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1 <?xml version="1.0" encoding="UTF-8"?> | |
2 <grit latest_public_release="0" current_release="1"> | |
3 <outputs> | |
4 <output filename="grit/ui_resources_large.h" type="rc_header"> | |
5 <emit emit_type='prepend'></emit> | |
6 </output> | |
7 <output filename="grit/ui_resources_large_map.cc" type="resource_map_source"
/> | |
8 <output filename="grit/ui_resources_large_map.h" type="resource_map_header"
/> | |
9 <output filename="ui_resources_large.pak" type="data_package" /> | |
10 <output filename="ui_resources_large.rc" type="rc_all" /> | |
11 </outputs> | |
12 <release seq="1"> | |
13 <includes> | |
14 <!-- KEEP THESE IN ALPHABETICAL ORDER AND SYNCHRONIZED WITH | |
15 ui_resources_standard.grd. THIS MEANS THAT EACH ICON IN THIS FILE | |
16 MUST HAVE AN EQUIVALENT ICON IN THE OTHER FILE.--> | |
17 <include name="IDR_BUBBLE_B" file="bubble_b_2x.png" type="BINDATA" /> | |
18 <include name="IDR_BUBBLE_BL" file="bubble_bl_2x.png" type="BINDATA" /> | |
19 <include name="IDR_BUBBLE_BR" file="bubble_br_2x.png" type="BINDATA" /> | |
20 <include name="IDR_BUBBLE_B_ARROW" file="bubble_pointer_b_2x.png" type="BI
NDATA" /> | |
21 <include name="IDR_BUBBLE_L" file="bubble_l_2x.png" type="BINDATA" /> | |
22 <include name="IDR_BUBBLE_L_ARROW" file="bubble_pointer_l_2x.png" type="BI
NDATA" /> | |
23 <include name="IDR_BUBBLE_R" file="bubble_r_2x.png" type="BINDATA" /> | |
24 <include name="IDR_BUBBLE_R_ARROW" file="bubble_pointer_r_2x.png" type="BI
NDATA" /> | |
25 <include name="IDR_BUBBLE_T" file="bubble_t_2x.png" type="BINDATA" /> | |
26 <include name="IDR_BUBBLE_TL" file="bubble_tl_2x.png" type="BINDATA" /> | |
27 <include name="IDR_BUBBLE_TR" file="bubble_tr_2x.png" type="BINDATA" /> | |
28 <include name="IDR_BUBBLE_T_ARROW" file="bubble_pointer_t_2x.png" type="BI
NDATA" /> | |
29 | |
30 <include name="IDR_BUBBLE_SHADOW_B" file="bubble_shadow_b_2x.png" type="BI
NDATA" /> | |
31 <include name="IDR_BUBBLE_SHADOW_BL" file="bubble_shadow_bl_2x.png" type="
BINDATA" /> | |
32 <include name="IDR_BUBBLE_SHADOW_BR" file="bubble_shadow_br_2x.png" type="
BINDATA" /> | |
33 <include name="IDR_BUBBLE_SHADOW_L" file="bubble_shadow_l_2x.png" type="BI
NDATA" /> | |
34 <include name="IDR_BUBBLE_SHADOW_R" file="bubble_shadow_r_2x.png" type="BI
NDATA" /> | |
35 <include name="IDR_BUBBLE_SHADOW_T" file="bubble_shadow_t_2x.png" type="BI
NDATA" /> | |
36 <include name="IDR_BUBBLE_SHADOW_TL" file="bubble_shadow_tl_2x.png" type="
BINDATA" /> | |
37 <include name="IDR_BUBBLE_SHADOW_TR" file="bubble_shadow_tr_2x.png" type="
BINDATA" /> | |
38 | |
39 <include name="IDR_CLOSE_BAR" file="close_bar_2x.png" type="BINDATA" /> | |
40 <include name="IDR_CLOSE_BAR_H" file="close_bar_h_2x.png" type="BINDATA" /
> | |
41 <include name="IDR_CLOSE_BAR_MASK" file="close_bar_mask_2x.png" type="BIND
ATA" /> | |
42 <include name="IDR_CLOSE_BAR_P" file="close_bar_p_2x.png" type="BINDATA" /
> | |
43 </includes> | |
44 </release> | |
45 </grit> | |
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