| Index: ui/aura/gestures/velocity_calculator.cc
|
| diff --git a/ui/aura/gestures/velocity_calculator.cc b/ui/aura/gestures/velocity_calculator.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..7b475fd649833424212aa6f85514a3e448bc3dbc
|
| --- /dev/null
|
| +++ b/ui/aura/gestures/velocity_calculator.cc
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| @@ -0,0 +1,109 @@
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "ui/aura/gestures/velocity_calculator.h"
|
| +
|
| +namespace aura {
|
| +
|
| +VelocityCalculator::VelocityCalculator(int buffer_size)
|
| + : buffer_(new Point[buffer_size]) ,
|
| + index_(0),
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| + num_valid_entries_(0),
|
| + buffer_size_(buffer_size),
|
| + x_velocity_(0),
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| + y_velocity_(0),
|
| + velocities_stale_(false) {
|
| +}
|
| +
|
| +VelocityCalculator::~VelocityCalculator() {}
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| +
|
| +float VelocityCalculator::XVelocity() {
|
| + if (velocities_stale_)
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| + UpdateVelocity();
|
| + return x_velocity_;
|
| +}
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| +
|
| +float VelocityCalculator::YVelocity() {
|
| + if (velocities_stale_)
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| + UpdateVelocity();
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| + return y_velocity_;
|
| +}
|
| +
|
| +void VelocityCalculator::PointSeen(int x, int y, int64 time) {
|
| + buffer_[index_].x = x;
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| + buffer_[index_].y = y;
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| + buffer_[index_].time = time;
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| +
|
| + index_ = (index_ + 1) % buffer_size_;
|
| + if (num_valid_entries_ < buffer_size_)
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| + ++num_valid_entries_;
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| +
|
| + velocities_stale_ = true;
|
| +}
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| +
|
| +float VelocityCalculator::VelocitySquared() {
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| + if (velocities_stale_)
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| + UpdateVelocity();
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| + return x_velocity_ * x_velocity_ + y_velocity_ * y_velocity_;
|
| +}
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| +
|
| +void VelocityCalculator::UpdateVelocity() {
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| + // We don't have enough data to make a good estimate of the velocity.
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| + if (num_valid_entries_ < buffer_size_)
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| + return;
|
| +
|
| + // Where A_i = A[i] - mean(A)
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| + // x velocity = sum_i(x_i * t_i) / sum_i(t_i * t_i)
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| + // This is an Ordinary Least Squares Regression.
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| +
|
| + float mean_x = 0;
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| + float mean_y = 0;
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| + int64 mean_time = 0;
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| +
|
| + for (size_t i = 0; i < buffer_size_; ++i) {
|
| + mean_x += buffer_[i].x;
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| + mean_y += buffer_[i].y;
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| + mean_time += buffer_[i].time;
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| + }
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| +
|
| + // Minimize number of divides.
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| + const float buffer_size_i = 1.0f / buffer_size_;
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| +
|
| + mean_x *= buffer_size_i;
|
| + mean_y *= buffer_size_i;
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| +
|
| + // The loss in accuracy due to rounding is insignificant compared to
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| + // the error due to the resolution of the timer.
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| + // Use integer division to avoid the cast to double, which would cause
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| + // VelocityCalculatorTest.IsAccurateWithLargeTimes to fail.
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| + mean_time /= buffer_size_;
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| +
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| + float xt = 0; // sum_i(x_i * t_i)
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| + float yt = 0; // sum_i(y_i * t_i)
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| + int64 tt = 0; // sum_i(t_i * t_i)
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| +
|
| + int64 t_i;
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| +
|
| + for (size_t i = 0; i < buffer_size_; ++i) {
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| + t_i = (buffer_[i].time - mean_time);
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| + xt += (buffer_[i].x - mean_x) * t_i;
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| + yt += (buffer_[i].y - mean_y) * t_i;
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| + tt += t_i * t_i;
|
| + }
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| +
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| + // Convert time from microseconds to seconds.
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| + x_velocity_ = xt / (tt / 1000000.0f);
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| + y_velocity_ = yt / (tt / 1000000.0f);
|
| + velocities_stale_ = false;
|
| +}
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| +
|
| +void VelocityCalculator::ClearHistory() {
|
| + index_ = 0;
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| + num_valid_entries_ = 0;
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| + x_velocity_ = 0;
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| + y_velocity_ = 0;
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| + velocities_stale_ = false;
|
| +}
|
| +
|
| +} // namespace aura
|
|
|