Index: ui/aura/window.cc |
diff --git a/ui/aura/window.cc b/ui/aura/window.cc |
index adfa82fb429edf800db1fb5b83af5f9e5e554123..93743d671960c995123c1661e04cdfbc71d2224f 100644 |
--- a/ui/aura/window.cc |
+++ b/ui/aura/window.cc |
@@ -212,17 +212,6 @@ void Window::SchedulePaintInRect(const gfx::Rect& rect) { |
WindowObserver, observers_, OnWindowPaintScheduled(this, rect)); |
} |
-void Window::SetCanvas(const SkCanvas& canvas, const gfx::Point& origin) { |
- // TODO: figure out how this is going to work when animating the layer. In |
- // particular if we're animating the size then the underlying Texture is going |
- // to be unhappy if we try to set a texture on a size bigger than the size of |
- // the texture. |
- layer_->SetCanvas(canvas, origin); |
- gfx::Rect region(gfx::Point(), bounds().size()); |
- FOR_EACH_OBSERVER( |
- WindowObserver, observers_, OnWindowPaintScheduled(this, region)); |
-} |
- |
void Window::SetExternalTexture(ui::Texture* texture) { |
layer_->SetExternalTexture(texture); |
gfx::Rect region(gfx::Point(), bounds().size()); |