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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef UI_GFX_SCREEN_COMPATIBLE_DC_WIN_H_ | |
| 6 #define UI_GFX_SCREEN_COMPATIBLE_DC_WIN_H_ | |
| 7 #pragma once | |
| 8 | |
| 9 #include <windows.h> | |
| 10 | |
| 11 #include "base/basictypes.h" | |
| 12 | |
| 13 namespace gfx { | |
| 14 | |
| 15 // Temporary device context that is compatible with the screen. Can be used for | |
| 16 // short-lived operations on the UI threads. | |
| 17 class ScopedTemporaryScreenCompatibleDC { | |
| 18 public: | |
| 19 ScopedTemporaryScreenCompatibleDC(); | |
| 20 ~ScopedTemporaryScreenCompatibleDC(); | |
| 21 | |
| 22 operator HDC() { return hdc_; } | |
|
sky
2012/02/03 23:14:42
Is there a reason you like this better than a stat
Alexei Svitkine (slow)
2012/02/06 14:37:38
I based this off of base::win::ScopedCreateDC, whi
sky
2012/02/06 16:43:08
The style guide recommends against it, so I say go
| |
| 23 | |
| 24 private: | |
| 25 HDC hdc_; | |
| 26 | |
| 27 DISALLOW_COPY_AND_ASSIGN(ScopedTemporaryScreenCompatibleDC); | |
| 28 }; | |
| 29 | |
| 30 } // namespace gfx | |
| 31 | |
| 32 #endif // UI_GFX_SCREEN_COMPATIBLE_DC_WIN_H_ | |
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