| Index: ui/gfx/screen_compatible_dc_win.h
|
| ===================================================================
|
| --- ui/gfx/screen_compatible_dc_win.h (revision 0)
|
| +++ ui/gfx/screen_compatible_dc_win.h (revision 0)
|
| @@ -0,0 +1,32 @@
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef UI_GFX_SCREEN_COMPATIBLE_DC_WIN_H_
|
| +#define UI_GFX_SCREEN_COMPATIBLE_DC_WIN_H_
|
| +#pragma once
|
| +
|
| +#include <windows.h>
|
| +
|
| +#include "base/basictypes.h"
|
| +
|
| +namespace gfx {
|
| +
|
| +// Temporary device context that is compatible with the screen. Can be used for
|
| +// short-lived operations on the UI threads.
|
| +class ScopedTemporaryScreenCompatibleDC {
|
| + public:
|
| + ScopedTemporaryScreenCompatibleDC();
|
| + ~ScopedTemporaryScreenCompatibleDC();
|
| +
|
| + HDC get() const { return hdc_; }
|
| +
|
| + private:
|
| + HDC hdc_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(ScopedTemporaryScreenCompatibleDC);
|
| +};
|
| +
|
| +} // namespace gfx
|
| +
|
| +#endif // UI_GFX_SCREEN_COMPATIBLE_DC_WIN_H_
|
|
|