Index: content/renderer/gpu/command_buffer_proxy.h |
diff --git a/content/renderer/gpu/command_buffer_proxy.h b/content/renderer/gpu/command_buffer_proxy.h |
deleted file mode 100644 |
index 16c857cf5b2764ce1a2f4c1443cbb9c756ebfdd4..0000000000000000000000000000000000000000 |
--- a/content/renderer/gpu/command_buffer_proxy.h |
+++ /dev/null |
@@ -1,143 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef CONTENT_RENDERER_GPU_COMMAND_BUFFER_PROXY_H_ |
-#define CONTENT_RENDERER_GPU_COMMAND_BUFFER_PROXY_H_ |
-#pragma once |
- |
-#if defined(ENABLE_GPU) |
- |
-#include <map> |
-#include <queue> |
- |
-#include "base/callback.h" |
-#include "base/memory/linked_ptr.h" |
-#include "base/memory/scoped_ptr.h" |
-#include "base/memory/weak_ptr.h" |
-#include "content/renderer/gpu/gpu_video_decode_accelerator_host.h" |
-#include "gpu/command_buffer/common/command_buffer.h" |
-#include "ipc/ipc_channel.h" |
-#include "ipc/ipc_message.h" |
- |
-class GpuChannelHost; |
-struct GPUCommandBufferConsoleMessage; |
- |
-namespace base { |
-class SharedMemory; |
-} |
- |
-// Client side proxy that forwards messages synchronously to a |
-// CommandBufferStub. |
-class CommandBufferProxy : public gpu::CommandBuffer, |
- public IPC::Channel::Listener, |
- public base::SupportsWeakPtr<CommandBufferProxy> { |
- public: |
- CommandBufferProxy(GpuChannelHost* channel, int route_id); |
- virtual ~CommandBufferProxy(); |
- |
- // IPC::Channel::Listener implementation: |
- virtual bool OnMessageReceived(const IPC::Message& message) OVERRIDE; |
- virtual void OnChannelError() OVERRIDE; |
- |
- int route_id() const { return route_id_; } |
- |
- // CommandBuffer implementation: |
- virtual bool Initialize() OVERRIDE; |
- virtual State GetState() OVERRIDE; |
- virtual State GetLastState() OVERRIDE; |
- virtual void Flush(int32 put_offset) OVERRIDE; |
- virtual State FlushSync(int32 put_offset, int32 last_known_get) OVERRIDE; |
- virtual void SetGetBuffer(int32 shm_id) OVERRIDE; |
- virtual void SetGetOffset(int32 get_offset) OVERRIDE; |
- virtual int32 CreateTransferBuffer(size_t size, int32 id_request) OVERRIDE; |
- virtual int32 RegisterTransferBuffer(base::SharedMemory* shared_memory, |
- size_t size, |
- int32 id_request) OVERRIDE; |
- virtual void DestroyTransferBuffer(int32 id) OVERRIDE; |
- virtual gpu::Buffer GetTransferBuffer(int32 handle) OVERRIDE; |
- virtual void SetToken(int32 token) OVERRIDE; |
- virtual void SetParseError(gpu::error::Error error) OVERRIDE; |
- virtual void SetContextLostReason( |
- gpu::error::ContextLostReason reason) OVERRIDE; |
- |
- // Invoke the task when the channel has been flushed. Takes care of deleting |
- // the task whether the echo succeeds or not. |
- bool Echo(const base::Closure& callback); |
- |
- // Sends an IPC message with the new state of surface visibility |
- bool SetSurfaceVisible(bool visible); |
- |
- // Reparent a command buffer. TODO(apatrick): going forward, the notion of |
- // the parent / child relationship between command buffers is going away in |
- // favor of the notion of surfaces that can be drawn to in one command buffer |
- // and bound as a texture in any other. |
- virtual bool SetParent(CommandBufferProxy* parent_command_buffer, |
- uint32 parent_texture_id); |
- |
- void SetChannelErrorCallback(const base::Closure& callback); |
- |
- // Set a task that will be invoked the next time the window becomes invalid |
- // and needs to be repainted. Takes ownership of task. |
- void SetNotifyRepaintTask(const base::Closure& callback); |
- |
- // Sends an IPC message to create a GpuVideoDecodeAccelerator. Creates and |
- // returns a pointer to a GpuVideoDecodeAcceleratorHost. |
- // Returns NULL on failure to create the GpuVideoDecodeAcceleratorHost. |
- // Note that the GpuVideoDecodeAccelerator may still fail to be created in |
- // the GPU process, even if this returns non-NULL. In this case the client is |
- // notified of an error later. |
- scoped_refptr<GpuVideoDecodeAcceleratorHost> CreateVideoDecoder( |
- media::VideoDecodeAccelerator::Profile profile, |
- media::VideoDecodeAccelerator::Client* client); |
- |
- // TODO(apatrick): this is a temporary optimization while skia is calling |
- // RendererGLContext::MakeCurrent prior to every GL call. It saves returning 6 |
- // ints redundantly when only the error is needed for the CommandBufferProxy |
- // implementation. |
- virtual gpu::error::Error GetLastError() OVERRIDE; |
- |
- private: |
- // Send an IPC message over the GPU channel. This is private to fully |
- // encapsulate the channel; all callers of this function must explicitly |
- // verify that the context has not been lost. |
- bool Send(IPC::Message* msg); |
- |
- // Message handlers: |
- void OnUpdateState(const gpu::CommandBuffer::State& state); |
- void OnNotifyRepaint(); |
- void OnDestroyed(gpu::error::ContextLostReason reason); |
- void OnEchoAck(); |
- void OnConsoleMessage(const GPUCommandBufferConsoleMessage& message); |
- |
- // Local cache of id to transfer buffer mapping. |
- typedef std::map<int32, gpu::Buffer> TransferBufferMap; |
- TransferBufferMap transfer_buffers_; |
- |
- // Zero or more video decoder hosts owned by this proxy, keyed by their |
- // decoder_route_id. |
- typedef std::map<int, scoped_refptr<GpuVideoDecodeAcceleratorHost> > Decoders; |
- Decoders video_decoder_hosts_; |
- |
- // The last cached state received from the service. |
- State last_state_; |
- |
- // |*this| is owned by |*channel_| and so is always outlived by it, so using a |
- // raw pointer is ok. |
- GpuChannelHost* channel_; |
- int route_id_; |
- unsigned int flush_count_; |
- |
- // Tasks to be invoked in echo responses. |
- std::queue<base::Closure> echo_tasks_; |
- |
- base::Closure notify_repaint_task_; |
- |
- base::Closure channel_error_callback_; |
- |
- DISALLOW_COPY_AND_ASSIGN(CommandBufferProxy); |
-}; |
- |
-#endif // ENABLE_GPU |
- |
-#endif // CONTENT_RENDERER_GPU_COMMAND_BUFFER_PROXY_H_ |