Index: ash/wm/shadow_controller_unittest.cc |
diff --git a/ash/wm/shadow_controller_unittest.cc b/ash/wm/shadow_controller_unittest.cc |
index e67dc08bc4e2dc7d602ecdac8ff1f192bb1d890f..f755bbe5b8ea458a141f8b51d27199e31e8ea67f 100644 |
--- a/ash/wm/shadow_controller_unittest.cc |
+++ b/ash/wm/shadow_controller_unittest.cc |
@@ -26,7 +26,7 @@ typedef ash::test::AuraShellTestBase ShadowControllerTest; |
TEST_F(ShadowControllerTest, Shadow) { |
scoped_ptr<aura::Window> window(new aura::Window(NULL)); |
window->SetType(aura::client::WINDOW_TYPE_NORMAL); |
- window->Init(ui::Layer::LAYER_HAS_TEXTURE); |
+ window->Init(ui::Layer::LAYER_TEXTURED); |
window->SetParent(NULL); |
// We should create the shadow before the window is visible (the shadow's |
@@ -63,7 +63,7 @@ TEST_F(ShadowControllerTest, Shadow) { |
TEST_F(ShadowControllerTest, ShadowBounds) { |
scoped_ptr<aura::Window> window(new aura::Window(NULL)); |
window->SetType(aura::client::WINDOW_TYPE_NORMAL); |
- window->Init(ui::Layer::LAYER_HAS_TEXTURE); |
+ window->Init(ui::Layer::LAYER_TEXTURED); |
window->SetParent(NULL); |
window->Show(); |