| OLD | NEW |
| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ |
| 6 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ |
| 7 | 7 |
| 8 #include "gpu/command_buffer/common/gl_mock.h" | 8 #include "gpu/command_buffer/common/gl_mock.h" |
| 9 #include "gpu/command_buffer/common/gles2_cmd_format.h" | 9 #include "gpu/command_buffer/common/gles2_cmd_format.h" |
| 10 #include "gpu/command_buffer/common/gles2_cmd_utils.h" | 10 #include "gpu/command_buffer/common/gles2_cmd_utils.h" |
| (...skipping 183 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 194 } | 194 } |
| 195 | 195 |
| 196 ShaderManager::ShaderInfo* GetShaderInfo(GLuint service_id) { | 196 ShaderManager::ShaderInfo* GetShaderInfo(GLuint service_id) { |
| 197 return group_->shader_manager()->GetShaderInfo(service_id); | 197 return group_->shader_manager()->GetShaderInfo(service_id); |
| 198 } | 198 } |
| 199 | 199 |
| 200 ProgramManager::ProgramInfo* GetProgramInfo(GLuint service_id) { | 200 ProgramManager::ProgramInfo* GetProgramInfo(GLuint service_id) { |
| 201 return group_->program_manager()->GetProgramInfo(service_id); | 201 return group_->program_manager()->GetProgramInfo(service_id); |
| 202 } | 202 } |
| 203 | 203 |
| 204 ProgramManager* program_manager() { |
| 205 return group_->program_manager(); |
| 206 } |
| 207 |
| 204 void DoCreateProgram(GLuint client_id, GLuint service_id); | 208 void DoCreateProgram(GLuint client_id, GLuint service_id); |
| 205 void DoCreateShader(GLenum shader_type, GLuint client_id, GLuint service_id); | 209 void DoCreateShader(GLenum shader_type, GLuint client_id, GLuint service_id); |
| 206 | 210 |
| 207 void SetBucketAsCString(uint32 bucket_id, const char* str); | 211 void SetBucketAsCString(uint32 bucket_id, const char* str); |
| 208 | 212 |
| 209 void InitDecoder( | 213 void InitDecoder( |
| 210 const char* extensions, | 214 const char* extensions, |
| 211 bool has_alpha, | 215 bool has_alpha, |
| 212 bool has_depth, | 216 bool has_depth, |
| 213 bool has_stencil, | 217 bool has_stencil, |
| (...skipping 254 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 468 protected: | 472 protected: |
| 469 virtual void SetUp() OVERRIDE; | 473 virtual void SetUp() OVERRIDE; |
| 470 virtual void TearDown() OVERRIDE; | 474 virtual void TearDown() OVERRIDE; |
| 471 | 475 |
| 472 }; | 476 }; |
| 473 | 477 |
| 474 } // namespace gles2 | 478 } // namespace gles2 |
| 475 } // namespace gpu | 479 } // namespace gpu |
| 476 | 480 |
| 477 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ | 481 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ |
| OLD | NEW |