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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef CONTENT_RENDERER_GPU_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ | |
| 6 #define CONTENT_RENDERER_GPU_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ | |
| 7 #pragma once | |
| 8 | |
| 9 #include <string> | |
| 10 #include <vector> | |
| 11 | |
| 12 #include "base/memory/scoped_ptr.h" | |
| 13 #include "base/memory/weak_ptr.h" | |
| 14 #include "content/renderer/gpu/renderer_gl_context.h" | |
| 15 #include "googleurl/src/gurl.h" | |
| 16 #include "third_party/WebKit/Source/WebKit/chromium/public/platform/WebGraphicsC
ontext3D.h" | |
| 17 #include "third_party/WebKit/Source/WebKit/chromium/public/platform/WebString.h" | |
| 18 #include "third_party/WebKit/Source/WebKit/chromium/public/WebView.h" | |
| 19 #include "ui/gfx/gl/gpu_preference.h" | |
| 20 #include "ui/gfx/native_widget_types.h" | |
| 21 | |
| 22 #if defined(USE_SKIA) | |
| 23 #define FLIP_FRAMEBUFFER_VERTICALLY | |
| 24 #endif | |
| 25 | |
| 26 class GpuChannelHost; | |
| 27 | |
| 28 namespace gpu { | |
| 29 namespace gles2 { | |
| 30 class GLES2Implementation; | |
| 31 } | |
| 32 } | |
| 33 | |
| 34 using WebKit::WebGLId; | |
| 35 | |
| 36 using WebKit::WGC3Dchar; | |
| 37 using WebKit::WGC3Denum; | |
| 38 using WebKit::WGC3Dboolean; | |
| 39 using WebKit::WGC3Dbitfield; | |
| 40 using WebKit::WGC3Dint; | |
| 41 using WebKit::WGC3Dsizei; | |
| 42 using WebKit::WGC3Duint; | |
| 43 using WebKit::WGC3Dfloat; | |
| 44 using WebKit::WGC3Dclampf; | |
| 45 using WebKit::WGC3Dintptr; | |
| 46 using WebKit::WGC3Dsizeiptr; | |
| 47 | |
| 48 // TODO(piman): move this logic to the compositor and remove it from the | |
| 49 // context... | |
| 50 class WebGraphicsContext3DSwapBuffersClient { | |
| 51 public: | |
| 52 virtual ~WebGraphicsContext3DSwapBuffersClient() { } | |
| 53 virtual void OnViewContextSwapBuffersPosted() = 0; | |
| 54 virtual void OnViewContextSwapBuffersComplete() = 0; | |
| 55 virtual void OnViewContextSwapBuffersAborted() = 0; | |
| 56 }; | |
| 57 | |
| 58 class WebGraphicsContext3DCommandBufferImpl | |
| 59 : public WebKit::WebGraphicsContext3D { | |
| 60 public: | |
| 61 WebGraphicsContext3DCommandBufferImpl( | |
| 62 int surface_id, | |
| 63 const GURL& active_url, | |
| 64 const base::WeakPtr<WebGraphicsContext3DSwapBuffersClient>& swap_client); | |
| 65 virtual ~WebGraphicsContext3DCommandBufferImpl(); | |
| 66 | |
| 67 bool Initialize(const Attributes& attributes); | |
| 68 | |
| 69 //---------------------------------------------------------------------- | |
| 70 // WebGraphicsContext3D methods | |
| 71 | |
| 72 // Must be called after initialize() and before any of the following methods. | |
| 73 // Permanently binds to the first calling thread. Returns false if the | |
| 74 // graphics context fails to create. Do not call from more than one thread. | |
| 75 virtual bool makeContextCurrent(); | |
| 76 | |
| 77 virtual int width(); | |
| 78 virtual int height(); | |
| 79 | |
| 80 virtual bool isGLES2Compliant(); | |
| 81 | |
| 82 virtual bool setParentContext(WebGraphicsContext3D* parent_context); | |
| 83 | |
| 84 virtual void reshape(int width, int height); | |
| 85 | |
| 86 virtual bool readBackFramebuffer(unsigned char* pixels, size_t buffer_size); | |
| 87 virtual bool readBackFramebuffer(unsigned char* pixels, size_t buffer_size, | |
| 88 WebGLId framebuffer, int width, int height); | |
| 89 | |
| 90 virtual WebGLId getPlatformTextureId(); | |
| 91 virtual void prepareTexture(); | |
| 92 virtual void postSubBufferCHROMIUM(int x, int y, int width, int height); | |
| 93 | |
| 94 virtual void activeTexture(WGC3Denum texture); | |
| 95 virtual void attachShader(WebGLId program, WebGLId shader); | |
| 96 virtual void bindAttribLocation(WebGLId program, WGC3Duint index, | |
| 97 const WGC3Dchar* name); | |
| 98 virtual void bindBuffer(WGC3Denum target, WebGLId buffer); | |
| 99 virtual void bindFramebuffer(WGC3Denum target, WebGLId framebuffer); | |
| 100 virtual void bindRenderbuffer(WGC3Denum target, WebGLId renderbuffer); | |
| 101 virtual void bindTexture(WGC3Denum target, WebGLId texture); | |
| 102 virtual void blendColor(WGC3Dclampf red, WGC3Dclampf green, | |
| 103 WGC3Dclampf blue, WGC3Dclampf alpha); | |
| 104 virtual void blendEquation(WGC3Denum mode); | |
| 105 virtual void blendEquationSeparate(WGC3Denum modeRGB, | |
| 106 WGC3Denum modeAlpha); | |
| 107 virtual void blendFunc(WGC3Denum sfactor, WGC3Denum dfactor); | |
| 108 virtual void blendFuncSeparate(WGC3Denum srcRGB, | |
| 109 WGC3Denum dstRGB, | |
| 110 WGC3Denum srcAlpha, | |
| 111 WGC3Denum dstAlpha); | |
| 112 | |
| 113 virtual void bufferData(WGC3Denum target, WGC3Dsizeiptr size, | |
| 114 const void* data, WGC3Denum usage); | |
| 115 virtual void bufferSubData(WGC3Denum target, WGC3Dintptr offset, | |
| 116 WGC3Dsizeiptr size, const void* data); | |
| 117 | |
| 118 virtual WGC3Denum checkFramebufferStatus(WGC3Denum target); | |
| 119 virtual void clear(WGC3Dbitfield mask); | |
| 120 virtual void clearColor(WGC3Dclampf red, WGC3Dclampf green, | |
| 121 WGC3Dclampf blue, WGC3Dclampf alpha); | |
| 122 virtual void clearDepth(WGC3Dclampf depth); | |
| 123 virtual void clearStencil(WGC3Dint s); | |
| 124 virtual void colorMask(WGC3Dboolean red, WGC3Dboolean green, | |
| 125 WGC3Dboolean blue, WGC3Dboolean alpha); | |
| 126 virtual void compileShader(WebGLId shader); | |
| 127 | |
| 128 virtual void compressedTexImage2D(WGC3Denum target, | |
| 129 WGC3Dint level, | |
| 130 WGC3Denum internalformat, | |
| 131 WGC3Dsizei width, | |
| 132 WGC3Dsizei height, | |
| 133 WGC3Dint border, | |
| 134 WGC3Dsizei imageSize, | |
| 135 const void* data); | |
| 136 virtual void compressedTexSubImage2D(WGC3Denum target, | |
| 137 WGC3Dint level, | |
| 138 WGC3Dint xoffset, | |
| 139 WGC3Dint yoffset, | |
| 140 WGC3Dsizei width, | |
| 141 WGC3Dsizei height, | |
| 142 WGC3Denum format, | |
| 143 WGC3Dsizei imageSize, | |
| 144 const void* data); | |
| 145 virtual void copyTexImage2D(WGC3Denum target, | |
| 146 WGC3Dint level, | |
| 147 WGC3Denum internalformat, | |
| 148 WGC3Dint x, | |
| 149 WGC3Dint y, | |
| 150 WGC3Dsizei width, | |
| 151 WGC3Dsizei height, | |
| 152 WGC3Dint border); | |
| 153 virtual void copyTexSubImage2D(WGC3Denum target, | |
| 154 WGC3Dint level, | |
| 155 WGC3Dint xoffset, | |
| 156 WGC3Dint yoffset, | |
| 157 WGC3Dint x, | |
| 158 WGC3Dint y, | |
| 159 WGC3Dsizei width, | |
| 160 WGC3Dsizei height); | |
| 161 virtual void cullFace(WGC3Denum mode); | |
| 162 virtual void depthFunc(WGC3Denum func); | |
| 163 virtual void depthMask(WGC3Dboolean flag); | |
| 164 virtual void depthRange(WGC3Dclampf zNear, WGC3Dclampf zFar); | |
| 165 virtual void detachShader(WebGLId program, WebGLId shader); | |
| 166 virtual void disable(WGC3Denum cap); | |
| 167 virtual void disableVertexAttribArray(WGC3Duint index); | |
| 168 virtual void drawArrays(WGC3Denum mode, WGC3Dint first, WGC3Dsizei count); | |
| 169 virtual void drawElements(WGC3Denum mode, | |
| 170 WGC3Dsizei count, | |
| 171 WGC3Denum type, | |
| 172 WGC3Dintptr offset); | |
| 173 | |
| 174 virtual void enable(WGC3Denum cap); | |
| 175 virtual void enableVertexAttribArray(WGC3Duint index); | |
| 176 virtual void finish(); | |
| 177 virtual void flush(); | |
| 178 virtual void framebufferRenderbuffer(WGC3Denum target, | |
| 179 WGC3Denum attachment, | |
| 180 WGC3Denum renderbuffertarget, | |
| 181 WebGLId renderbuffer); | |
| 182 virtual void framebufferTexture2D(WGC3Denum target, | |
| 183 WGC3Denum attachment, | |
| 184 WGC3Denum textarget, | |
| 185 WebGLId texture, | |
| 186 WGC3Dint level); | |
| 187 virtual void frontFace(WGC3Denum mode); | |
| 188 virtual void generateMipmap(WGC3Denum target); | |
| 189 | |
| 190 virtual bool getActiveAttrib(WebGLId program, | |
| 191 WGC3Duint index, | |
| 192 ActiveInfo&); | |
| 193 virtual bool getActiveUniform(WebGLId program, | |
| 194 WGC3Duint index, | |
| 195 ActiveInfo&); | |
| 196 | |
| 197 virtual void getAttachedShaders(WebGLId program, | |
| 198 WGC3Dsizei maxCount, | |
| 199 WGC3Dsizei* count, | |
| 200 WebGLId* shaders); | |
| 201 | |
| 202 virtual WGC3Dint getAttribLocation(WebGLId program, const WGC3Dchar* name); | |
| 203 | |
| 204 virtual void getBooleanv(WGC3Denum pname, WGC3Dboolean* value); | |
| 205 | |
| 206 virtual void getBufferParameteriv(WGC3Denum target, | |
| 207 WGC3Denum pname, | |
| 208 WGC3Dint* value); | |
| 209 | |
| 210 virtual Attributes getContextAttributes(); | |
| 211 | |
| 212 virtual WGC3Denum getError(); | |
| 213 | |
| 214 virtual bool isContextLost(); | |
| 215 | |
| 216 virtual void getFloatv(WGC3Denum pname, WGC3Dfloat* value); | |
| 217 | |
| 218 virtual void getFramebufferAttachmentParameteriv(WGC3Denum target, | |
| 219 WGC3Denum attachment, | |
| 220 WGC3Denum pname, | |
| 221 WGC3Dint* value); | |
| 222 | |
| 223 virtual void getIntegerv(WGC3Denum pname, WGC3Dint* value); | |
| 224 | |
| 225 virtual void getProgramiv(WebGLId program, WGC3Denum pname, WGC3Dint* value); | |
| 226 | |
| 227 virtual WebKit::WebString getProgramInfoLog(WebGLId program); | |
| 228 | |
| 229 virtual void getRenderbufferParameteriv(WGC3Denum target, | |
| 230 WGC3Denum pname, | |
| 231 WGC3Dint* value); | |
| 232 | |
| 233 virtual void getShaderiv(WebGLId shader, WGC3Denum pname, WGC3Dint* value); | |
| 234 | |
| 235 virtual WebKit::WebString getShaderInfoLog(WebGLId shader); | |
| 236 | |
| 237 // TBD | |
| 238 // void glGetShaderPrecisionFormat (GLenum shadertype, | |
| 239 // GLenum precisiontype, | |
| 240 // GLint* range, | |
| 241 // GLint* precision); | |
| 242 | |
| 243 virtual WebKit::WebString getShaderSource(WebGLId shader); | |
| 244 virtual WebKit::WebString getString(WGC3Denum name); | |
| 245 | |
| 246 virtual void getTexParameterfv(WGC3Denum target, | |
| 247 WGC3Denum pname, | |
| 248 WGC3Dfloat* value); | |
| 249 virtual void getTexParameteriv(WGC3Denum target, | |
| 250 WGC3Denum pname, | |
| 251 WGC3Dint* value); | |
| 252 | |
| 253 virtual void getUniformfv(WebGLId program, | |
| 254 WGC3Dint location, | |
| 255 WGC3Dfloat* value); | |
| 256 virtual void getUniformiv(WebGLId program, | |
| 257 WGC3Dint location, | |
| 258 WGC3Dint* value); | |
| 259 | |
| 260 virtual WGC3Dint getUniformLocation(WebGLId program, const WGC3Dchar* name); | |
| 261 | |
| 262 virtual void getVertexAttribfv(WGC3Duint index, WGC3Denum pname, | |
| 263 WGC3Dfloat* value); | |
| 264 virtual void getVertexAttribiv(WGC3Duint index, WGC3Denum pname, | |
| 265 WGC3Dint* value); | |
| 266 | |
| 267 virtual WGC3Dsizeiptr getVertexAttribOffset(WGC3Duint index, WGC3Denum pname); | |
| 268 | |
| 269 virtual void hint(WGC3Denum target, WGC3Denum mode); | |
| 270 virtual WGC3Dboolean isBuffer(WebGLId buffer); | |
| 271 virtual WGC3Dboolean isEnabled(WGC3Denum cap); | |
| 272 virtual WGC3Dboolean isFramebuffer(WebGLId framebuffer); | |
| 273 virtual WGC3Dboolean isProgram(WebGLId program); | |
| 274 virtual WGC3Dboolean isRenderbuffer(WebGLId renderbuffer); | |
| 275 virtual WGC3Dboolean isShader(WebGLId shader); | |
| 276 virtual WGC3Dboolean isTexture(WebGLId texture); | |
| 277 virtual void lineWidth(WGC3Dfloat); | |
| 278 virtual void linkProgram(WebGLId program); | |
| 279 virtual void pixelStorei(WGC3Denum pname, WGC3Dint param); | |
| 280 virtual void polygonOffset(WGC3Dfloat factor, WGC3Dfloat units); | |
| 281 | |
| 282 virtual void readPixels(WGC3Dint x, | |
| 283 WGC3Dint y, | |
| 284 WGC3Dsizei width, | |
| 285 WGC3Dsizei height, | |
| 286 WGC3Denum format, | |
| 287 WGC3Denum type, | |
| 288 void* pixels); | |
| 289 | |
| 290 virtual void releaseShaderCompiler(); | |
| 291 virtual void renderbufferStorage(WGC3Denum target, | |
| 292 WGC3Denum internalformat, | |
| 293 WGC3Dsizei width, | |
| 294 WGC3Dsizei height); | |
| 295 virtual void sampleCoverage(WGC3Dfloat value, WGC3Dboolean invert); | |
| 296 virtual void scissor(WGC3Dint x, WGC3Dint y, | |
| 297 WGC3Dsizei width, WGC3Dsizei height); | |
| 298 virtual void shaderSource(WebGLId shader, const WGC3Dchar* string); | |
| 299 virtual void stencilFunc(WGC3Denum func, WGC3Dint ref, WGC3Duint mask); | |
| 300 virtual void stencilFuncSeparate(WGC3Denum face, | |
| 301 WGC3Denum func, | |
| 302 WGC3Dint ref, | |
| 303 WGC3Duint mask); | |
| 304 virtual void stencilMask(WGC3Duint mask); | |
| 305 virtual void stencilMaskSeparate(WGC3Denum face, WGC3Duint mask); | |
| 306 virtual void stencilOp(WGC3Denum fail, | |
| 307 WGC3Denum zfail, | |
| 308 WGC3Denum zpass); | |
| 309 virtual void stencilOpSeparate(WGC3Denum face, | |
| 310 WGC3Denum fail, | |
| 311 WGC3Denum zfail, | |
| 312 WGC3Denum zpass); | |
| 313 | |
| 314 virtual void texImage2D(WGC3Denum target, | |
| 315 WGC3Dint level, | |
| 316 WGC3Denum internalformat, | |
| 317 WGC3Dsizei width, | |
| 318 WGC3Dsizei height, | |
| 319 WGC3Dint border, | |
| 320 WGC3Denum format, | |
| 321 WGC3Denum type, | |
| 322 const void* pixels); | |
| 323 | |
| 324 virtual void texParameterf(WGC3Denum target, | |
| 325 WGC3Denum pname, | |
| 326 WGC3Dfloat param); | |
| 327 virtual void texParameteri(WGC3Denum target, | |
| 328 WGC3Denum pname, | |
| 329 WGC3Dint param); | |
| 330 | |
| 331 virtual void texSubImage2D(WGC3Denum target, | |
| 332 WGC3Dint level, | |
| 333 WGC3Dint xoffset, | |
| 334 WGC3Dint yoffset, | |
| 335 WGC3Dsizei width, | |
| 336 WGC3Dsizei height, | |
| 337 WGC3Denum format, | |
| 338 WGC3Denum type, | |
| 339 const void* pixels); | |
| 340 | |
| 341 virtual void uniform1f(WGC3Dint location, WGC3Dfloat x); | |
| 342 virtual void uniform1fv(WGC3Dint location, | |
| 343 WGC3Dsizei count, const WGC3Dfloat* v); | |
| 344 virtual void uniform1i(WGC3Dint location, WGC3Dint x); | |
| 345 virtual void uniform1iv(WGC3Dint location, | |
| 346 WGC3Dsizei count, const WGC3Dint* v); | |
| 347 virtual void uniform2f(WGC3Dint location, WGC3Dfloat x, WGC3Dfloat y); | |
| 348 virtual void uniform2fv(WGC3Dint location, | |
| 349 WGC3Dsizei count, const WGC3Dfloat* v); | |
| 350 virtual void uniform2i(WGC3Dint location, WGC3Dint x, WGC3Dint y); | |
| 351 virtual void uniform2iv(WGC3Dint location, | |
| 352 WGC3Dsizei count, const WGC3Dint* v); | |
| 353 virtual void uniform3f(WGC3Dint location, | |
| 354 WGC3Dfloat x, WGC3Dfloat y, WGC3Dfloat z); | |
| 355 virtual void uniform3fv(WGC3Dint location, | |
| 356 WGC3Dsizei count, const WGC3Dfloat* v); | |
| 357 virtual void uniform3i(WGC3Dint location, | |
| 358 WGC3Dint x, WGC3Dint y, WGC3Dint z); | |
| 359 virtual void uniform3iv(WGC3Dint location, | |
| 360 WGC3Dsizei count, const WGC3Dint* v); | |
| 361 virtual void uniform4f(WGC3Dint location, | |
| 362 WGC3Dfloat x, WGC3Dfloat y, | |
| 363 WGC3Dfloat z, WGC3Dfloat w); | |
| 364 virtual void uniform4fv(WGC3Dint location, | |
| 365 WGC3Dsizei count, const WGC3Dfloat* v); | |
| 366 virtual void uniform4i(WGC3Dint location, | |
| 367 WGC3Dint x, WGC3Dint y, WGC3Dint z, WGC3Dint w); | |
| 368 virtual void uniform4iv(WGC3Dint location, | |
| 369 WGC3Dsizei count, const WGC3Dint* v); | |
| 370 virtual void uniformMatrix2fv(WGC3Dint location, | |
| 371 WGC3Dsizei count, | |
| 372 WGC3Dboolean transpose, | |
| 373 const WGC3Dfloat* value); | |
| 374 virtual void uniformMatrix3fv(WGC3Dint location, | |
| 375 WGC3Dsizei count, | |
| 376 WGC3Dboolean transpose, | |
| 377 const WGC3Dfloat* value); | |
| 378 virtual void uniformMatrix4fv(WGC3Dint location, | |
| 379 WGC3Dsizei count, | |
| 380 WGC3Dboolean transpose, | |
| 381 const WGC3Dfloat* value); | |
| 382 | |
| 383 virtual void useProgram(WebGLId program); | |
| 384 virtual void validateProgram(WebGLId program); | |
| 385 | |
| 386 virtual void vertexAttrib1f(WGC3Duint index, WGC3Dfloat x); | |
| 387 virtual void vertexAttrib1fv(WGC3Duint index, const WGC3Dfloat* values); | |
| 388 virtual void vertexAttrib2f(WGC3Duint index, WGC3Dfloat x, WGC3Dfloat y); | |
| 389 virtual void vertexAttrib2fv(WGC3Duint index, const WGC3Dfloat* values); | |
| 390 virtual void vertexAttrib3f(WGC3Duint index, | |
| 391 WGC3Dfloat x, WGC3Dfloat y, WGC3Dfloat z); | |
| 392 virtual void vertexAttrib3fv(WGC3Duint index, const WGC3Dfloat* values); | |
| 393 virtual void vertexAttrib4f(WGC3Duint index, | |
| 394 WGC3Dfloat x, WGC3Dfloat y, | |
| 395 WGC3Dfloat z, WGC3Dfloat w); | |
| 396 virtual void vertexAttrib4fv(WGC3Duint index, const WGC3Dfloat* values); | |
| 397 virtual void vertexAttribPointer(WGC3Duint index, | |
| 398 WGC3Dint size, | |
| 399 WGC3Denum type, | |
| 400 WGC3Dboolean normalized, | |
| 401 WGC3Dsizei stride, | |
| 402 WGC3Dintptr offset); | |
| 403 | |
| 404 virtual void viewport(WGC3Dint x, WGC3Dint y, | |
| 405 WGC3Dsizei width, WGC3Dsizei height); | |
| 406 | |
| 407 // Support for buffer creation and deletion | |
| 408 virtual WebGLId createBuffer(); | |
| 409 virtual WebGLId createFramebuffer(); | |
| 410 virtual WebGLId createProgram(); | |
| 411 virtual WebGLId createRenderbuffer(); | |
| 412 virtual WebGLId createShader(WGC3Denum); | |
| 413 virtual WebGLId createTexture(); | |
| 414 | |
| 415 virtual void deleteBuffer(WebGLId); | |
| 416 virtual void deleteFramebuffer(WebGLId); | |
| 417 virtual void deleteProgram(WebGLId); | |
| 418 virtual void deleteRenderbuffer(WebGLId); | |
| 419 virtual void deleteShader(WebGLId); | |
| 420 virtual void deleteTexture(WebGLId); | |
| 421 | |
| 422 virtual void synthesizeGLError(WGC3Denum); | |
| 423 | |
| 424 virtual void* mapBufferSubDataCHROMIUM( | |
| 425 WGC3Denum target, WGC3Dintptr offset, | |
| 426 WGC3Dsizeiptr size, WGC3Denum access); | |
| 427 virtual void unmapBufferSubDataCHROMIUM(const void*); | |
| 428 virtual void* mapTexSubImage2DCHROMIUM( | |
| 429 WGC3Denum target, | |
| 430 WGC3Dint level, | |
| 431 WGC3Dint xoffset, | |
| 432 WGC3Dint yoffset, | |
| 433 WGC3Dsizei width, | |
| 434 WGC3Dsizei height, | |
| 435 WGC3Denum format, | |
| 436 WGC3Denum type, | |
| 437 WGC3Denum access); | |
| 438 virtual void unmapTexSubImage2DCHROMIUM(const void*); | |
| 439 | |
| 440 virtual void setVisibilityCHROMIUM(bool visible); | |
| 441 | |
| 442 virtual void copyTextureToParentTextureCHROMIUM( | |
| 443 WebGLId texture, WebGLId parentTexture); | |
| 444 | |
| 445 virtual void rateLimitOffscreenContextCHROMIUM(); | |
| 446 | |
| 447 virtual WebKit::WebString getRequestableExtensionsCHROMIUM(); | |
| 448 virtual void requestExtensionCHROMIUM(const char*); | |
| 449 | |
| 450 virtual void blitFramebufferCHROMIUM( | |
| 451 WGC3Dint srcX0, WGC3Dint srcY0, WGC3Dint srcX1, WGC3Dint srcY1, | |
| 452 WGC3Dint dstX0, WGC3Dint dstY0, WGC3Dint dstX1, WGC3Dint dstY1, | |
| 453 WGC3Dbitfield mask, WGC3Denum filter); | |
| 454 virtual void renderbufferStorageMultisampleCHROMIUM( | |
| 455 WGC3Denum target, WGC3Dsizei samples, WGC3Denum internalformat, | |
| 456 WGC3Dsizei width, WGC3Dsizei height); | |
| 457 | |
| 458 virtual WebKit::WebString getTranslatedShaderSourceANGLE(WebGLId shader); | |
| 459 | |
| 460 RendererGLContext* context() { return context_; } | |
| 461 | |
| 462 virtual void setContextLostCallback( | |
| 463 WebGraphicsContext3D::WebGraphicsContextLostCallback* callback); | |
| 464 virtual WGC3Denum getGraphicsResetStatusARB(); | |
| 465 | |
| 466 virtual void setSwapBuffersCompleteCallbackCHROMIUM( | |
| 467 WebGraphicsContext3D:: | |
| 468 WebGraphicsSwapBuffersCompleteCallbackCHROMIUM* callback); | |
| 469 | |
| 470 virtual void texImageIOSurface2DCHROMIUM( | |
| 471 WGC3Denum target, WGC3Dint width, WGC3Dint height, | |
| 472 WGC3Duint ioSurfaceId, WGC3Duint plane); | |
| 473 | |
| 474 virtual void texStorage2DEXT( | |
| 475 WGC3Denum target, WGC3Dint levels, WGC3Duint internalformat, | |
| 476 WGC3Dint width, WGC3Dint height); | |
| 477 | |
| 478 protected: | |
| 479 #if WEBKIT_USING_SKIA | |
| 480 virtual GrGLInterface* onCreateGrGLInterface(); | |
| 481 #endif | |
| 482 | |
| 483 private: | |
| 484 // Initialize the underlying GL context. May be called multiple times; second | |
| 485 // and subsequent calls are ignored. Must be called from the thread that is | |
| 486 // going to use this object to issue GL commands (which might not be the main | |
| 487 // thread). | |
| 488 bool MaybeInitializeGL(); | |
| 489 | |
| 490 // SwapBuffers callback. | |
| 491 void OnSwapBuffersComplete(); | |
| 492 virtual void OnContextLost(RendererGLContext::ContextLostReason reason); | |
| 493 | |
| 494 bool initialize_failed_; | |
| 495 | |
| 496 // The context we use for OpenGL rendering. | |
| 497 RendererGLContext* context_; | |
| 498 // The GLES2Implementation we use for OpenGL rendering. | |
| 499 gpu::gles2::GLES2Implementation* gl_; | |
| 500 | |
| 501 // State needed by MaybeInitializeGL. | |
| 502 GpuChannelHost* host_; | |
| 503 int32 surface_id_; | |
| 504 GURL active_url_; | |
| 505 base::WeakPtr<WebGraphicsContext3DSwapBuffersClient> swap_client_; | |
| 506 | |
| 507 WebGraphicsContext3D::WebGraphicsContextLostCallback* context_lost_callback_; | |
| 508 WGC3Denum context_lost_reason_; | |
| 509 | |
| 510 WebGraphicsContext3D::WebGraphicsSwapBuffersCompleteCallbackCHROMIUM* | |
| 511 swapbuffers_complete_callback_; | |
| 512 | |
| 513 WebKit::WebGraphicsContext3D::Attributes attributes_; | |
| 514 gfx::GpuPreference gpu_preference_; | |
| 515 int cached_width_, cached_height_; | |
| 516 | |
| 517 // For tracking which FBO is bound. | |
| 518 WebGLId bound_fbo_; | |
| 519 | |
| 520 // Errors raised by synthesizeGLError(). | |
| 521 std::vector<WGC3Denum> synthetic_errors_; | |
| 522 | |
| 523 base::WeakPtrFactory<WebGraphicsContext3DCommandBufferImpl> weak_ptr_factory_; | |
| 524 | |
| 525 #ifdef FLIP_FRAMEBUFFER_VERTICALLY | |
| 526 scoped_array<uint8> scanline_; | |
| 527 void FlipVertically(uint8* framebuffer, | |
| 528 unsigned int width, | |
| 529 unsigned int height); | |
| 530 #endif | |
| 531 }; | |
| 532 | |
| 533 #endif // CONTENT_RENDERER_GPU_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ | |
| OLD | NEW |