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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gfx/compositor/layer_animator.h" | 5 #include "ui/gfx/compositor/layer_animator.h" |
6 | 6 |
7 #include "base/debug/trace_event.h" | 7 #include "base/debug/trace_event.h" |
8 #include "base/logging.h" | 8 #include "base/logging.h" |
9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
10 #include "ui/base/animation/animation_container.h" | 10 #include "ui/base/animation/animation_container.h" |
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386 RemoveAnimation(sequences[i])); | 386 RemoveAnimation(sequences[i])); |
387 if (abort) | 387 if (abort) |
388 sequences[i]->Abort(); | 388 sequences[i]->Abort(); |
389 else | 389 else |
390 sequences[i]->Progress(sequences[i]->duration(), delegate()); | 390 sequences[i]->Progress(sequences[i]->duration(), delegate()); |
391 } | 391 } |
392 } | 392 } |
393 } | 393 } |
394 | 394 |
395 void LayerAnimator::ImmediatelySetNewTarget(LayerAnimationSequence* sequence) { | 395 void LayerAnimator::ImmediatelySetNewTarget(LayerAnimationSequence* sequence) { |
| 396 // Ensure that sequence is disposed of when this function completes. |
| 397 scoped_ptr<LayerAnimationSequence> to_dispose(sequence); |
396 const bool abort = false; | 398 const bool abort = false; |
397 RemoveAllAnimationsWithACommonProperty(sequence, abort); | 399 RemoveAllAnimationsWithACommonProperty(sequence, abort); |
398 scoped_ptr<LayerAnimationSequence> removed(RemoveAnimation(sequence)); | 400 LayerAnimationSequence* removed = RemoveAnimation(sequence); |
| 401 DCHECK(removed == NULL || removed == sequence); |
399 sequence->Progress(sequence->duration(), delegate()); | 402 sequence->Progress(sequence->duration(), delegate()); |
400 } | 403 } |
401 | 404 |
402 void LayerAnimator::ImmediatelyAnimateToNewTarget( | 405 void LayerAnimator::ImmediatelyAnimateToNewTarget( |
403 LayerAnimationSequence* sequence) { | 406 LayerAnimationSequence* sequence) { |
404 const bool abort = true; | 407 const bool abort = true; |
405 RemoveAllAnimationsWithACommonProperty(sequence, abort); | 408 RemoveAllAnimationsWithACommonProperty(sequence, abort); |
406 AddToQueueIfNotPresent(sequence); | 409 AddToQueueIfNotPresent(sequence); |
407 StartSequenceImmediately(sequence); | 410 StartSequenceImmediately(sequence); |
408 } | 411 } |
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523 ObserverListBase<LayerAnimationObserver>::Iterator it(observers_); | 526 ObserverListBase<LayerAnimationObserver>::Iterator it(observers_); |
524 LayerAnimationObserver* obs; | 527 LayerAnimationObserver* obs; |
525 while ((obs = it.GetNext()) != NULL) { | 528 while ((obs = it.GetNext()) != NULL) { |
526 sequence->AddObserver(obs); | 529 sequence->AddObserver(obs); |
527 } | 530 } |
528 } | 531 } |
529 sequence->OnScheduled(); | 532 sequence->OnScheduled(); |
530 } | 533 } |
531 | 534 |
532 } // namespace ui | 535 } // namespace ui |
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