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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // The 'sessions' namespace comprises all the pieces of state that are | 5 // The 'sessions' namespace comprises all the pieces of state that are |
6 // combined to form a SyncSession instance. In that way, it can be thought of | 6 // combined to form a SyncSession instance. In that way, it can be thought of |
7 // as an extension of the SyncSession type itself. Session scoping gives | 7 // as an extension of the SyncSession type itself. Session scoping gives |
8 // context to things like "conflict progress", "update progress", etc, and the | 8 // context to things like "conflict progress", "update progress", etc, and the |
9 // separation this file provides allows clients to only include the parts they | 9 // separation this file provides allows clients to only include the parts they |
10 // need rather than the entire session stack. | 10 // need rather than the entire session stack. |
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122 const SyncerStatus& syncer_status, | 122 const SyncerStatus& syncer_status, |
123 const ErrorCounters& errors, | 123 const ErrorCounters& errors, |
124 int64 num_server_changes_remaining, | 124 int64 num_server_changes_remaining, |
125 bool is_share_usable, | 125 bool is_share_usable, |
126 syncable::ModelTypeSet initial_sync_ended, | 126 syncable::ModelTypeSet initial_sync_ended, |
127 const std::string | 127 const std::string |
128 (&download_progress_markers)[syncable::MODEL_TYPE_COUNT], | 128 (&download_progress_markers)[syncable::MODEL_TYPE_COUNT], |
129 bool more_to_sync, | 129 bool more_to_sync, |
130 bool is_silenced, | 130 bool is_silenced, |
131 int64 unsynced_count, | 131 int64 unsynced_count, |
132 int num_blocking_conflicting_updates, | 132 int num_blocking_conflicting_updates, |
Nicolas Zea
2012/02/02 21:53:41
num_resolvable (here and below)
rlarocque
2012/02/03 22:31:15
Done, sort of. I'm using "simple" instead of reso
| |
133 int num_conflicting_updates, | 133 int num_conflicting_updates, |
134 bool did_commit_items, | 134 bool did_commit_items, |
135 const SyncSourceInfo& source, | 135 const SyncSourceInfo& source, |
136 size_t num_entries, | 136 size_t num_entries, |
137 base::Time sync_start_time, | 137 base::Time sync_start_time, |
138 bool retry_scheduled); | 138 bool retry_scheduled); |
139 ~SyncSessionSnapshot(); | 139 ~SyncSessionSnapshot(); |
140 | 140 |
141 // Caller takes ownership of the returned dictionary. | 141 // Caller takes ownership of the returned dictionary. |
142 base::DictionaryValue* ToValue() const; | 142 base::DictionaryValue* ToValue() const; |
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154 const int64 unsynced_count; | 154 const int64 unsynced_count; |
155 const int num_blocking_conflicting_updates; | 155 const int num_blocking_conflicting_updates; |
156 const int num_conflicting_updates; | 156 const int num_conflicting_updates; |
157 const bool did_commit_items; | 157 const bool did_commit_items; |
158 const SyncSourceInfo source; | 158 const SyncSourceInfo source; |
159 const size_t num_entries; | 159 const size_t num_entries; |
160 base::Time sync_start_time; | 160 base::Time sync_start_time; |
161 const bool retry_scheduled; | 161 const bool retry_scheduled; |
162 }; | 162 }; |
163 | 163 |
164 // Tracks progress of conflicts and their resolution using conflict sets. | 164 // Tracks progress of conflicts and their resolutions. |
165 class ConflictProgress { | 165 class ConflictProgress { |
166 public: | 166 public: |
167 explicit ConflictProgress(bool* dirty_flag); | 167 explicit ConflictProgress(bool* dirty_flag); |
168 ~ConflictProgress(); | 168 ~ConflictProgress(); |
169 // Various iterators, size, and retrieval functions for conflict sets. | 169 |
170 IdToConflictSetMap::const_iterator IdToConflictSetBegin() const; | 170 bool HasSimpleConflictItem(const syncable::Id &id) const; |
171 IdToConflictSetMap::const_iterator IdToConflictSetEnd() const; | |
172 IdToConflictSetMap::size_type IdToConflictSetSize() const; | |
173 IdToConflictSetMap::const_iterator IdToConflictSetFind( | |
174 const syncable::Id& the_id) const; | |
175 const ConflictSet* IdToConflictSetGet(const syncable::Id& the_id); | |
176 std::set<ConflictSet*>::const_iterator ConflictSetsBegin() const; | |
177 std::set<ConflictSet*>::const_iterator ConflictSetsEnd() const; | |
178 std::set<ConflictSet*>::size_type ConflictSetsSize() const; | |
179 bool HasSimpleConflictItem(const syncable::Id& id) const; | |
180 | 171 |
181 // Various mutators for tracking commit conflicts. | 172 // Various mutators for tracking commit conflicts. |
182 void AddConflictingItemById(const syncable::Id& the_id); | 173 void AddSimpleConflictingItemById(const syncable::Id& the_id); |
183 void EraseConflictingItemById(const syncable::Id& the_id); | 174 void EraseSimpleConflictingItemById(const syncable::Id& the_id); |
184 int ConflictingItemsSize() const { return conflicting_item_ids_.size(); } | 175 std::set<syncable::Id>::const_iterator SimpleConflictingItemsBegin() const; |
185 std::set<syncable::Id>::const_iterator ConflictingItemsBegin() const; | 176 std::set<syncable::Id>::const_iterator SimpleConflictingItemsEnd() const; |
186 std::set<syncable::Id>::const_iterator ConflictingItemsEnd() const; | 177 int SimpleConflictingItemsSize() const { |
178 return simple_conflicting_item_ids_.size(); | |
179 } | |
187 | 180 |
188 // Mutators for nonblocking conflicting items (see description below). | 181 // Mutators for nonblocking conflicting items (see description below). |
189 void AddNonblockingConflictingItemById(const syncable::Id& the_id); | 182 void AddEncryptionConflictingItemById(const syncable::Id& the_id); |
190 void EraseNonblockingConflictingItemById(const syncable::Id& the_id); | 183 int EncryptionConflictingItemsSize() const { |
191 int NonblockingConflictingItemsSize() const { | 184 return num_encryption_conflicting_items; |
192 return nonblocking_conflicting_item_ids_.size(); | |
193 } | 185 } |
194 | 186 |
195 void MergeSets(const syncable::Id& set1, const syncable::Id& set2); | 187 void AddHierarchyConflictingItemById(const syncable::Id& id); |
196 void CleanupSets(); | 188 int HierarchyConflictingItemsSize() const { |
189 return num_hierarchy_conflicting_items; | |
190 } | |
191 | |
192 void AddServerConflictingItemById(const syncable::Id& id); | |
193 int ServerConflictingItemsSize() const { | |
194 return num_server_conflicting_items; | |
195 } | |
197 | 196 |
198 private: | 197 private: |
199 // TODO(sync): move away from sets if it makes more sense. | 198 // Conflicts that occur when local and server changes collide and can be |
200 std::set<syncable::Id> conflicting_item_ids_; | 199 // resolved locally. |
201 std::map<syncable::Id, ConflictSet*> id_to_conflict_set_; | 200 std::set<syncable::Id> simple_conflicting_item_ids_; |
202 std::set<ConflictSet*> conflict_sets_; | |
203 | 201 |
204 // Nonblocking conflicts are not processed by the conflict resolver, but | 202 // Unresolvable conflicts are not processed by the conflict resolver. We wait |
205 // they will be processed in the APPLY_UDPATES_TO_RESOLVE_CONFLICTS step. | 203 // and hope the server will provide us with an update that resolves these |
206 std::set<syncable::Id> nonblocking_conflicting_item_ids_; | 204 // conflicts. |
205 std::set<syncable::Id> unresolvable_conflicting_item_ids_; | |
206 | |
207 size_t num_server_conflicting_items; | |
208 size_t num_hierarchy_conflicting_items; | |
209 size_t num_encryption_conflicting_items; | |
207 | 210 |
208 // Whether a conflicting item was added or removed since | 211 // Whether a conflicting item was added or removed since |
209 // the last call to reset_progress_changed(), if any. In practice this | 212 // the last call to reset_progress_changed(), if any. In practice this |
210 // points to StatusController::is_dirty_. | 213 // points to StatusController::is_dirty_. |
211 bool* dirty_; | 214 bool* dirty_; |
212 }; | 215 }; |
213 | 216 |
214 typedef std::pair<VerifyResult, sync_pb::SyncEntity> VerifiedUpdate; | 217 typedef std::pair<VerifyResult, sync_pb::SyncEntity> VerifiedUpdate; |
215 typedef std::pair<UpdateAttemptResponse, syncable::Id> AppliedUpdate; | 218 typedef std::pair<UpdateAttemptResponse, syncable::Id> AppliedUpdate; |
216 | 219 |
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327 ~PerModelSafeGroupState(); | 330 ~PerModelSafeGroupState(); |
328 | 331 |
329 UpdateProgress update_progress; | 332 UpdateProgress update_progress; |
330 ConflictProgress conflict_progress; | 333 ConflictProgress conflict_progress; |
331 }; | 334 }; |
332 | 335 |
333 } // namespace sessions | 336 } // namespace sessions |
334 } // namespace browser_sync | 337 } // namespace browser_sync |
335 | 338 |
336 #endif // CHROME_BROWSER_SYNC_SESSIONS_SESSION_STATE_H_ | 339 #endif // CHROME_BROWSER_SYNC_SESSIONS_SESSION_STATE_H_ |
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