Chromium Code Reviews| Index: ui/gfx/selection_model.h |
| diff --git a/ui/gfx/selection_model.h b/ui/gfx/selection_model.h |
| index 4ef3ca0f1f9014c6374602b9ad84aec4696b304d..f699e641033e16024131afa31741dcf26f934ca7 100644 |
| --- a/ui/gfx/selection_model.h |
| +++ b/ui/gfx/selection_model.h |
| @@ -6,92 +6,80 @@ |
| #define UI_GFX_SELECTION_MODEL_H_ |
| #pragma once |
| -#include <stdlib.h> |
| +#include <iosfwd> |
| +#include "ui/base/range/range.h" |
| #include "ui/base/ui_export.h" |
| namespace gfx { |
| -// TODO(xji): publish bidi-editing guide line and replace the place holder. |
| -// SelectionModel is used to represent the logical selection and visual |
| -// position of cursor. |
| +// VisualCursorDirection and LogicalCursorDirection represent directions of |
| +// motion of the cursor in BiDi text. The combinations that make sense are: |
| // |
| -// For bi-directional text, the mapping between visual position and logical |
| -// position is not one-to-one. For example, logical text "abcDEF" where capital |
| -// letters stand for Hebrew, the visual display is "abcFED". According to the |
| -// bidi editing guide (http://bidi-editing-guideline): |
| -// 1. If pointing to the right half of the cell of a LTR character, the current |
| -// position must be set after this character and the caret must be displayed |
| -// after this character. |
| -// 2. If pointing to the right half of the cell of a RTL character, the current |
| -// position must be set before this character and the caret must be displayed |
| -// before this character. |
| -// |
| -// Pointing to the right half of 'c' and pointing to the right half of 'D' both |
| -// set the logical cursor position to 3. But the cursor displayed visually at |
| -// different places: |
| -// Pointing to the right half of 'c' displays the cursor right of 'c' as |
| -// "abc|FED". |
| -// Pointing to the right half of 'D' displays the cursor right of 'D' as |
| -// "abcFED|". |
| -// So, besides the logical selection start point and end point, we need extra |
| -// information to specify to which character and on which edge of the character |
| -// the visual cursor is bound to. For example, the visual cursor is bound to |
| -// the trailing side of the 2nd character 'c' when pointing to right half of |
| -// 'c'. And it is bound to the leading edge of the 3rd character 'D' when |
| -// pointing to right of 'D'. |
| +// base::i18n::TextDirection VisualCursorDirection LogicalCursorDirection |
| +// LEFT_TO_RIGHT CURSOR_LEFT CURSOR_BACKWARD |
| +// LEFT_TO_RIGHT CURSOR_RIGHT CURSOR_FORWARD |
| +// RIGHT_TO_LEFT CURSOR_RIGHT CURSOR_BACKWARD |
| +// RIGHT_TO_LEFT CURSOR_LEFT CURSOR_FORWARD |
| +enum VisualCursorDirection { |
| + CURSOR_LEFT, |
| + CURSOR_RIGHT |
| +}; |
| +enum LogicalCursorDirection { |
| + CURSOR_BACKWARD, |
| + CURSOR_FORWARD |
| +}; |
| + |
| class UI_EXPORT SelectionModel { |
| public: |
| - enum CaretPlacement { |
| - LEADING, |
| - TRAILING, |
| - }; |
| - |
| + // Create a default SelectionModel to be overwritten later. |
| SelectionModel(); |
| - explicit SelectionModel(size_t pos); |
| - SelectionModel(size_t end, size_t pos, CaretPlacement status); |
| - SelectionModel(size_t start, size_t end, size_t pos, CaretPlacement status); |
| - |
| - virtual ~SelectionModel(); |
| - |
| - size_t selection_start() const { return selection_start_; } |
| - size_t selection_end() const { return selection_end_; } |
| - size_t caret_pos() const { return caret_pos_; } |
| - CaretPlacement caret_placement() const { return caret_placement_; } |
| - |
| - bool Equals(const SelectionModel& sel) const; |
| + // Create a SelectionModel representing a caret |position| without a |
| + // selection. The |affinity| is meaningful only when the caret is positioned |
| + // between bidi runs that are not visually contiguous: in that case, it |
| + // indicates the run to which the caret is attached for display purposes. |
| + SelectionModel(size_t position, LogicalCursorDirection affinity); |
| + // Create a SelectionModel representing a selection (which may be empty). |
| + // The caret position is the end of the range. |
| + SelectionModel(ui::Range selection, LogicalCursorDirection affinity); |
| + |
| + const ui::Range& selection() const { return selection_; } |
| + size_t caret_pos() const { return selection_.end(); } |
| + LogicalCursorDirection caret_affinity() const { return caret_affinity_; } |
| + |
| + bool operator==(const SelectionModel& sel) const; |
| + bool operator!=(const SelectionModel& sel) { return !(*this == sel); } |
| private: |
| friend class RenderText; |
| - void Init(size_t start, size_t end, size_t pos, CaretPlacement status); |
| - |
| - void set_selection_start(size_t pos) { selection_start_ = pos; } |
| - void set_selection_end(size_t pos) { selection_end_ = pos; } |
| - void set_caret_pos(size_t pos) { caret_pos_ = pos; } |
| - void set_caret_placement(CaretPlacement placement) { |
| - caret_placement_ = placement; |
| - } |
| - |
| - // Logical selection start. If there is non-empty selection, if |
| - // selection_start_ is less than selection_end_, the selection starts visually |
| - // at the leading edge of the selection_start_. If selection_start_ is greater |
| - // than selection_end_, the selection starts visually at the trailing edge of |
| - // selection_start_'s previous grapheme. So, we do not need extra information |
| - // for visual bounding. |
| - size_t selection_start_; |
| - |
| - // The logical cursor position that next character will be inserted into. |
| - // It is also the end of the selection. |
| - size_t selection_end_; |
| - |
| - // The following two fields are used to guide cursor visual position. |
| - // The index of the character that cursor is visually attached to. |
| - size_t caret_pos_; |
| - // The visual placement of the cursor, relative to its associated character. |
| - CaretPlacement caret_placement_; |
| + void set_selection_start(size_t pos) { selection_.set_start(pos); } |
| + |
| + // Logical selection. The logical caret position is the end of the selection. |
| + ui::Range selection_; |
| + |
| + // The logical direction from the caret position (selection_.end()) to the |
| + // character it is attached to for display purposes. This matters only when |
| + // the surrounding characters are not visually contiguous, which happens only |
| + // in bidi text (and only at bidi run boundaries). The text is treated as |
| + // though it was surrounded on both sides by runs in the dominant text |
| + // direction. For example, supposing the dominant direction is LTR and the |
| + // logical text is "abcDEF", where DEF is right-to-left text, the visual |
| + // cursor will display as follows: |
| + // caret position CURSOR_BACKWARD affinity CURSOR_FORWARD affinity |
| + // 0 |abcFED |abcFED |
| + // 1 a|bcFED a|bcFED |
| + // 2 ab|cFED ab|cFED |
| + // 3 abc|FED abcFED| |
| + // 4 abcFE|D abcFE|D |
| + // 5 abcF|ED abcF|ED |
| + // 6 abc|FED abcFED| |
| + LogicalCursorDirection caret_affinity_; |
| }; |
| +UI_EXPORT std::ostream& operator<<(std::ostream& out, |
|
Alexei Svitkine (slow)
2012/02/14 20:16:31
I think the convention is to have a ToString() fun
benrg
2012/02/14 23:39:02
I looked at Range when writing this, and it define
|
| + const SelectionModel& sel); |
| + |
| } // namespace gfx |
| #endif // UI_GFX_SELECTION_MODEL_H_ |