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Side by Side Diff: ui/gfx/screen_compatible_dc_win.h

Issue 9323011: Cache a screen compatible DC to avoid re-creating it excessively. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: '' Created 8 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef UI_GFX_SCREEN_COMPATIBLE_DC_WIN_H_
6 #define UI_GFX_SCREEN_COMPATIBLE_DC_WIN_H_
7 #pragma once
8
9 #include <windows.h>
10
11 #include "base/basictypes.h"
12
13 namespace gfx {
14
15 // Temporary device context that is compatible with the screen. Can be used for
16 // short-lived operations on the UI threads.
17 class ScopedTemporaryScreenCompatibleDC {
18 public:
19 ScopedTemporaryScreenCompatibleDC();
20 ~ScopedTemporaryScreenCompatibleDC();
21
22 operator HDC() { return hdc_; }
sky 2012/02/03 23:14:42 Is there a reason you like this better than a stat
Alexei Svitkine (slow) 2012/02/06 14:37:38 I based this off of base::win::ScopedCreateDC, whi
sky 2012/02/06 16:43:08 The style guide recommends against it, so I say go
23
24 private:
25 HDC hdc_;
26
27 DISALLOW_COPY_AND_ASSIGN(ScopedTemporaryScreenCompatibleDC);
28 };
29
30 } // namespace gfx
31
32 #endif // UI_GFX_SCREEN_COMPATIBLE_DC_WIN_H_
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