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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef UI_GFX_SCREEN_COMPATIBLE_DC_WIN_H_ | |
6 #define UI_GFX_SCREEN_COMPATIBLE_DC_WIN_H_ | |
7 #pragma once | |
8 | |
9 #include <windows.h> | |
10 | |
11 #include "base/basictypes.h" | |
12 | |
13 namespace gfx { | |
14 | |
15 // Temporary device context that is compatible with the screen. Can be used for | |
16 // short-lived operations on the UI threads. | |
17 class ScopedTemporaryScreenCompatibleDC { | |
18 public: | |
19 ScopedTemporaryScreenCompatibleDC(); | |
20 ~ScopedTemporaryScreenCompatibleDC(); | |
21 | |
22 operator HDC() { return hdc_; } | |
sky
2012/02/03 23:14:42
Is there a reason you like this better than a stat
Alexei Svitkine (slow)
2012/02/06 14:37:38
I based this off of base::win::ScopedCreateDC, whi
sky
2012/02/06 16:43:08
The style guide recommends against it, so I say go
| |
23 | |
24 private: | |
25 HDC hdc_; | |
26 | |
27 DISALLOW_COPY_AND_ASSIGN(ScopedTemporaryScreenCompatibleDC); | |
28 }; | |
29 | |
30 } // namespace gfx | |
31 | |
32 #endif // UI_GFX_SCREEN_COMPATIBLE_DC_WIN_H_ | |
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