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Issue 93147: POSIX: don't spawn zombies. (Closed)
Patch Set: ... Created 11 years, 8 months ago
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1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2009 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "temp_scaffolding_stubs.h" 5 #include "temp_scaffolding_stubs.h"
6 6
7 #include "build/build_config.h" 7 #include "build/build_config.h"
8 8
9 #include <vector> 9 #include <vector>
10 10
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218 void RunRepostFormWarningDialog(NavigationController*) { 218 void RunRepostFormWarningDialog(NavigationController*) {
219 } 219 }
220 220
221 LoginHandler* CreateLoginPrompt(net::AuthChallengeInfo* auth_info, 221 LoginHandler* CreateLoginPrompt(net::AuthChallengeInfo* auth_info,
222 URLRequest* request, 222 URLRequest* request,
223 MessageLoop* ui_loop) { 223 MessageLoop* ui_loop) {
224 NOTIMPLEMENTED(); 224 NOTIMPLEMENTED();
225 return NULL; 225 return NULL;
226 } 226 }
227 227
228 void ProcessWatcher::EnsureProcessTerminated(int) {
229 NOTIMPLEMENTED();
230 }
231
232
233 //-------------------------------------------------------------------------- 228 //--------------------------------------------------------------------------
234 229
235 MemoryDetails::MemoryDetails() { 230 MemoryDetails::MemoryDetails() {
236 NOTIMPLEMENTED(); 231 NOTIMPLEMENTED();
237 } 232 }
238 233
239 void MemoryDetails::StartFetch() { 234 void MemoryDetails::StartFetch() {
240 NOTIMPLEMENTED(); 235 NOTIMPLEMENTED();
241 } 236 }
242 237
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283 gfx::Rect* window_bounds, 278 gfx::Rect* window_bounds,
284 bool* maximized) { 279 bool* maximized) {
285 // If we're given a bounds, use it (for things like tearing off tabs during 280 // If we're given a bounds, use it (for things like tearing off tabs during
286 // drags). If not, make up something reasonable until the rest of the 281 // drags). If not, make up something reasonable until the rest of the
287 // WindowSizer infrastructure is in place. 282 // WindowSizer infrastructure is in place.
288 *window_bounds = specified_bounds; 283 *window_bounds = specified_bounds;
289 if (specified_bounds.IsEmpty()) { 284 if (specified_bounds.IsEmpty()) {
290 *window_bounds = gfx::Rect(0, 0, 1024, 768); 285 *window_bounds = gfx::Rect(0, 0, 1024, 768);
291 } 286 }
292 } 287 }
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