| Index: content/common/gpu/gpu_memory_allocation.h
|
| diff --git a/content/common/gpu/gpu_memory_allocation.h b/content/common/gpu/gpu_memory_allocation.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..c11fdd3ab4b6727305bc0bce829523309359cfc6
|
| --- /dev/null
|
| +++ b/content/common/gpu/gpu_memory_allocation.h
|
| @@ -0,0 +1,46 @@
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef CONTENT_COMMON_GPU_GPU_MEMORY_ALLOCATION_H_
|
| +#define CONTENT_COMMON_GPU_GPU_MEMORY_ALLOCATION_H_
|
| +#pragma once
|
| +
|
| +#include "base/basictypes.h"
|
| +
|
| +// These are memory allocation limits assigned to a context.
|
| +// They will change over time, given memory availability, browser state, and
|
| +// GpuIdealMemoryAllocation values (see below).
|
| +// Exceeding these limits for an unreasonable amount of time will cause kill.
|
| +struct GpuMemoryAllocation {
|
| + static const int kResourceSizeForegroundTab = 100 * 1024 * 1024;
|
| + static const int kResourceSizeBackgroundTab = 50 * 1024 * 1024;
|
| + static const int kResourceSizeHibernatedTab = 0;
|
| +
|
| + int gpuResourceSizeInBytes;
|
| + bool hasFrontbuffer;
|
| + bool hasBackbuffer;
|
| +
|
| + GpuMemoryAllocation()
|
| + : gpuResourceSizeInBytes(0)
|
| + , hasFrontbuffer(false)
|
| + , hasBackbuffer(false) {
|
| + }
|
| +
|
| + GpuMemoryAllocation(int gpuResourceSizeInBytes,
|
| + bool hasFrontbuffer,
|
| + bool hasBackbuffer)
|
| + : gpuResourceSizeInBytes(gpuResourceSizeInBytes)
|
| + , hasFrontbuffer(hasFrontbuffer)
|
| + , hasBackbuffer(hasBackbuffer) {
|
| + }
|
| +};
|
| +
|
| +// Contexts should give ideal memory allocation hints to the GpuMemoryManager
|
| +// so that it can make better decisions on how to split resources.
|
| +// If memory is constrained and/or this context has lower priority than others,
|
| +// these requests will be overruled (see actual allocation limits above).
|
| +struct GpuIdealMemoryAllocation {
|
| +};
|
| +
|
| +#endif // CONTENT_COMMON_GPU_GPU_MEMORY_ALLOCATION_H_
|
|
|