmapCanvas(int width, int height, bool is_opaque); 110 SK_API SkCanvas* CreateBitmapCanvas(int width, int height, bool is_opaque);
111 111
112 // Creates a canvas with raster bitmap backing.
113 // Set flags to FLAGS_OPAQUE if you are going to erase the bitmap and not use
114 // transparency: this will enable some optimizations.
115 // Set flags to FLAGS_INITIALIZED if the canvas should be initialized to 0.
116 SK_API SkCanvas* CreateBitmapCanvas(int width, int height, int flags);
117
112 // Non-crashing version of CreateBitmapCanvas 118 // Non-crashing version of CreateBitmapCanvas
113 // returns NULL if allocation fails for any reason. 119 // returns NULL if allocation fails for any reason.
114 // Use this instead of CreateBitmapCanvas in places that are likely to 120 // Use this instead of CreateBitmapCanvas in places that are likely to
115 // attempt to allocate very large canvases (therefore likely to fail), 121 // attempt to allocate very large canvases (therefore likely to fail),
116 // and where it is possible to recover gracefully from the failed allocation. 122 // and where it is possible to recover gracefully from the failed allocation.
117 SK_API SkCanvas* TryCreateBitmapCanvas(int width, int height, bool is_opaque); 123 SK_API SkCanvas* TryCreateBitmapCanvas(int width, int height, bool is_opaque);
124 SK_API SkCanvas* TryCreateBitmapCanvas(int width, int height, int flags);
118 125
119 // Returns true if native platform routines can be used to draw on the 126 // Returns true if native platform routines can be used to draw on the
120 // given canvas. If this function returns false, BeginPlatformPaint will 127 // given canvas. If this function returns false, BeginPlatformPaint will
121 // return NULL PlatformSurface. 128 // return NULL PlatformSurface.
122 SK_API bool SupportsPlatformPaint(const SkCanvas* canvas); 129 SK_API bool SupportsPlatformPaint(const SkCanvas* canvas);
123 130
124 // Draws into the a native platform surface, |context|. Forwards to 131 // Draws into the a native platform surface, |context|. Forwards to
125 // DrawToNativeContext on a PlatformDevice instance bound to the top device. 132 // DrawToNativeContext on a PlatformDevice instance bound to the top device.
126 // If no PlatformDevice instance is bound, is a no-operation. 133 // If no PlatformDevice instance is bound, is a no-operation.
127 SK_API void DrawToNativeContext(SkCanvas* canvas, PlatformSurface context, 134 SK_API void DrawToNativeContext(SkCanvas* canvas, PlatformSurface context,
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156 PlatformSurface platform_surface_; 163 PlatformSurface platform_surface_;
157 164
158 // Disallow copy and assign 165 // Disallow copy and assign
159 ScopedPlatformPaint(const ScopedPlatformPaint&); 166 ScopedPlatformPaint(const ScopedPlatformPaint&);
160 ScopedPlatformPaint& operator=(const ScopedPlatformPaint&); 167 ScopedPlatformPaint& operator=(const ScopedPlatformPaint&);
161 }; 168 };
162 169
163 } // namespace skia 170 } // namespace skia
164 171
165 #endif // SKIA_EXT_PLATFORM_CANVAS_H_ 172 #endif // SKIA_EXT_PLATFORM_CANVAS_H_
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